Player Matchup

Chaac
Chaac
BigWukie
Chaac
Level 138
God Stats
3W - 3L
1,563 SR
Queue Stats
109W - 104L
1,548 Elo+
Party 1
Thanatos
Thanatos
FireKnight902
Thanatos
Level 105
God Stats
10W - 4L
1,843 SR
Queue Stats
79W - 75L
1,455 Elo+
Party 1
Ymir
Ymir
Hawainese
Ymir
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 69L
1,413 Elo+
Party 2
Atlas
Atlas
Hawazian
Atlas
Level 91
God Stats
11W - 10L
1,712 SR
Queue Stats
88W - 78L
1,541 Elo+
Party 2
Neith
Neith
UnpureBruh
Neith
Level 18
God Stats
3W - 2L
1,694 SR
Queue Stats
28W - 25L
1,546 Elo+
Party 1
Team Averages
Level 83
1,662 SR
1,500 Elo+

VS

Team Averages
Level 52
1,591 SR
1,482 Elo+
Charybdis
Charybdis
Kirayoshikage01
Charybdis
Level 69
God Stats
3W - 9L
1,627 SR
Queue Stats
50W - 38L
1,544 Elo+
Party 3
Ymir
Ymir
Niickyboi
Ymir
Level 58
God Stats
2W - 4L
1,565 SR
Queue Stats
13W - 14L
1,311 Elo+
Party 3
Loki
Loki
OmgItsAkuma
Loki
Level 84
God Stats
1W - 2L
1,653 SR
Queue Stats
35W - 34L
1,450 Elo+
Party 3
Baron Samedi
Baron Samedi
TheKiwiKami
Baron Samedi
Level 16
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 3
Cu Chulainn
Cu Chulainn
demonwariorr17
Cu Chulainn
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigWukie
Chaac
11
3 / 1 / 4
6,394
639
7,691
7,035
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
FireKnight902
Thanatos
11
7 / 1 / 1
6,251
625
4,995
7,395
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
2 / 1 / 5
5,937
594
4,567
6,830
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Hawazian
Atlas
11
2 / 0 / 1
6,071
607
3,473
4,439
3,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
10
5 / 0 / 3
6,340
634
5,390
4,102
1,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kirayoshikage01
Charybdis
7
2 / 4 / 0
4,694
469
5,717
6,394
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
5
0 / 4 / 1
4,240
424
1,654
5,923
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 0
4,328
433
3,948
7,718
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheKiwiKami
Baron Samedi
7
1 / 3 / 0
4,488
449
2,252
5,446
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
demonwariorr17
Cu Chulainn
7
0 / 4 / 0
4,120
412
1,589
7,500
4,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
3
3
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigWukie
Chaac
3
1
4
5
W
Thanatos
FireKnight902
Thanatos
7
1
1
7.5
W
Ymir
2
1
5
4.5
W
Atlas
Hawazian
Atlas
2
0
1
2.5
L
Charybdis
Kirayoshikage01
Charybdis
2
4
0
0.5
L
Ymir
0
4
1
0.13
L
0
5
0
0
L
Baron Samedi
TheKiwiKami
Baron Samedi
1
3
0
0.33
W
Neith
5
0
3
6.5
L
Cu Chulainn
demonwariorr17
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,116
Damage
15,160
29,801
Taken
32,981
14,126
Mitigated
10,579
16,150
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigWukie
Chaac
7,691
2,940
0
3,288
7,035
3,481
0
2,201
4,834
0
37,993
W
Thanatos
FireKnight902
Thanatos
4,995
1,574
0
6,482
7,395
2,239
0
91
7,304
0
22,887
W
Ymir
4,567
1,405
51
2,946
6,830
3,109
0
1,258
5,572
24,701
1,737
W
Atlas
Hawazian
Atlas
3,473
1,188
0
1,798
4,439
3,867
0
0
4,439
26,103
0
L
Charybdis
Kirayoshikage01
Charybdis
5,717
3,805
0
1,709
6,394
1,271
0
1,418
4,976
0
23,037
L
Ymir
1,654
193
11
594
5,923
2,274
0
2,918
3,005
5,998
0
L
3,948
1,090
0
1,922
7,718
1,534
0
653
7,065
0
21,360
L
Baron Samedi
TheKiwiKami
Baron Samedi
2,252
493
0
1,080
5,446
1,280
0
0
5,446
12,502
0
W
Neith
5,390
2,145
0
1,585
4,102
1,430
0
356
3,746
0
37,095
L
Cu Chulainn
demonwariorr17
Cu Chulainn
1,589
474
0
879
7,500
4,220
0
2,820
4,680
0
9,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
21,870
292
Minions Killed
139
0
Camps Cleared
0
923,220
Distance Traveled
805,765
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,394
639
70
7
0
188,505
3
W
Thanatos
6,251
625
44
4
0
204,282
2
W
Ymir
5,937
594
55
6
0
172,905
3
W
Atlas
6,071
607
54
5
0
182,583
1
L
Charybdis
4,694
469
49
5
0
138,537
0
L
Ymir
4,240
424
10
1
0
120,239
0
L
Loki
4,328
433
40
4
0
201,028
1
L
Baron Samedi
4,488
449
23
2
0
173,581
0
W
Neith
6,340
634
69
7
0
174,945
3
L
Cu Chulainn
4,120
412
17
2
0
172,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role