Player Matchup

Xbalanque
Xbalanque
Silver II
BloodDemon454
Xbalanque
Silver II
Level 136
God Stats
17W - 15L
1,547 SR
Queue Stats
101W - 100L
1,534 MMR
Solo
Mulan
Mulan
Gold IV
PaulaDeenButter
Mulan
Gold IV
Level 127
God Stats
52W - 30L
1,623 SR
Queue Stats
453W - 462L
1,538 MMR
Solo
Fenrir
Fenrir
Silver II
WoIfz
Fenrir
Silver II
Level 151
God Stats
2W - 1L
1,527 SR
Queue Stats
6W - 6L
1,514 MMR
Solo
Zeus
Zeus
Gold V
tekdek34
Zeus
Gold V
Level 141
God Stats
2W - 1L
1,724 SR
Queue Stats
16W - 13L
1,567 MMR
Solo
Bacchus
Bacchus
Gold IV
toxina777
Bacchus
Gold IV
Level 114
God Stats
5W - 0L
1,902 SR
Queue Stats
91W - 94L
1,526 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,665 SR
1,536 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,658 SR
1,528 MMR
Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
JuiceOPP
Ah Muzen Cab
Gold II
Level 160
God Stats
40W - 30L
1,704 SR
Queue Stats
74W - 62L
1,574 MMR
Solo
Sol
Sol
Gold III
Nacrusia
Sol
Gold III
Level 146
God Stats
0W - 1L
1,744 SR
Queue Stats
45W - 37L
1,508 MMR
Solo
Cerberus
Cerberus
Bronze III
mrflonger
Cerberus
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,538 MMR
Solo
Vulcan
Vulcan
Bronze III
xChAoz49
Vulcan
Bronze III
Level 115
God Stats
0W - 1L
1,843 SR
Queue Stats
3W - 7L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BloodDemon454
Xbalanque
17
5 / 0 / 6
10,145
725
11,606
8,475
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 3 / 3
9,242
660
9,717
15,848
9,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
WoIfz
Fenrir
14
5 / 2 / 6
9,080
649
6,573
9,988
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
18
5 / 0 / 1
10,823
773
5,774
5,460
2,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
toxina777
Bacchus
12
3 / 0 / 10
8,436
603
5,861
9,665
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetGaneshaGeb

VS

Bans
OdinMedusaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 5 / 1
6,586
470
2,745
10,131
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
JuiceOPP
Ah Muzen Cab
12
1 / 5 / 1
7,271
519
9,575
12,917
5,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 0
6,822
487
3,926
8,509
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
mrflonger
Cerberus
6
0 / 6 / 0
5,000
357
1,708
10,653
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
xChAoz49
Vulcan
13
3 / 7 / 0
7,645
546
4,983
8,266
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
24
Kills
5
5
Deaths
26
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
1
0.3
W
Xbalanque
BloodDemon454
Xbalanque
5
0
6
8
L
Ah Muzen Cab
JuiceOPP
Ah Muzen Cab
1
5
1
0.3
L
0
3
0
0
W
6
3
3
2.5
W
Fenrir
WoIfz
Fenrir
5
2
6
4
L
Cerberus
mrflonger
Cerberus
0
6
0
0
W
Zeus
5
0
1
5.5
W
Bacchus
toxina777
Bacchus
3
0
10
8
L
Vulcan
xChAoz49
Vulcan
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,531
Damage
22,937
49,436
Taken
50,476
29,469
Mitigated
16,872
20,758
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,745
763
0
2,004
10,131
3,320
0
3,210
6,921
0
28,008
W
Xbalanque
BloodDemon454
Xbalanque
11,606
6,488
0
5,826
8,475
2,921
3,616
3,201
5,274
0
89,116
L
Ah Muzen Cab
JuiceOPP
Ah Muzen Cab
9,575
4,155
0
3,573
12,917
5,954
0
672
12,245
0
48,083
L
3,926
1,229
0
2,713
8,509
1,679
0
2,160
6,349
46,054
0
W
9,717
1,581
0
5,867
15,848
9,412
0
1,550
14,298
0
49,433
W
Fenrir
WoIfz
Fenrir
6,573
1,259
0
4,910
9,988
4,070
0
2,130
7,858
0
49,638
L
Cerberus
mrflonger
Cerberus
1,708
49
0
1,319
10,653
3,548
0
2,359
8,294
7,754
0
W
Zeus
5,774
1,290
0
2,565
5,460
2,099
0
1,298
4,162
97,129
0
W
Bacchus
toxina777
Bacchus
5,861
830
0
1,590
9,665
10,967
438
2,438
7,227
20,793
5,057
L
Vulcan
xChAoz49
Vulcan
4,983
1,238
0
509
8,266
2,371
0
2,931
5,335
40,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,726
Gold Earned
33,324
583
Minions Killed
353
0
Camps Cleared
0
1,416,016
Distance Traveled
1,222,771
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,586
470
68
5
0
281,746
6
W
Xbalanque
10,145
725
163
12
0
267,389
5
L
Ah Muzen Cab
7,271
519
90
6
0
241,762
2
L
Sol
6,822
487
107
8
0
264,649
5
W
Mulan
9,242
660
110
8
0
260,684
0
W
Fenrir
9,080
649
94
7
0
305,283
0
L
Cerberus
5,000
357
7
1
0
171,414
0
W
Zeus
10,823
773
181
13
0
277,408
3
W
Bacchus
8,436
603
35
3
0
305,252
1
L
Vulcan
7,645
546
81
6
0
263,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role