Player Matchup

Atlas
Atlas
ElbowDeepInU
Atlas
Level 148
God Stats
21W - 30L
1,664 SR
Queue Stats
106W - 108L
1,661 Elo+
Party 1
Nemesis
Nemesis
TheMilkman5917
Nemesis
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
647W - 573L
1,714 Elo+
Party 1
Skadi
Skadi
Ticherich
Skadi
Level 122
God Stats
16W - 15L
1,575 SR
Queue Stats
451W - 380L
1,593 Elo+
Party 1
Zeus
Zeus
TyrWrecks
Zeus
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
309W - 268L
1,642 Elo+
Party 1
Thor
Thor
brewkat
Thor
Level 123
God Stats
1W - 3L
1,161 SR
Queue Stats
286W - 209L
1,610 Elo+
Party 1
Team Averages
Level 110
1,480 SR
1,644 Elo+

VS

Team Averages
Level 98
1,503 SR
1,674 Elo+
Thanatos
Thanatos
BoughtenFire6
Thanatos
Level 146
God Stats
2W - 1L
1,426 SR
Queue Stats
53W - 46L
1,680 Elo+
Party 2
Charybdis
Charybdis
Dkjoker69
Charybdis
Level 149
God Stats
22W - 12L
1,780 SR
Queue Stats
100W - 84L
1,666 Elo+
Party 2
Discordia
Discordia
byP4CO
Discordia
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 79L
1,661 Elo+
Party 2
Mercury
Mercury
robertcool1478
Mercury
Level 48
God Stats
4W - 3L
1,308 SR
Queue Stats
242W - 260L
1,529 Elo+
Solo
Sol
Sol
xXGMXxZurc
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 12
8,518
501
6,916
17,705
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 2 / 7
9,867
580
6,776
13,289
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Ticherich
Skadi
16
5 / 5 / 5
9,490
558
10,604
10,538
3,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
15
5 / 7 / 5
9,117
536
9,792
11,933
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
brewkat
Thor
16
7 / 0 / 7
10,206
600
12,820
14,269
5,536
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoughtenFire6
Thanatos
15
2 / 6 / 1
9,182
540
10,178
15,549
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Dkjoker69
Charybdis
15
6 / 4 / 2
9,249
544
12,058
12,531
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
byP4CO
Discordia
14
4 / 4 / 2
9,008
530
10,432
9,441
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 4
8,717
513
5,644
14,153
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 6
8,096
476
12,772
14,956
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
26
Kills
19
19
Deaths
27
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BoughtenFire6
Thanatos
2
6
1
0.42
L
Charybdis
Dkjoker69
Charybdis
6
4
2
1.75
W
2
5
12
1.6
W
7
2
7
5.25
W
Skadi
Ticherich
Skadi
5
5
5
1.5
W
Zeus
5
7
5
1.07
W
Thor
brewkat
Thor
7
0
7
10.5
L
Discordia
byP4CO
Discordia
4
4
2
1.25
L
4
6
4
1
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
51,084
67,734
Taken
66,630
34,213
Mitigated
21,920
10,934
Healing
24,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BoughtenFire6
Thanatos
10,178
2,140
0
12,043
15,549
7,240
0
3,340
12,105
2,685
60,027
L
Charybdis
Dkjoker69
Charybdis
12,058
4,198
0
4,725
12,531
3,321
908
2,287
10,188
0
61,291
W
6,916
2,232
351
2,721
17,705
16,467
0
7,814
9,605
23,680
0
W
6,776
1,701
0
1,236
13,289
5,206
0
3,743
9,402
0
50,140
W
Skadi
Ticherich
Skadi
10,604
3,539
0
793
10,538
3,004
0
1,808
8,724
0
64,585
W
Zeus
9,792
2,247
0
907
11,933
4,000
1,048
5,740
5,771
48,984
0
W
Thor
brewkat
Thor
12,820
2,888
0
4,926
14,269
5,536
294
2,995
11,272
0
58,858
L
Discordia
byP4CO
Discordia
10,432
294
0
1,007
9,441
2,766
0
4,413
4,844
50,683
0
L
5,644
2,647
0
1,584
14,153
4,149
0
2,427
11,670
0
49,588
L
12,772
3,137
0
4,953
14,956
4,444
0
3,779
11,115
40,168
5,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,198
Gold Earned
44,252
436
Minions Killed
484
0
Camps Cleared
0
1,618,271
Distance Traveled
1,550,232
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,182
540
130
8
0
298,919
3
L
Charybdis
9,249
544
95
6
0
286,079
4
W
Atlas
8,518
501
36
2
0
331,335
4
W
Nemesis
9,867
580
91
5
0
379,443
1
W
Skadi
9,490
558
111
7
0
301,734
5
W
Zeus
9,117
536
91
5
0
283,204
3
W
Thor
10,206
600
107
6
0
322,555
0
L
Discordia
9,008
530
104
6
0
309,697
0
L
Mercury
8,717
513
84
5
0
372,412
4
L
Sol
8,096
476
71
4
0
283,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role