Player Matchup

Mulan
Mulan
Bahruse
Mulan
Level 154
God Stats
10W - 9L
1,572 SR
Queue Stats
39W - 43L
1,467 Elo+
Party 2
Artio
Artio
Caesar1233199
Artio
Level 67
God Stats
8W - 9L
1,391 SR
Queue Stats
26W - 40L
1,464 Elo+
Party 3
Sun Wukong
Sun Wukong
TomaTomC
Sun Wukong
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,518 Elo+
Solo
Izanami
Izanami
cazadork75
Izanami
Level 115
God Stats
0W - 3L
1,287 SR
Queue Stats
90W - 83L
1,408 Elo+
Party 3
Hades
Hades
cronos1153
Hades
Level 109
God Stats
13W - 12L
1,660 SR
Queue Stats
18W - 20L
1,605 Elo+
Party 2
Team Averages
Level 101
1,482 SR
1,492 Elo+

VS

Team Averages
Level 105
1,473 SR
1,449 Elo+
Susano
Susano
 
Susano
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Driffter
Xbalanque
Level 103
God Stats
34W - 26L
1,538 SR
Queue Stats
790W - 852L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
SailorMoon9279
Nu Wa
Level 55
God Stats
1W - 3L
1,190 SR
Queue Stats
9W - 10L
1,476 Elo+
Solo
Atlas
Atlas
TrustfulFrog370
Atlas
Level 121
God Stats
3W - 2L
1,595 SR
Queue Stats
7W - 11L
1,435 Elo+
Solo
King Arthur
King Arthur
btaytoes
King Arthur
Level 159
God Stats
13W - 14L
1,541 SR
Queue Stats
260W - 277L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bahruse
Mulan
14
1 / 2 / 2
8,201
513
5,222
12,303
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 1
6,779
424
2,229
13,881
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
TomaTomC
Sun Wukong
12
1 / 2 / 1
7,452
466
6,560
13,959
8,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
cazadork75
Izanami
14
2 / 4 / 0
8,537
534
5,534
9,496
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
13
1 / 1 / 0
7,647
478
8,737
9,998
5,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
4 / 1 / 2
8,883
555
7,063
10,516
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Driffter
Xbalanque
16
4 / 2 / 1
9,786
612
10,176
9,834
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 3
7,974
498
9,716
4,944
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 8
8,591
537
4,018
10,393
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
btaytoes
King Arthur
15
2 / 2 / 2
9,220
576
12,318
16,363
13,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
12
12
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
2
5
L
Mulan
Bahruse
Mulan
1
2
2
1
L
0
3
1
0.17
W
Xbalanque
Driffter
Xbalanque
4
2
1
2.25
W
1
0
3
2.5
L
Sun Wukong
TomaTomC
Sun Wukong
1
2
1
0.75
W
1
0
8
5
W
King Arthur
btaytoes
King Arthur
2
2
2
1.5
L
Izanami
cazadork75
Izanami
2
4
0
0.5
L
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
43,291
59,637
Taken
52,050
32,838
Mitigated
30,950
21,319
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,063
1,215
180
5,120
10,516
3,989
0
1,955
8,487
0
57,373
L
Mulan
Bahruse
Mulan
5,222
827
0
4,068
12,303
5,222
0
1,143
11,096
0
65,477
L
2,229
246
559
4,255
13,881
11,664
0
5,115
8,434
15,907
0
W
Xbalanque
Driffter
Xbalanque
10,176
4,774
0
2,838
9,834
3,073
818
345
9,489
0
80,159
W
9,716
2,415
0
2,141
4,944
1,478
2,613
2,165
2,779
43,883
0
L
Sun Wukong
TomaTomC
Sun Wukong
6,560
1,885
0
5,003
13,959
8,361
334
861
13,076
85
49,336
W
4,018
1,109
270
2,814
10,393
8,662
279
3,708
6,609
16,971
0
W
King Arthur
btaytoes
King Arthur
12,318
1,244
51
5,713
16,363
13,748
87
2,878
12,951
0
61,568
L
Izanami
cazadork75
Izanami
5,534
3,240
0
2,202
9,496
2,085
0
1,834
7,590
0
65,658
L
Hades
8,737
522
398
4,834
9,998
5,506
0
3,992
5,707
51,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,616
Gold Earned
44,454
494
Minions Killed
458
0
Camps Cleared
0
1,580,809
Distance Traveled
1,527,578
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,883
555
94
6
0
385,260
0
L
Mulan
8,201
513
116
7
0
348,260
1
L
Artio
6,779
424
19
1
0
331,750
1
W
Xbalanque
9,786
612
142
9
0
285,854
5
W
Nu Wa
7,974
498
89
6
0
280,660
4
L
Sun Wukong
7,452
466
104
7
0
290,266
5
W
Atlas
8,591
537
19
1
0
304,683
5
W
King Arthur
9,220
576
114
7
0
271,121
1
L
Izanami
8,537
534
136
9
0
300,452
3
L
Hades
7,647
478
119
7
0
310,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role