Player Matchup

Pele
Pele
Amoze_69
Pele
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 37L
1,546 Elo+
Solo
Cthulhu
Cthulhu
DubSlooot
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Riddim Nuggets
Gilgamesh
Level 102
God Stats
2W - 2L
1,441 SR
Queue Stats
11W - 11L
1,467 Elo+
Party 2
Zeus
Zeus
ThroatMyDeku
Zeus
Level 25
God Stats
1W - 3L
1,380 SR
Queue Stats
47W - 70L
1,346 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
shellshock0526
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 2
Team Averages
Level 37
1,429 SR
1,401 Elo+

VS

Team Averages
Level 67
1,533 SR
1,441 Elo+
Cu Chulainn
Cu Chulainn
DaWizOfOz
Cu Chulainn
Level 48
God Stats
3W - 4L
1,355 SR
Queue Stats
79W - 105L
1,406 Elo+
Solo
Chang'e
Chang'e
DonaldDump212
Chang'e
Level 96
God Stats
3W - 3L
1,302 SR
Queue Stats
571W - 561L
1,477 Elo+
Party 1
Sobek
Sobek
Kowallaby
Sobek
Level 33
God Stats
6W - 2L
1,756 SR
Queue Stats
60W - 57L
1,409 Elo+
Party 3
Ra
Ra
ROKPSGBARDOWN
Ra
Level 123
God Stats
3W - 0L
1,749 SR
Queue Stats
124W - 113L
1,466 Elo+
Party 3
Amaterasu
Amaterasu
SaltyNelle
Amaterasu
Level 35
God Stats
26W - 28L
1,504 SR
Queue Stats
517W - 518L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
4 / 12 / 6
11,592
773
8,573
21,214
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
DubSlooot
Cthulhu
17
0 / 3 / 6
9,426
628
7,549
16,261
17,266
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Riddim Nuggets
Gilgamesh
16
2 / 7 / 7
9,970
665
15,172
21,539
12,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
3 / 8 / 6
11,094
740
20,447
14,663
4,542
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
shellshock0526
Ah Muzen Cab
15
0 / 10 / 4
8,907
594
7,860
16,060
5,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaWizOfOz
Cu Chulainn
17
1 / 3 / 20
11,530
769
12,309
20,301
23,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
20
14 / 1 / 13
14,070
938
24,671
15,641
13,344
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Kowallaby
Sobek
16
0 / 1 / 11
10,687
712
2,222
11,527
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 1 / 8
13,098
873
27,301
13,271
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SaltyNelle
Amaterasu
19
9 / 4 / 18
12,307
820
11,429
24,997
31,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
9
Kills
40
40
Deaths
10
29
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Pele
4
12
6
0.58
W
Cu Chulainn
DaWizOfOz
Cu Chulainn
1
3
20
3.67
W
Chang'e
14
1
13
20.5
L
Cthulhu
DubSlooot
Cthulhu
0
3
6
1
W
Sobek
Kowallaby
Sobek
0
1
11
5.5
W
16
1
8
20
L
Gilgamesh
Riddim Nuggets
Gilgamesh
2
7
7
0.79
W
Amaterasu
SaltyNelle
Amaterasu
9
4
18
4.5
L
3
8
6
0.75
L
Ah Muzen Cab
shellshock0526
Ah Muzen Cab
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,601
Damage
77,932
89,737
Taken
85,737
45,651
Mitigated
86,548
14,509
Healing
37,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,573
1,898
0
2,417
21,214
6,487
0
12,852
7,857
0
37,178
W
Cu Chulainn
DaWizOfOz
Cu Chulainn
12,309
2,319
2,637
2,638
20,301
23,336
844
7,700
12,601
6,897
16,056
W
Chang'e
24,671
3,367
5,665
6,609
15,641
13,344
3,225
3,794
11,847
82,408
0
L
Cthulhu
DubSlooot
Cthulhu
7,549
168
748
2,946
16,261
17,266
29
10,830
5,028
25,952
0
W
Sobek
Kowallaby
Sobek
2,222
366
146
1,639
11,527
12,402
182
3,480
8,047
8,685
0
W
27,301
1,393
3,881
5,010
13,271
6,176
2,494
3,995
9,276
62,346
0
L
Gilgamesh
Riddim Nuggets
Gilgamesh
15,172
3,304
555
3,280
21,539
12,333
0
12,829
8,126
0
32,107
W
Amaterasu
SaltyNelle
Amaterasu
11,429
3,758
0
9,325
24,997
31,290
2,274
9,027
15,970
445
34,384
L
20,447
7,246
205
2,827
14,663
4,542
0
7,333
7,074
37,039
0
L
Ah Muzen Cab
shellshock0526
Ah Muzen Cab
7,860
3,815
0
1,531
16,060
5,023
0
11,677
4,036
0
21,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,989
Gold Earned
61,692
186
Minions Killed
312
0
Camps Cleared
0
1,305,262
Distance Traveled
1,564,155
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,592
773
43
3
0
257,949
0
W
Cu Chulainn
11,530
769
22
1
0
293,617
1
W
Chang'e
14,070
938
151
10
0
317,267
0
L
Cthulhu
9,426
628
41
3
0
286,307
0
W
Sobek
10,687
712
8
1
0
309,741
2
W
Ra
13,098
873
85
6
0
321,536
0
L
Gilgamesh
9,970
665
30
2
0
308,780
0
W
Amaterasu
12,307
820
46
3
0
321,994
0
L
Zeus
11,094
740
47
3
0
221,787
0
L
Ah Muzen Cab
8,907
594
25
2
0
230,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role