Player Matchup

Hera
Hera
 
Hera
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
berna234666
Ra
Level 157
God Stats
3W - 2L
1,611 SR
Queue Stats
87W - 77L
1,611 Elo+
Party 1
Olorun
Olorun
papon1402
Olorun
Level 60
God Stats
2W - 0L
1,772 SR
Queue Stats
10W - 10L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
pawinch
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,802 Elo+
Party 1
Team Averages
Level 126
1,577 SR
1,595 Elo+

VS

Team Averages
Level 103
1,571 SR
1,439 Elo+
Kumbhakarna
Kumbhakarna
Bobmonster666
Kumbhakarna
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 99L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
FangMlight
Nu Wa
Level 67
God Stats
9W - 5L
1,713 SR
Queue Stats
36W - 36L
1,567 Elo+
Solo
Mulan
Mulan
NightHawk13130
Mulan
Level 98
God Stats
5W - 9L
1,462 SR
Queue Stats
75W - 106L
1,415 Elo+
Party 2
Izanami
Izanami
Sitamun
Izanami
Level 104
God Stats
3W - 10L
1,544 SR
Queue Stats
62W - 98L
1,317 Elo+
Party 2
Chang'e
Chang'e
bu11ettooth
Chang'e
Level 143
God Stats
6W - 5L
1,635 SR
Queue Stats
95W - 90L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 2 / 10
9,225
923
11,802
6,450
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
15
4 / 0 / 10
8,668
867
6,268
12,929
14,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 1 / 4
8,030
803
5,866
5,320
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
papon1402
Olorun
15
3 / 0 / 9
8,420
842
6,293
6,587
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
pawinch
Danzaburou
15
3 / 2 / 8
8,730
873
10,120
9,808
3,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bobmonster666
Kumbhakarna
12
0 / 5 / 2
7,113
711
3,877
12,216
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
14
1 / 4 / 2
7,496
750
8,394
8,850
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 0
8,178
818
7,964
10,704
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Sitamun
Izanami
12
0 / 3 / 0
6,794
679
3,055
7,073
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
bu11ettooth
Chang'e
12
0 / 4 / 1
6,621
662
7,642
10,544
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
19
Kills
5
5
Deaths
19
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
2
10
5.5
W
Bacchus
 
Bacchus
4
0
10
9
L
Kumbhakarna
Bobmonster666
Kumbhakarna
0
5
2
0.2
L
Nu Wa
1
4
2
0.5
L
4
3
0
1.33
L
Izanami
Sitamun
Izanami
0
3
0
0
W
3
1
4
5
L
Chang'e
bu11ettooth
Chang'e
0
4
1
0.13
W
Olorun
papon1402
Olorun
3
0
9
7.5
W
Danzaburou
pawinch
Danzaburou
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,349
Damage
30,932
41,094
Taken
49,387
26,263
Mitigated
29,351
16,591
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,802
3,039
0
1,539
6,450
2,872
369
2,063
4,231
44,059
0
W
Bacchus
 
Bacchus
6,268
676
523
3,871
12,929
14,811
266
6,425
6,004
13,498
0
L
Kumbhakarna
Bobmonster666
Kumbhakarna
3,877
332
0
438
12,216
12,292
0
7,783
4,263
15,369
0
L
Nu Wa
8,394
2,288
0
352
8,850
3,255
42
5,728
3,000
22,421
0
L
7,964
1,475
0
1,042
10,704
6,995
0
4,939
4,469
0
22,714
L
Izanami
Sitamun
Izanami
3,055
996
0
330
7,073
2,371
0
3,274
3,687
0
19,081
W
5,866
43
1,893
1,182
5,320
2,191
532
3,416
1,794
24,095
0
L
Chang'e
bu11ettooth
Chang'e
7,642
621
4,526
4,772
10,544
4,438
0
7,879
2,539
22,152
0
W
Olorun
papon1402
Olorun
6,293
2,819
436
3,072
6,587
2,637
1,484
3,136
3,151
24,215
0
W
Danzaburou
pawinch
Danzaburou
10,120
4,083
0
4,075
9,808
3,752
1,573
3,963
5,550
0
32,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
36,202
232
Minions Killed
169
0
Camps Cleared
0
1,029,011
Distance Traveled
1,001,681
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,225
923
71
7
0
210,921
0
W
Bacchus
8,668
867
11
1
0
235,411
4
L
Kumbhakarna
7,113
711
26
3
0
206,570
2
L
Nu Wa
7,496
750
44
4
0
187,494
1
L
Mulan
8,178
818
32
3
0
216,718
0
L
Izanami
6,794
679
41
4
0
172,459
0
W
Ra
8,030
803
37
4
0
189,613
0
L
Chang'e
6,621
662
26
3
0
218,440
0
W
Olorun
8,420
842
48
5
0
207,456
0
W
Danzaburou
8,730
873
65
7
0
185,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role