Player Matchup

Serqet
Serqet
IgnitionSickness
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 159L
1,605 Elo+
Party 1
Hou Yi
Hou Yi
MattePaste
Hou Yi
Level 103
God Stats
12W - 7L
1,832 SR
Queue Stats
465W - 412L
1,628 Elo+
Party 1
Vulcan
Vulcan
Pannell88
Vulcan
Level 27
God Stats
2W - 2L
1,280 SR
Queue Stats
266W - 250L
1,640 Elo+
Party 1
Bellona
Bellona
durveeto
Bellona
Level 61
God Stats
6W - 3L
1,500 SR
Queue Stats
184W - 165L
1,699 Elo+
Party 1
Bacchus
Bacchus
howdypardnr
Bacchus
Level 23
God Stats
5W - 2L
1,296 SR
Queue Stats
273W - 242L
1,548 Elo+
Party 1
Team Averages
Level 60
1,482 SR
1,624 Elo+

VS

Team Averages
Level 72
1,539 SR
1,463 Elo+
Zeus
Zeus
Im Mance
Zeus
Level 108
God Stats
3W - 8L
1,695 SR
Queue Stats
224W - 234L
1,447 Elo+
Party 2
He Bo
He Bo
Im R1kardo
He Bo
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 35L
1,454 Elo+
Party 2
Tyr
Tyr
ImJorgeJones
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 185L
1,407 Elo+
Party 2
Pele
Pele
Yluisv
Pele
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
640W - 687L
1,483 Elo+
Solo
Danzaburou
Danzaburou
jokesterbrenden9
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 13
10,657
666
4,271
15,953
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
MattePaste
Hou Yi
20
23 / 5 / 10
15,984
999
40,975
24,789
12,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Pannell88
Vulcan
19
5 / 9 / 10
12,381
774
13,818
15,338
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
durveeto
Bellona
18
3 / 9 / 12
11,190
699
11,710
20,430
17,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
howdypardnr
Bacchus
20
4 / 6 / 17
12,940
809
12,199
32,226
37,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
19 / 8 / 11
13,998
875
41,726
15,952
6,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
19
7 / 9 / 15
12,521
783
15,335
15,287
4,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 6 / 19
11,226
702
8,371
26,592
27,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Yluisv
Pele
18
2 / 8 / 23
11,382
711
15,621
19,965
10,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
jokesterbrenden9
Danzaburou
17
6 / 6 / 20
11,056
691
11,673
14,304
5,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
126
37
Kills
38
38
Deaths
37
62
Assists
88
Player
Kills
Deaths
Assists
KDA
W
2
9
13
0.94
L
Zeus
19
8
11
3.06
L
He Bo
7
9
15
1.61
L
4
6
19
2.25
W
Hou Yi
MattePaste
Hou Yi
23
5
10
5.6
W
Vulcan
Pannell88
Vulcan
5
9
10
1.11
L
Pele
Yluisv
Pele
2
8
23
1.69
W
Bellona
durveeto
Bellona
3
9
12
1
W
Bacchus
howdypardnr
Bacchus
4
6
17
2.08
L
Danzaburou
jokesterbrenden9
Danzaburou
6
6
20
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,973
Damage
92,726
108,736
Taken
92,100
81,961
Mitigated
55,342
33,338
Healing
28,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,271
2,213
1,465
1,442
15,953
8,253
275
9,401
6,552
0
7,666
L
Zeus
41,726
3,409
2,046
2,511
15,952
6,058
402
4,175
11,734
63,955
0
L
He Bo
15,335
399
1,558
2,747
15,287
4,935
101
4,357
10,930
25,966
0
L
8,371
1,833
301
7,837
26,592
27,506
433
7,896
18,237
0
13,793
W
Hou Yi
MattePaste
Hou Yi
40,975
25,832
1,537
12,325
24,789
12,872
3,084
10,329
14,460
0
70,553
W
Vulcan
Pannell88
Vulcan
13,818
4,172
901
1,199
15,338
6,285
1,244
9,239
6,099
33,703
0
L
Pele
Yluisv
Pele
15,621
1,818
1,114
5,457
19,965
10,997
0
5,699
14,135
0
30,564
W
Bellona
durveeto
Bellona
11,710
2,824
1,280
1,767
20,430
17,205
367
11,226
9,204
395
23,137
W
Bacchus
howdypardnr
Bacchus
12,199
1,779
771
10,651
32,226
37,346
650
16,866
15,360
19,657
0
L
Danzaburou
jokesterbrenden9
Danzaburou
11,673
3,803
1,941
3,069
14,304
5,846
1,981
4,045
10,227
0
25,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,152
Gold Earned
60,183
149
Minions Killed
143
0
Camps Cleared
0
1,311,562
Distance Traveled
1,350,555
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,657
666
9
1
0
267,229
0
L
Zeus
13,998
875
52
3
0
242,212
0
L
He Bo
12,521
783
25
2
0
262,019
0
L
Tyr
11,226
702
6
0
0
300,623
0
W
Hou Yi
15,984
999
69
4
0
259,225
2
W
Vulcan
12,381
774
43
3
0
241,899
0
L
Pele
11,382
711
28
2
0
281,255
1
W
Bellona
11,190
699
21
1
0
252,305
1
W
Bacchus
12,940
809
7
0
0
290,904
0
L
Danzaburou
11,056
691
32
2
0
264,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role