Player Matchup

Ymir
Ymir
BriosTX
Ymir
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MgKIING950
Gilgamesh
Level 26
God Stats
6W - 2L
1,915 SR
Queue Stats
125W - 103L
1,614 Elo+
Party 1
Poseidon
Poseidon
PapiFinesse
Poseidon
Level 48
God Stats
48W - 34L
1,356 SR
Queue Stats
96W - 62L
1,526 Elo+
Party 1
Medusa
Medusa
gokuwarrior
Medusa
Level 125
God Stats
10W - 4L
1,621 SR
Queue Stats
123W - 80L
1,605 Elo+
Party 1
Arachne
Arachne
x_NidroY_x
Arachne
Level 47
God Stats
35W - 16L
1,581 SR
Queue Stats
345W - 315L
1,410 Elo+
Solo
Team Averages
Level 66
1,594 SR
1,531 Elo+

VS

Team Averages
Level 58
1,657 SR
1,709 Elo+
Osiris
Osiris
AngryBriefcase
Osiris
Level 104
God Stats
6W - 5L
1,684 SR
Queue Stats
162W - 145L
1,794 Elo+
Party 2
Cerberus
Cerberus
Glaculus
Cerberus
Level 8
God Stats
16W - 15L
1,560 SR
Queue Stats
100W - 89L
1,794 Elo+
Party 2
Da Ji
Da Ji
LNFreeze
Da Ji
Level 83
God Stats
5W - 5L
1,843 SR
Queue Stats
127W - 122L
1,794 Elo+
Party 2
Izanami
Izanami
Leon S011 K
Izanami
Level 29
God Stats
18W - 17L
1,545 SR
Queue Stats
18W - 17L
1,715 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MorTe_CurrambA10
Morgan Le Fay
Level 66
God Stats
18W - 13L
1,653 SR
Queue Stats
111W - 120L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BriosTX
Ymir
14
4 / 1 / 8
9,724
572
6,347
9,474
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
MgKIING950
Gilgamesh
14
0 / 5 / 3
8,813
518
3,219
14,661
7,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
PapiFinesse
Poseidon
15
1 / 3 / 7
9,723
572
6,813
9,573
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
16 / 2 / 5
12,091
711
19,677
13,468
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
x_NidroY_x
Arachne
14
5 / 4 / 5
9,387
552
5,750
15,677
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 4
10,582
622
19,539
15,775
15,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Glaculus
Cerberus
11
0 / 5 / 4
6,587
387
2,509
11,320
8,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
LNFreeze
Da Ji
15
6 / 5 / 2
9,361
551
9,765
12,859
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Leon S011 K
Izanami
11
1 / 9 / 3
7,211
424
3,247
10,806
1,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
MorTe_CurrambA10
Morgan Le Fay
9
0 / 2 / 2
6,681
393
1,539
3,412
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
26
Kills
15
15
Deaths
26
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
5
4
2
W
Ymir
BriosTX
Ymir
4
1
8
8
L
Cerberus
Glaculus
Cerberus
0
5
4
0.4
L
Da Ji
LNFreeze
Da Ji
6
5
2
1.4
L
Izanami
Leon S011 K
Izanami
1
9
3
0.28
W
Gilgamesh
MgKIING950
Gilgamesh
0
5
3
0.3
L
Morgan Le Fay
MorTe_CurrambA10
Morgan Le Fay
0
2
2
0.5
W
Poseidon
PapiFinesse
Poseidon
1
3
7
1.5
W
Medusa
16
2
5
9.25
W
Arachne
x_NidroY_x
Arachne
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,806
Damage
36,599
62,853
Taken
54,172
32,460
Mitigated
31,095
17,365
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,539
9,392
283
2,323
15,775
15,433
570
4,830
10,945
0
66,615
W
Ymir
BriosTX
Ymir
6,347
1,488
0
1,695
9,474
11,063
774
1,169
8,219
24,885
0
L
Cerberus
Glaculus
Cerberus
2,509
97
0
1,110
11,320
8,275
0
2,557
8,763
14,980
0
L
Da Ji
LNFreeze
Da Ji
9,765
2,674
0
4,062
12,859
4,752
0
2,109
10,750
0
48,218
L
Izanami
Leon S011 K
Izanami
3,247
2,226
0
1,073
10,806
1,484
0
986
9,820
0
29,601
W
Gilgamesh
MgKIING950
Gilgamesh
3,219
1,100
0
3,704
14,661
7,399
266
0
14,661
0
45,189
L
Morgan Le Fay
MorTe_CurrambA10
Morgan Le Fay
1,539
63
0
35
3,412
1,151
0
2,322
1,090
23,434
0
W
Poseidon
PapiFinesse
Poseidon
6,813
537
50
2,736
9,573
3,124
964
195
9,312
59,504
2,977
W
Medusa
19,677
10,616
0
5,985
13,468
5,719
4,406
1,658
11,810
0
90,625
W
Arachne
x_NidroY_x
Arachne
5,750
4,842
0
3,195
15,677
5,155
481
766
14,803
0
59,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
40,422
462
Minions Killed
344
0
Camps Cleared
0
1,680,855
Distance Traveled
1,359,592
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,582
622
110
6
0
326,036
3
W
Ymir
9,724
572
38
2
0
320,066
1
L
Cerberus
6,587
387
33
2
0
269,369
0
L
Da Ji
9,361
551
92
5
0
330,041
1
L
Izanami
7,211
424
58
3
0
241,418
3
W
Gilgamesh
8,813
518
88
5
0
321,660
2
L
Morgan Le Fay
6,681
393
51
3
0
192,728
0
W
Poseidon
9,723
572
123
7
0
343,161
3
W
Medusa
12,091
711
135
8
0
307,764
1
W
Arachne
9,387
552
78
5
0
388,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role