Player Matchup

Kumbhakarna
Kumbhakarna
AzChop
Kumbhakarna
Level 58
God Stats
11W - 16L
1,501 SR
Queue Stats
64W - 61L
1,400 Elo+
Party 1
Arachne
Arachne
Ehmidae
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 197L
1,326 Elo+
Party 1
Vulcan
Vulcan
OppaStoppa5536
Vulcan
Level 5
God Stats
1W - 0L
1,660 SR
Queue Stats
8W - 6L
1,701 Elo+
Party 1
Mulan
Mulan
Protomies
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,351 Elo+
Party 1
Artemis
Artemis
Ramoth-Alpha
Artemis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,516 Elo+
Solo
Team Averages
Level 61
1,532 SR
1,459 Elo+

VS

Team Averages
Level 80
1,443 SR
1,394 Elo+
Hercules
Hercules
Born2Kill Too
Hercules
Level 109
God Stats
0W - 3L
1,353 SR
Queue Stats
8W - 17L
1,159 Elo+
Solo
Hera
Hera
Eye of Sahara
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 3
Medusa
Medusa
HalluciiNaate
Medusa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 127L
1,478 Elo+
Party 2
Baba Yaga
Baba Yaga
Hydrose_
Baba Yaga
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Nox
Nox
Von Schneef
Nox
Level 98
God Stats
1W - 3L
1,361 SR
Queue Stats
8W - 14L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AzChop
Kumbhakarna
16
1 / 0 / 12
9,027
752
3,955
8,554
8,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Ehmidae
Arachne
15
2 / 2 / 3
8,431
703
4,077
7,092
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 2 / 4
10,739
895
13,050
8,883
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Protomies
Mulan
17
6 / 0 / 11
9,919
827
9,820
10,947
10,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Ramoth-Alpha
Artemis
17
2 / 1 / 5
9,430
786
6,372
9,651
3,750
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Born2Kill Too
Hercules
15
3 / 2 / 1
8,542
712
8,880
12,386
9,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 5 / 2
8,194
683
7,048
7,240
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 0
7,657
638
6,983
9,601
3,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Hydrose_
Baba Yaga
14
1 / 4 / 2
8,224
685
3,766
9,892
3,798
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
7,660
638
7,097
8,402
3,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
21
Kills
5
5
Deaths
21
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AzChop
Kumbhakarna
1
0
12
7
L
Hercules
Born2Kill Too
Hercules
3
2
1
1.75
W
Arachne
Ehmidae
Arachne
2
2
3
1.75
L
0
5
2
0.2
L
1
6
0
0.17
L
Baba Yaga
Hydrose_
Baba Yaga
1
4
2
0.5
W
10
2
4
6
W
Mulan
Protomies
Mulan
6
0
11
11.5
W
Artemis
Ramoth-Alpha
Artemis
2
1
5
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,274
Damage
33,774
45,127
Taken
47,521
29,948
Mitigated
22,973
9,254
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AzChop
Kumbhakarna
3,955
144
505
740
8,554
8,745
585
3,256
5,204
16,395
0
L
Hercules
Born2Kill Too
Hercules
8,880
1,919
0
2,976
12,386
9,080
0
1,924
10,430
27
33,683
W
Arachne
Ehmidae
Arachne
4,077
2,578
0
489
7,092
3,473
1,044
2,741
4,281
0
11,438
L
7,048
1,610
0
719
7,240
2,974
0
1,515
5,667
33,405
0
L
6,983
2,777
0
324
9,601
3,682
932
4,732
4,707
0
22,835
L
Baba Yaga
Hydrose_
Baba Yaga
3,766
130
0
913
9,892
3,798
549
4,650
5,113
18,593
0
W
13,050
3,033
180
1,396
8,883
3,307
740
3,553
5,192
51,061
0
W
Mulan
Protomies
Mulan
9,820
1,463
0
3,590
10,947
10,673
741
4,011
6,888
0
28,031
W
Artemis
Ramoth-Alpha
Artemis
6,372
1,215
0
2,354
9,651
3,750
3,117
3,894
5,651
0
30,883
L
7,097
370
0
1,131
8,402
3,439
0
3,723
4,599
20,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,546
Gold Earned
40,277
224
Minions Killed
208
0
Camps Cleared
0
1,239,839
Distance Traveled
1,092,970
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,027
752
35
3
0
250,866
0
L
Hercules
8,542
712
45
4
0
265,295
1
W
Arachne
8,431
703
16
1
0
223,713
0
L
Hera
8,194
683
55
5
0
207,838
1
L
Medusa
7,657
638
34
3
0
199,977
0
L
Baba Yaga
8,224
685
40
3
0
221,244
0
W
Vulcan
10,739
895
84
7
0
265,135
0
W
Mulan
9,919
827
44
4
0
258,512
0
W
Artemis
9,430
786
45
4
0
241,613
1
L
Nox
7,660
638
34
3
0
198,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role