Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Boóf
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,676 Elo+
Party 2
Atlas
Atlas
GG NeRdss
Atlas
Level 127
God Stats
25W - 15L
1,700 SR
Queue Stats
81W - 71L
1,704 Elo+
Party 2
Hou Yi
Hou Yi
SpooK0
Hou Yi
Level 84
God Stats
3W - 2L
1,717 SR
Queue Stats
46W - 40L
1,666 Elo+
Party 2
Odin
Odin
dubiee
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,820 Elo+
Party 2
Team Averages
Level 110
1,584 SR
1,673 Elo+

VS

Team Averages
Level 131
1,691 SR
1,607 Elo+
Arachne
Arachne
Nitas423
Arachne
Level 124
God Stats
3W - 0L
1,745 SR
Queue Stats
234W - 221L
1,680 Elo+
Solo
Zeus
Zeus
Zamias
Zeus
Level 143
God Stats
5W - 0L
1,831 SR
Queue Stats
27W - 23L
1,558 Elo+
Party 1
Amaterasu
Amaterasu
Zexohz
Amaterasu
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,603 Elo+
Party 1
Rama
Rama
epicgamer333
Rama
Level 127
God Stats
5W - 1L
1,881 SR
Queue Stats
39W - 30L
1,581 Elo+
Party 1
Geb
Geb
persondude000
Geb
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 74L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 6 / 3
9,053
533
7,650
16,374
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
14
1 / 6 / 3
8,398
494
9,345
11,996
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
GG NeRdss
Atlas
11
1 / 5 / 7
7,280
428
6,380
15,556
14,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
SpooK0
Hou Yi
14
1 / 5 / 6
8,179
481
8,128
10,895
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
dubiee
Odin
14
1 / 5 / 3
8,424
496
7,751
14,370
9,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nitas423
Arachne
15
4 / 4 / 11
10,206
600
9,000
15,896
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Zamias
Zeus
19
12 / 0 / 8
12,243
720
17,094
5,685
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Zexohz
Amaterasu
16
4 / 2 / 4
10,348
609
8,526
11,944
11,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 3 / 2
11,500
676
8,125
13,843
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 17
9,553
562
8,860
11,843
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
11
Kills
27
27
Deaths
11
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
6
3
1.42
L
Ra
1
6
3
0.42
L
Atlas
GG NeRdss
Atlas
1
5
7
0.9
W
Arachne
Nitas423
Arachne
4
4
11
2.38
L
Hou Yi
SpooK0
Hou Yi
1
5
6
0.8
W
Zeus
Zamias
Zeus
12
0
8
16
W
Amaterasu
Zexohz
Amaterasu
4
2
4
3
L
Odin
dubiee
Odin
1
5
3
0.5
W
7
3
2
2.67
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,254
Damage
51,605
69,191
Taken
59,211
39,658
Mitigated
32,580
18,214
Healing
21,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,650
1,743
0
6,494
16,374
6,319
0
5,922
10,247
47,821
0
L
Ra
9,345
842
1,820
3,060
11,996
4,943
0
5,341
6,391
69,539
0
L
Atlas
GG NeRdss
Atlas
6,380
2,686
188
2,263
15,556
14,983
32
5,561
9,875
24,897
0
W
Arachne
Nitas423
Arachne
9,000
6,632
0
3,635
15,896
5,410
0
7,505
8,221
0
69,951
L
Hou Yi
SpooK0
Hou Yi
8,128
4,661
0
2,389
10,895
3,570
0
1,492
9,359
0
54,317
W
Zeus
Zamias
Zeus
17,094
1,988
0
1,051
5,685
2,248
760
2,805
2,776
90,849
0
W
Amaterasu
Zexohz
Amaterasu
8,526
4,522
0
5,474
11,944
11,117
1,231
1,703
10,222
0
59,407
L
Odin
dubiee
Odin
7,751
1,788
0
2,000
14,370
9,843
0
4,484
9,756
0
44,257
W
8,125
6,979
0
7,721
13,843
4,720
1,959
4,127
9,676
0
86,693
W
8,860
1,106
621
2,662
11,843
9,085
136
6,902
4,727
14,722
11,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
53,850
440
Minions Killed
576
0
Camps Cleared
0
1,602,263
Distance Traveled
1,732,570
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,053
533
89
5
0
346,184
5
L
Ra
8,398
494
139
8
0
337,658
3
L
Atlas
7,280
428
21
1
0
313,810
6
W
Arachne
10,206
600
102
6
0
372,867
7
L
Hou Yi
8,179
481
98
6
0
306,673
1
W
Zeus
12,243
720
163
10
0
343,149
3
W
Amaterasu
10,348
609
120
7
0
336,910
1
L
Odin
8,424
496
93
5
0
297,938
3
W
Rama
11,500
676
157
9
0
332,439
0
W
Geb
9,553
562
34
2
0
347,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role