Player Matchup

Neith
Neith
AmonSavag
Neith
Level 25
God Stats
0W - 5L
1,342 SR
Queue Stats
37W - 39L
1,447 Elo+
Party 3
Pele
Pele
Eluziv3
Pele
Level 126
God Stats
1W - 2L
1,342 SR
Queue Stats
28W - 19L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
NoShoezRob
Sun Wukong
Level 119
God Stats
0W - 2L
1,308 SR
Queue Stats
51W - 64L
1,443 Elo+
Party 3
Ganesha
Ganesha
SnowCr0w
Ganesha
Level 125
God Stats
11W - 14L
1,068 SR
Queue Stats
169W - 177L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
TNWStoneCrow
Baron Samedi
Level 119
God Stats
15W - 8L
1,500 SR
Queue Stats
174W - 173L
1,481 Elo+
Party 1
Team Averages
Level 103
1,312 SR
1,474 Elo+

VS

Team Averages
Level 95
1,636 SR
1,397 Elo+
Discordia
Discordia
Aevume
Discordia
Level 104
God Stats
3W - 6L
1,797 SR
Queue Stats
151W - 170L
1,526 Elo+
Solo
Cliodhna
Cliodhna
DeadlyCowboy
Cliodhna
Level 48
God Stats
9W - 1L
1,948 SR
Queue Stats
86W - 92L
1,377 Elo+
Party 2
Charybdis
Charybdis
GibbyWasTaken
Charybdis
Level 108
God Stats
3W - 3L
1,283 SR
Queue Stats
208W - 183L
1,323 Elo+
Solo
Neith
Neith
Madman1983
Neith
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 231L
1,409 Elo+
Solo
Ymir
Ymir
TheMuuul
Ymir
Level 57
God Stats
3W - 1L
1,651 SR
Queue Stats
64W - 75L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmonSavag
Neith
12
3 / 5 / 5
7,735
455
8,334
12,717
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
Eluziv3
Pele
15
9 / 1 / 2
9,828
578
8,894
9,399
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
NoShoezRob
Sun Wukong
15
2 / 2 / 0
8,651
509
6,682
13,622
11,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
SnowCr0w
Ganesha
13
1 / 4 / 11
8,315
489
4,307
17,105
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TNWStoneCrow
Baron Samedi
12
0 / 7 / 3
7,496
441
4,103
12,128
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aevume
Discordia
17
6 / 2 / 1
10,431
614
9,199
4,940
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
DeadlyCowboy
Cliodhna
14
2 / 4 / 6
8,487
499
5,083
9,847
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
GibbyWasTaken
Charybdis
16
8 / 5 / 2
9,772
575
19,073
12,999
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
15
1 / 1 / 1
9,024
531
10,792
7,379
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
2 / 3 / 8
8,825
519
4,362
13,914
14,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
15
Kills
19
19
Deaths
15
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aevume
Discordia
6
2
1
3.25
L
Neith
AmonSavag
Neith
3
5
5
1.1
W
Cliodhna
DeadlyCowboy
Cliodhna
2
4
6
1.25
L
Pele
Eluziv3
Pele
9
1
2
10
W
Charybdis
GibbyWasTaken
Charybdis
8
5
2
1.8
W
Neith
1
1
1
1.5
L
Sun Wukong
NoShoezRob
Sun Wukong
2
2
0
1
L
Ganesha
SnowCr0w
Ganesha
1
4
11
1.63
L
Baron Samedi
TNWStoneCrow
Baron Samedi
0
7
3
0.21
W
Ymir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
48,509
64,971
Taken
49,079
37,264
Mitigated
27,978
18,705
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aevume
Discordia
9,199
387
0
1,463
4,940
1,497
44
1,332
3,608
73,705
0
L
Neith
AmonSavag
Neith
8,334
3,623
0
5,220
12,717
2,484
0
907
11,771
0
45,785
W
Cliodhna
DeadlyCowboy
Cliodhna
5,083
694
0
1,544
9,847
3,721
23
1,764
8,083
0
46,922
L
Pele
Eluziv3
Pele
8,894
1,503
0
5,245
9,399
2,895
0
1,597
7,740
0
60,993
W
Charybdis
GibbyWasTaken
Charybdis
19,073
10,058
0
4,335
12,999
4,391
67
1,952
11,047
0
77,174
W
Neith
10,792
4,228
0
2,573
7,379
3,415
582
506
6,873
0
63,647
L
Sun Wukong
NoShoezRob
Sun Wukong
6,682
741
0
3,010
13,622
11,497
174
0
13,622
7,877
48,170
L
Ganesha
SnowCr0w
Ganesha
4,307
416
0
2,610
17,105
15,945
0
4,617
12,294
21,752
0
L
Baron Samedi
TNWStoneCrow
Baron Samedi
4,103
268
510
2,110
12,128
4,443
0
5,653
5,983
39,516
0
W
Ymir
4,362
679
93
2,058
13,914
14,954
116
3,437
10,477
24,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
46,539
428
Minions Killed
509
0
Camps Cleared
0
1,546,284
Distance Traveled
1,489,279
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,431
614
150
9
0
323,832
10
L
Neith
7,735
455
87
5
0
247,073
1
W
Cliodhna
8,487
499
73
4
0
265,369
1
L
Pele
9,828
578
113
7
0
387,323
5
W
Charybdis
9,772
575
127
7
0
273,904
1
W
Neith
9,024
531
117
7
0
296,982
2
L
Sun Wukong
8,651
509
122
7
0
300,750
4
L
Ganesha
8,315
489
7
0
0
327,967
3
L
Baron Samedi
7,496
441
99
6
0
283,171
0
W
Ymir
8,825
519
42
2
0
329,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role