Player Matchup

Zeus
Zeus
Bronze III
BigDwalls37
Zeus
Bronze III
Level 104
God Stats
4W - 4L
1,510 SR
Queue Stats
4W - 7L
1,410 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
M4UR1NUTS
Danzaburou
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,314 MMR
Solo
Poseidon
Poseidon
Bronze IV
ronald123711
Poseidon
Bronze IV
Level 146
God Stats
0W - 1L
1,680 SR
Queue Stats
5W - 13L
1,320 MMR
Party 2
Thanatos
Thanatos
Bronze III
ronald732
Thanatos
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,243 MMR
Party 2
King Arthur
King Arthur
Silver III
termsandconditon
King Arthur
Silver III
Level 69
God Stats
3W - 3L
1,583 SR
Queue Stats
107W - 109L
1,319 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,554 SR
1,321 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,480 SR
1,344 MMR
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
Ayyedren
Awilix
Gold V
Level 80
God Stats
25W - 29L
1,350 SR
Queue Stats
325W - 310L
1,341 MMR
Party 1
Apollo
Apollo
Silver I
Gotta Dooky
Apollo
Silver I
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
459W - 468L
1,256 MMR
Solo
Sol
Sol
Silver I
Kiki_The_Monkey
Sol
Silver I
Level 65
God Stats
15W - 8L
1,551 SR
Queue Stats
190W - 177L
1,300 MMR
Party 1
Geb
Geb
Silver I
eamonstuder
Geb
Silver I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
9,170
509
10,886
11,549
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
M4UR1NUTS
Danzaburou
15
1 / 6 / 2
9,357
520
8,438
12,769
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
ronald123711
Poseidon
15
3 / 6 / 0
9,472
526
8,593
9,857
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ronald732
Thanatos
13
0 / 2 / 0
7,584
421
2,111
8,103
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
termsandconditon
King Arthur
12
0 / 6 / 3
7,170
398
4,849
14,212
5,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ChaacJormungandrAchillesCliodhna

VS

Bans
GilgameshBastetArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
6 / 3 / 2
11,681
649
9,184
15,697
13,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Ayyedren
Awilix
18
9 / 0 / 3
11,377
632
10,182
8,958
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
18
9 / 3 / 0
11,771
654
12,251
13,681
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 6
10,148
564
4,358
8,958
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 0 / 10
9,841
547
4,588
9,005
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
26
26
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
3
2
2.33
W
Awilix
Ayyedren
Awilix
9
0
3
10.5
L
3
6
0
0.5
W
Apollo
9
3
0
3
W
0
2
6
1.5
L
Danzaburou
M4UR1NUTS
Danzaburou
1
6
2
0.33
W
2
0
10
7
L
Poseidon
ronald123711
Poseidon
3
6
0
0.5
L
Thanatos
ronald732
Thanatos
0
2
0
0
L
King Arthur
termsandconditon
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
40,563
56,490
Taken
56,299
17,580
Mitigated
33,671
18,777
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,184
4,459
373
7,113
15,697
13,722
1,344
10,280
5,417
0
66,068
W
Awilix
Ayyedren
Awilix
10,182
4,924
0
1,795
8,958
4,349
0
2,666
6,292
0
76,093
L
10,886
3,620
0
2,707
11,549
3,055
0
182
11,367
56,322
0
W
Apollo
12,251
7,690
0
4,882
13,681
4,640
1,186
1,452
12,229
0
85,352
W
4,358
674
332
2,858
8,958
3,144
3,456
4,177
4,781
62,124
0
L
Danzaburou
M4UR1NUTS
Danzaburou
8,438
4,643
0
3,476
12,769
4,189
539
1,696
11,073
0
59,584
W
4,588
896
0
1,730
9,005
7,816
712
904
8,101
23,053
0
L
Poseidon
ronald123711
Poseidon
8,593
864
0
2,158
9,857
2,356
493
1,661
8,196
65,746
0
L
Thanatos
ronald732
Thanatos
2,111
266
0
8,236
8,103
2,793
0
1,288
6,815
0
47,229
L
King Arthur
termsandconditon
King Arthur
4,849
453
0
2,200
14,212
5,187
0
4,119
10,093
0
35,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
54,818
510
Minions Killed
552
0
Camps Cleared
0
1,513,012
Distance Traveled
1,834,061
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,681
649
151
8
0
381,295
7
W
Awilix
11,377
632
109
6
0
411,855
3
L
Zeus
9,170
509
126
7
0
227,154
6
W
Apollo
11,771
654
147
8
0
326,712
6
W
Sol
10,148
564
124
7
0
328,402
4
L
Danzaburou
9,357
520
122
7
0
294,228
1
W
Geb
9,841
547
21
1
0
385,797
0
L
Poseidon
9,472
526
127
7
0
322,341
5
L
Thanatos
7,584
421
84
5
0
336,414
1
L
King Arthur
7,170
398
51
3
0
332,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role