Player Matchup

Tyr
Tyr
 
Tyr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FAKU1201
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,252 Elo+
Party 1
Chang'e
Chang'e
LukasAB7
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,469 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,407 Elo+

VS

Team Averages
Level 147
1,299 SR
1,424 Elo+
He Bo
He Bo
BlackArgentum
He Bo
Level 160
God Stats
7W - 6L
1,536 SR
Queue Stats
360W - 428L
1,562 Elo+
Solo
Loki
Loki
Kirabay
Loki
Level 157
God Stats
7W - 13L
1,195 SR
Queue Stats
69W - 69L
1,210 Elo+
Solo
Chaac
Chaac
xIJonathanIx
Chaac
Level 123
God Stats
4W - 2L
1,165 SR
Queue Stats
11W - 9L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 10 / 4
8,760
626
10,730
18,589
12,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
12
1 / 3 / 4
8,909
636
4,618
14,182
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
LukasAB7
Chang'e
14
3 / 5 / 1
9,172
655
11,614
11,758
4,066
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
10,255
733
12,896
9,152
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
Kirabay
Loki
17
11 / 2 / 7
11,587
828
12,985
12,394
4,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 0 / 15
10,314
737
12,411
11,359
8,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
18
18
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
10
4
0.5
W
4
5
12
2
L
Ymir
1
3
4
1
W
Loki
Kirabay
Loki
11
2
7
7.25
L
Chang'e
LukasAB7
Chang'e
3
5
1
0.7
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
38,292
44,529
Taken
32,905
30,459
Mitigated
15,155
7,570
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,730
3,059
0
2,279
18,589
12,118
0
6,389
12,200
0
22,398
W
12,896
480
0
1,446
9,152
2,602
898
4,415
4,737
42,202
0
L
Ymir
4,618
813
0
1,423
14,182
14,275
0
4,501
9,681
12,862
0
W
Loki
Kirabay
Loki
12,985
3,486
0
1,749
12,394
4,077
874
5,439
6,955
0
49,492
L
Chang'e
LukasAB7
Chang'e
11,614
1,013
1,649
2,219
11,758
4,066
0
4,066
7,692
43,100
0
W
12,411
1,535
0
4,398
11,359
8,476
730
6,619
4,740
4,327
25,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,841
Gold Earned
32,156
106
Minions Killed
159
4
Camps Cleared
7
686,503
Distance Traveled
777,691
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,760
626
23
2
2
222,828
3
W
He Bo
10,255
733
80
6
4
240,304
5
L
Ymir
8,909
636
13
1
1
233,314
0
W
Loki
11,587
828
41
3
2
291,154
2
L
Chang'e
9,172
655
70
5
1
230,361
3
W
Chaac
10,314
737
38
3
1
246,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role