Player Matchup

Sylvanus
Sylvanus
BLIND PANC4KE
Sylvanus
Level 42
God Stats
0W - 2L
1,509 SR
Queue Stats
42W - 38L
1,585 Elo+
Party 2
Set
Set
Hunter2022
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Solo
Neith
Neith
MrSplashh21
Neith
Level 16
God Stats
1W - 1L
1,386 SR
Queue Stats
10W - 6L
1,684 Elo+
Party 2
Hercules
Hercules
SOMETH1NG
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,568 Elo+
Party 2
Janus
Janus
kendwho
Janus
Level 129
God Stats
4W - 2L
1,719 SR
Queue Stats
46W - 34L
1,620 Elo+
Party 2
Team Averages
Level 44
1,523 SR
1,581 Elo+

VS

Team Averages
Level 79
1,668 SR
1,536 Elo+
Kukulkan
Kukulkan
Blindgamer37
Kukulkan
Level 24
God Stats
2W - 2L
1,703 SR
Queue Stats
9W - 12L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
CrockOnASock
Sun Wukong
Level 137
God Stats
6W - 1L
1,631 SR
Queue Stats
99W - 87L
1,550 Elo+
Party 1
Chiron
Chiron
DTrezs
Chiron
Level 28
God Stats
18W - 14L
1,798 SR
Queue Stats
55W - 45L
1,550 Elo+
Party 1
Arachne
Arachne
Mr GooseMcGee
Arachne
Level 99
God Stats
2W - 0L
1,717 SR
Queue Stats
74W - 65L
1,550 Elo+
Party 1
Ganesha
Ganesha
ShrimpFriedNut
Ganesha
Level 109
God Stats
7W - 3L
1,492 SR
Queue Stats
95W - 88L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLIND PANC4KE
Sylvanus
16
0 / 2 / 2
9,781
652
7,597
12,299
12,248
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 14 / 0
8,351
557
1,182
17,033
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
0 / 5 / 4
9,169
611
7,812
11,314
4,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
SOMETH1NG
Hercules
16
2 / 5 / 1
9,620
641
5,992
18,806
16,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
kendwho
Janus
18
3 / 4 / 1
11,041
736
22,988
11,925
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blindgamer37
Kukulkan
18
4 / 1 / 18
10,915
728
14,726
6,981
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
CrockOnASock
Sun Wukong
18
9 / 1 / 15
11,495
766
13,649
15,709
12,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
DTrezs
Chiron
18
9 / 1 / 10
11,249
750
9,046
10,626
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
20
8 / 0 / 11
11,946
796
17,484
14,077
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 2 / 23
10,009
667
5,505
13,244
15,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
107
5
Kills
30
30
Deaths
5
8
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BLIND PANC4KE
Sylvanus
0
2
2
0.5
W
Kukulkan
Blindgamer37
Kukulkan
4
1
18
13
W
Sun Wukong
CrockOnASock
Sun Wukong
9
1
15
16.5
W
Chiron
DTrezs
Chiron
9
1
10
14
L
0
14
0
0
W
Arachne
8
0
11
13.5
L
0
5
4
0.4
L
Hercules
SOMETH1NG
Hercules
2
5
1
0.5
W
0
2
23
5.75
L
Janus
kendwho
Janus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,571
Damage
60,410
71,377
Taken
60,637
41,327
Mitigated
40,169
9,712
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BLIND PANC4KE
Sylvanus
7,597
1,669
2,299
3,351
12,299
12,248
242
4,087
8,068
23,408
0
W
Kukulkan
Blindgamer37
Kukulkan
14,726
584
206
841
6,981
2,271
531
4,898
2,083
47,449
0
W
Sun Wukong
CrockOnASock
Sun Wukong
13,649
2,695
1,157
5,960
15,709
12,672
636
8,314
7,000
0
20,121
W
Chiron
DTrezs
Chiron
9,046
3,303
1,253
2,739
10,626
3,381
2,600
5,565
4,992
0
36,822
L
1,182
267
0
47
17,033
5,077
22
3,849
12,838
0
10,460
W
Arachne
17,484
12,932
0
7,268
14,077
6,309
2,140
6,749
7,174
0
54,957
L
7,812
2,645
58
1,036
11,314
4,020
720
4,420
6,555
0
23,785
L
Hercules
SOMETH1NG
Hercules
5,992
1,326
0
2,023
18,806
16,135
0
5,465
12,873
0
8,930
W
5,505
157
0
494
13,244
15,536
461
5,059
8,002
14,762
0
L
Janus
kendwho
Janus
22,988
765
0
898
11,925
3,847
81
1,908
9,827
74,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,962
Gold Earned
55,614
228
Minions Killed
233
0
Camps Cleared
0
1,331,410
Distance Traveled
1,639,008
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,781
652
31
2
0
258,298
2
W
Kukulkan
10,915
728
75
5
0
308,406
0
W
Sun Wukong
11,495
766
17
1
0
314,073
0
W
Chiron
11,249
750
58
4
0
330,884
2
L
Set
8,351
557
12
1
0
202,681
4
W
Arachne
11,946
796
83
6
0
370,195
1
L
Neith
9,169
611
38
3
0
294,047
2
L
Hercules
9,620
641
14
1
0
289,737
0
W
Ganesha
10,009
667
0
0
0
315,450
0
L
Janus
11,041
736
133
9
0
286,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role