Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Epik1967
Chang'e
Level 123
God Stats
28W - 12L
1,321 SR
Queue Stats
349W - 350L
1,520 Elo+
Solo
Nemesis
Nemesis
RealMilky
Nemesis
Level 101
God Stats
14W - 6L
1,703 SR
Queue Stats
393W - 347L
1,573 Elo+
Party 2
Erlang Shen
Erlang Shen
nischalshah99
Erlang Shen
Level 128
God Stats
2W - 2L
1,860 SR
Queue Stats
150W - 124L
1,415 Elo+
Solo
Artio
Artio
xOmnicideCapx
Artio
Level 69
God Stats
6W - 5L
1,649 SR
Queue Stats
342W - 300L
1,493 Elo+
Party 2
Team Averages
Level 115
1,607 SR
1,500 Elo+

VS

Team Averages
Level 93
1,451 SR
1,427 Elo+
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CaptainKiddMello
Awilix
Level 86
God Stats
5W - 0L
1,831 SR
Queue Stats
36W - 33L
1,459 Elo+
Party 1
King Arthur
King Arthur
Raven9076
King Arthur
Level 62
God Stats
3W - 0L
1,279 SR
Queue Stats
16W - 6L
1,154 Elo+
Solo
Charybdis
Charybdis
WanderingFluff
Charybdis
Level 103
God Stats
3W - 2L
1,189 SR
Queue Stats
14W - 17L
1,459 Elo+
Party 1
Atlas
Atlas
alex_vega
Atlas
Level 128
God Stats
7W - 6L
1,455 SR
Queue Stats
26W - 20L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 4 / 0
5,063
506
4,125
6,255
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Epik1967
Chang'e
10
1 / 4 / 1
5,577
558
2,517
6,149
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
RealMilky
Nemesis
10
2 / 3 / 0
5,767
577
3,801
7,577
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
nischalshah99
Erlang Shen
9
3 / 5 / 2
5,835
584
4,355
8,832
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 7 / 0
3,967
397
3,097
8,949
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
4 / 1 / 4
6,485
649
5,296
4,164
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
6 / 3 / 5
6,384
638
5,335
6,443
1,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Raven9076
King Arthur
11
2 / 1 / 1
6,605
661
5,877
6,441
5,387
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
WanderingFluff
Charybdis
10
4 / 0 / 6
5,961
596
6,479
5,575
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
alex_vega
Atlas
9
7 / 2 / 4
5,913
591
4,969
8,193
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
7
Kills
23
23
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
0
0.25
W
Discordia
 
Discordia
4
1
4
6
W
6
3
5
2.83
L
Chang'e
Epik1967
Chang'e
1
4
1
0.38
W
King Arthur
Raven9076
King Arthur
2
1
1
2.5
L
Nemesis
RealMilky
Nemesis
2
3
0
0.67
W
Charybdis
WanderingFluff
Charybdis
4
0
6
7
W
Atlas
alex_vega
Atlas
7
2
4
4.5
L
Erlang Shen
nischalshah99
Erlang Shen
3
5
2
0.8
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,895
Damage
27,956
37,762
Taken
30,816
16,588
Mitigated
12,594
9,963
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,125
1,508
0
1,760
6,255
1,263
0
1,809
4,172
0
31,735
W
Discordia
 
Discordia
5,296
558
0
1,450
4,164
1,071
0
1,433
2,731
30,858
0
W
5,335
2,424
0
1,751
6,443
1,872
125
773
5,670
0
19,451
L
Chang'e
Epik1967
Chang'e
2,517
49
170
1,469
6,149
1,418
0
2,639
3,101
29,955
0
W
King Arthur
Raven9076
King Arthur
5,877
1,288
0
1,637
6,441
5,387
360
0
6,441
0
39,213
L
Nemesis
RealMilky
Nemesis
3,801
1,912
0
3,338
7,577
4,472
0
0
7,577
0
28,572
W
Charybdis
WanderingFluff
Charybdis
6,479
3,673
0
2,310
5,575
1,249
1,195
1,487
4,088
0
31,436
W
Atlas
alex_vega
Atlas
4,969
1,755
358
2,473
8,193
3,015
208
1,921
6,101
17,564
0
L
Erlang Shen
nischalshah99
Erlang Shen
4,355
2,115
0
881
8,832
4,706
0
2,299
6,326
0
27,011
L
3,097
752
272
2,073
8,949
4,729
0
2,347
6,321
5,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
31,348
267
Minions Killed
276
0
Camps Cleared
0
929,387
Distance Traveled
922,299
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,063
506
71
7
0
164,754
1
W
Discordia
6,485
649
63
6
0
192,937
0
W
Awilix
6,384
638
28
3
0
207,441
1
L
Chang'e
5,577
558
62
6
0
187,619
0
W
King Arthur
6,605
661
96
10
0
171,637
0
L
Nemesis
5,767
577
75
8
0
191,160
1
W
Charybdis
5,961
596
55
6
0
173,469
0
W
Atlas
5,913
591
34
3
0
176,815
0
L
Erlang Shen
5,835
584
57
6
0
207,936
0
L
Artio
3,967
397
2
0
0
177,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role