Player Matchup

Ymir
Ymir
Bruh Moment2258
Ymir
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 200L
1,137 Elo+
Party 1
Ah Puch
Ah Puch
LOGiiC-ATravis31
Ah Puch
Level 122
God Stats
3W - 2L
1,714 SR
Queue Stats
58W - 43L
1,528 Elo+
Solo
Neith
Neith
mentalpiggie
Neith
Level 3
God Stats
0W - 6L
1,334 SR
Queue Stats
5W - 26L
1,109 Elo+
Party 1
Team Averages
Level 52
1,516 SR
1,258 Elo+

VS

Team Averages
Level 43
1,625 SR
1,557 Elo+
Poseidon
Poseidon
AQVexed
Poseidon
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 47L
1,637 Elo+
Party 2
Ne Zha
Ne Zha
RawJaw84
Ne Zha
Level 82
God Stats
14W - 9L
1,423 SR
Queue Stats
116W - 160L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
WeShiesty
Baron Samedi
Level 32
God Stats
18W - 2L
1,952 SR
Queue Stats
127W - 69L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
9,217
614
5,470
21,760
22,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 7 / 3
9,708
647
9,316
17,868
15,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 12 / 0
10,843
723
7,588
17,791
6,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AQVexed
Poseidon
19
13 / 3 / 11
13,460
897
26,675
13,512
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
RawJaw84
Ne Zha
15
8 / 3 / 11
11,584
772
10,105
13,321
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
WeShiesty
Baron Samedi
17
8 / 2 / 17
12,926
862
13,341
19,686
21,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
6
Kills
29
29
Deaths
8
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AQVexed
Poseidon
13
3
11
6.17
L
0
10
2
0.1
L
1
7
3
0.36
W
Ne Zha
RawJaw84
Ne Zha
8
3
11
4.5
W
Baron Samedi
WeShiesty
Baron Samedi
8
2
17
8.25
L
5
12
0
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,374
Damage
50,121
57,419
Taken
46,519
45,225
Mitigated
31,545
3,832
Healing
24,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AQVexed
Poseidon
26,675
3,849
260
5,672
13,512
4,709
1,429
4,654
8,858
68,849
0
L
5,470
1,500
435
1,476
21,760
22,296
0
11,984
9,131
20,035
0
L
9,316
131
0
1,016
17,868
15,945
0
11,483
5,937
33,001
0
W
Ne Zha
RawJaw84
Ne Zha
10,105
3,903
442
5,485
13,321
5,274
772
3,472
9,849
0
42,837
W
Baron Samedi
WeShiesty
Baron Samedi
13,341
1,913
1,919
10,632
19,686
21,562
366
7,403
12,283
33,163
0
L
7,588
2,236
0
905
17,791
6,984
1,323
15,041
2,320
0
22,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
37,970
102
Minions Killed
206
0
Camps Cleared
11
655,775
Distance Traveled
799,657
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,460
897
109
7
6
285,475
1
L
Ymir
9,217
614
23
2
0
211,831
3
L
Ah Puch
9,708
647
48
3
0
251,140
1
W
Ne Zha
11,584
772
42
3
5
256,565
2
W
Baron Samedi
12,926
862
55
4
0
257,617
1
L
Neith
10,843
723
31
2
0
192,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role