Player Matchup

Anubis
Anubis
G-vybes
Anubis
Level 137
God Stats
23W - 16L
1,523 SR
Queue Stats
319W - 291L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
GG_NO_RE----l
Gilgamesh
Level 147
God Stats
1W - 4L
1,179 SR
Queue Stats
229W - 211L
1,586 Elo+
Party 2
Nemesis
Nemesis
GustySocks
Nemesis
Level 120
God Stats
6W - 2L
1,500 SR
Queue Stats
262W - 251L
1,591 Elo+
Party 2
Scylla
Scylla
PJtheAwesome1
Scylla
Level 145
God Stats
1W - 2L
1,356 SR
Queue Stats
195W - 182L
1,615 Elo+
Party 2
Chiron
Chiron
xXcomplex_deathX
Chiron
Level 87
God Stats
5W - 4L
1,263 SR
Queue Stats
111W - 105L
1,626 Elo+
Party 2
Team Averages
Level 127
1,364 SR
1,587 Elo+

VS

Team Averages
Level 112
1,456 SR
1,518 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alucardss14
Arachne
Level 84
God Stats
1W - 1L
1,290 SR
Queue Stats
5W - 6L
1,493 Elo+
Solo
Artemis
Artemis
Kaninkas
Artemis
Level 111
God Stats
5W - 2L
1,668 SR
Queue Stats
86W - 76L
1,435 Elo+
Party 1
Osiris
Osiris
Who8MyBeans7535
Osiris
Level 114
God Stats
6W - 6L
1,519 SR
Queue Stats
335W - 334L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
Zukebear
Cabrakan
Level 123
God Stats
5W - 3L
1,302 SR
Queue Stats
276W - 266L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
G-vybes
Anubis
12
1 / 6 / 4
6,832
455
7,405
9,409
3,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
GG_NO_RE----l
Gilgamesh
13
2 / 4 / 1
7,966
531
7,815
11,749
7,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
GustySocks
Nemesis
13
6 / 2 / 5
8,415
561
10,378
11,667
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 2 / 2
8,808
587
6,661
8,129
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 4
7,153
477
5,276
8,024
1,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 3 / 1
8,384
559
5,921
7,694
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Alucardss14
Arachne
13
5 / 4 / 1
8,129
542
6,703
11,870
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Kaninkas
Artemis
14
4 / 4 / 5
8,344
556
9,143
11,057
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 2
9,456
630
9,985
13,918
12,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Zukebear
Cabrakan
12
3 / 1 / 7
8,156
544
4,523
11,749
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
14
Kills
16
16
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
3
1
0.5
W
Arachne
Alucardss14
Arachne
5
4
1
1.38
L
Anubis
G-vybes
Anubis
1
6
4
0.5
L
Gilgamesh
GG_NO_RE----l
Gilgamesh
2
4
1
0.63
L
Nemesis
GustySocks
Nemesis
6
2
5
4.25
W
Artemis
Kaninkas
Artemis
4
4
5
1.63
L
5
2
2
3
W
3
2
2
2
W
Cabrakan
Zukebear
Cabrakan
3
1
7
6.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
36,275
48,978
Taken
56,288
19,208
Mitigated
32,757
12,736
Healing
19,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,921
1,067
0
1,271
7,694
1,378
644
3,809
3,720
52,030
0
W
Arachne
Alucardss14
Arachne
6,703
2,938
0
5,097
11,870
5,239
0
1,877
9,937
0
42,664
L
Anubis
G-vybes
Anubis
7,405
476
178
2,998
9,409
3,433
0
1,923
7,486
29,662
0
L
Gilgamesh
GG_NO_RE----l
Gilgamesh
7,815
3,100
0
3,283
11,749
7,686
0
838
10,911
220
43,765
L
Nemesis
GustySocks
Nemesis
10,378
4,177
0
2,624
11,667
3,821
0
2,281
9,386
0
47,603
W
Artemis
Kaninkas
Artemis
9,143
4,014
0
3,641
11,057
3,254
0
4,008
7,049
0
59,379
L
6,661
624
0
865
8,129
2,524
344
4,396
3,733
46,481
875
W
9,985
6,303
0
7,458
13,918
12,195
212
833
13,052
0
66,092
W
Cabrakan
Zukebear
Cabrakan
4,523
838
0
2,428
11,749
10,691
0
3,281
8,468
24,785
0
L
5,276
1,322
80
2,708
8,024
1,744
33
986
7,018
0
45,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
42,469
416
Minions Killed
494
0
Camps Cleared
0
1,406,200
Distance Traveled
1,372,002
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,384
559
112
7
0
267,995
0
W
Arachne
8,129
542
85
6
0
271,865
5
L
Anubis
6,832
455
47
3
0
228,009
1
L
Gilgamesh
7,966
531
94
6
0
295,175
1
L
Nemesis
8,415
561
74
5
0
326,660
0
W
Artemis
8,344
556
113
8
0
241,048
1
L
Scylla
8,808
587
114
8
0
296,052
3
W
Osiris
9,456
630
145
10
0
290,926
2
W
Cabrakan
8,156
544
39
3
0
300,168
2
L
Chiron
7,153
477
87
6
0
260,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role