Player Matchup

Cupid
Cupid
DNinde
Cupid
Level 63
God Stats
16W - 20L
1,388 SR
Queue Stats
74W - 80L
1,409 Elo+
Party 1
Pele
Pele
IAN THE MEME
Pele
Level 55
God Stats
6W - 4L
1,742 SR
Queue Stats
100W - 121L
1,274 Elo+
Party 3
Discordia
Discordia
SoggySlayer
Discordia
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 57L
1,704 Elo+
Party 3
Atlas
Atlas
Tuppsy
Atlas
Level 78
God Stats
7W - 5L
1,777 SR
Queue Stats
70W - 78L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
YouBugginnnnnnnn
Guan Yu
Level 67
God Stats
3W - 1L
1,742 SR
Queue Stats
81W - 90L
1,421 Elo+
Party 3
Team Averages
Level 61
1,630 SR
1,455 Elo+

VS

Team Averages
Level 22
1,356 SR
1,385 Elo+
Artemis
Artemis
Keahiwarrior13
Artemis
Level 2
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
KingTorpic
Cerberus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
Minime157
Kukulkan
Level 5
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 3L
1,322 Elo+
Party 2
Guan Yu
Guan Yu
VoodooChild61
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,322 Elo+
Party 2
Bakasura
Bakasura
airwolfe98
Bakasura
Level 67
God Stats
3W - 6L
1,316 SR
Queue Stats
193W - 208L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DNinde
Cupid
14
5 / 1 / 6
8,470
565
8,736
8,370
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
11 / 0 / 7
9,173
612
10,773
6,833
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
SoggySlayer
Discordia
14
2 / 0 / 2
8,513
568
3,575
3,685
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Tuppsy
Atlas
11
2 / 1 / 9
7,444
496
6,866
10,531
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 1 / 4
8,962
597
8,108
9,763
5,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,032
402
7,613
8,648
2,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
KingTorpic
Cerberus
9
2 / 3 / 0
6,641
443
5,496
15,812
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Minime157
Kukulkan
12
0 / 2 / 0
7,150
477
2,442
5,197
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
10
0 / 8 / 1
6,683
446
4,772
14,602
6,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
airwolfe98
Bakasura
10
0 / 7 / 0
6,266
418
3,038
11,041
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
27
Kills
2
3
Deaths
27
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
DNinde
Cupid
5
1
6
8
W
11
0
7
14.5
L
0
7
2
0.14
L
Cerberus
KingTorpic
Cerberus
2
3
0
0.67
L
Kukulkan
Minime157
Kukulkan
0
2
0
0
W
Discordia
SoggySlayer
Discordia
2
0
2
3
W
Atlas
Tuppsy
Atlas
2
1
9
6.5
L
Guan Yu
0
8
1
0.06
W
7
1
4
9
L
Bakasura
airwolfe98
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,058
Damage
23,361
39,182
Taken
55,300
18,618
Mitigated
25,644
17,273
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DNinde
Cupid
8,736
4,904
732
5,419
8,370
2,281
1,783
1,976
6,384
0
56,828
W
10,773
1,923
0
3,741
6,833
2,124
156
1,328
5,367
0
51,749
L
7,613
4,795
0
735
8,648
2,291
0
2,609
6,003
0
27,870
L
Cerberus
KingTorpic
Cerberus
5,496
573
0
2,530
15,812
11,699
0
4,613
11,171
16,329
0
L
Kukulkan
Minime157
Kukulkan
2,442
478
0
0
5,197
1,617
0
1,703
3,196
35,944
0
W
Discordia
SoggySlayer
Discordia
3,575
518
0
1,892
3,685
1,136
0
340
3,345
50,186
0
W
Atlas
Tuppsy
Atlas
6,866
2,483
60
1,326
10,531
7,875
0
4,294
6,237
19,536
0
L
Guan Yu
4,772
1,291
0
2,026
14,602
6,384
276
246
14,356
0
26,886
W
8,108
2,095
323
3,780
9,763
5,202
414
0
9,539
0
46,646
L
Bakasura
airwolfe98
Bakasura
3,038
1,950
0
3,378
11,041
3,653
0
1,287
9,709
0
33,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,562
Gold Earned
32,772
411
Minions Killed
276
0
Camps Cleared
0
1,491,726
Distance Traveled
1,423,991
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,470
565
107
7
0
253,414
0
W
Pele
9,173
612
94
6
0
348,679
4
L
Artemis
6,032
402
53
4
0
232,312
0
L
Cerberus
6,641
443
26
2
0
294,785
5
L
Kukulkan
7,150
477
68
5
0
277,697
1
W
Discordia
8,513
568
107
7
0
297,700
3
W
Atlas
7,444
496
19
1
0
300,150
4
L
Guan Yu
6,683
446
58
4
0
289,455
3
W
Guan Yu
8,962
597
84
6
0
291,783
8
L
Bakasura
6,266
418
71
5
0
329,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role