Player Matchup

Agni
Agni
Gold III
Bankai Sensei
Agni
Gold III
Level 160
God Stats
18W - 13L
1,669 SR
Queue Stats
85W - 85L
1,503 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Ethanedv
Gilgamesh
Gold IV
Level 109
God Stats
7W - 6L
1,534 SR
Queue Stats
109W - 108L
1,500 MMR
Solo
Anhur
Anhur
Silver II
FelipeSantana9
Anhur
Silver II
Level 149
God Stats
7W - 1L
1,662 SR
Queue Stats
49W - 46L
1,494 MMR
Party 1
Athena
Athena
Gold V
TheLawman1999
Athena
Gold V
Level 126
God Stats
42W - 34L
1,571 SR
Queue Stats
105W - 98L
1,490 MMR
Solo
Bellona
Bellona
Silver II
Vinicius Zika02
Bellona
Silver II
Level 128
God Stats
10W - 15L
1,637 SR
Queue Stats
38W - 45L
1,496 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,615 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,645 SR
1,496 MMR
Atlas
Atlas
Bronze III
ShaolinSSinS
Atlas
Bronze III
Level 47
God Stats
0W - 1L
1,735 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
SmeefTime
Nu Wa
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
XSX-SKRILLEX-BOS
Chang'e
Gold II
Level 158
God Stats
10W - 7L
1,797 SR
Queue Stats
393W - 399L
1,483 MMR
Solo
Charybdis
Charybdis
Silver III
maxwell36
Charybdis
Silver III
Level 154
God Stats
6W - 8L
1,500 SR
Queue Stats
311W - 328L
1,498 MMR
Party 2
Nemesis
Nemesis
Silver III
raymerm
Nemesis
Silver III
Level 160
God Stats
4W - 4L
1,695 SR
Queue Stats
139W - 144L
1,498 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 6
15,290
588
17,418
13,176
5,390
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Ethanedv
Gilgamesh
20
2 / 4 / 7
13,775
530
10,319
22,303
11,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 4
15,607
600
16,972
17,711
8,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 1 / 12
13,745
529
10,747
26,012
35,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 2 / 1
15,004
577
14,483
23,275
20,449
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
OdinCliodhnaAwilixGeb

VS

Bans
AphroditeHou YiLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 1
14,113
543
22,881
28,221
42,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
SmeefTime
Nu Wa
13
0 / 2 / 1
9,365
360
4,539
4,867
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 6 / 2
11,390
438
16,081
22,592
17,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
maxwell36
Charybdis
20
0 / 8 / 2
12,425
478
10,113
24,702
8,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
raymerm
Nemesis
17
1 / 4 / 2
11,026
424
6,102
17,339
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
10
10
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Gilgamesh
Ethanedv
Gilgamesh
2
4
7
1.38
W
9
2
4
5.5
L
5
1
1
5.5
L
Nu Wa
SmeefTime
Nu Wa
0
2
1
0.25
W
3
1
12
9
W
4
2
1
2.25
L
4
6
2
0.83
L
Charybdis
maxwell36
Charybdis
0
8
2
0.13
L
Nemesis
raymerm
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,939
Damage
59,716
102,477
Taken
97,721
81,567
Mitigated
76,872
31,090
Healing
26,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,418
220
0
5,563
13,176
5,390
1,696
5,804
7,251
134,962
0
W
Gilgamesh
Ethanedv
Gilgamesh
10,319
2,473
0
5,445
22,303
11,617
522
9,206
12,442
0
98,702
W
16,972
10,127
0
4,753
17,711
8,118
7,582
5,851
11,498
0
131,051
L
22,881
5,303
0
8,830
28,221
42,625
0
6,504
21,639
105,425
0
L
Nu Wa
SmeefTime
Nu Wa
4,539
395
0
498
4,867
1,511
0
2,849
1,902
50,694
0
W
10,747
2,197
0
10,089
26,012
35,993
770
9,287
15,603
36,788
13,934
W
14,483
4,133
0
5,240
23,275
20,449
3,347
12,277
9,357
465
99,740
L
16,081
751
692
7,351
22,592
17,936
0
8,732
13,642
67,195
0
L
Charybdis
maxwell36
Charybdis
10,113
5,410
0
7,033
24,702
8,568
5,696
4,744
19,844
0
105,949
L
Nemesis
raymerm
Nemesis
6,102
2,513
0
1,691
17,339
6,232
0
3,675
13,532
0
79,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,421
Gold Earned
58,319
774
Minions Killed
737
0
Camps Cleared
0
2,563,814
Distance Traveled
2,017,104
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,290
588
227
9
0
512,010
7
W
Gilgamesh
13,775
530
123
5
0
547,014
4
W
Anhur
15,607
600
186
7
0
463,982
4
L
Atlas
14,113
543
193
7
0
487,071
6
L
Nu Wa
9,365
360
103
4
0
232,463
1
W
Athena
13,745
529
60
2
0
555,150
9
W
Bellona
15,004
577
178
7
0
485,658
5
L
Chang'e
11,390
438
85
3
0
456,881
5
L
Charybdis
12,425
478
222
9
0
392,471
6
L
Nemesis
11,026
424
134
5
0
448,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role