Player Matchup

Cu Chulainn
Cu Chulainn
BentBoi
Cu Chulainn
Level 112
God Stats
9W - 10L
1,466 SR
Queue Stats
213W - 156L
1,664 Elo+
Party 1
Artio
Artio
ConradChives
Artio
Level 140
God Stats
12W - 12L
1,601 SR
Queue Stats
214W - 159L
1,647 Elo+
Party 1
Tiamat
Tiamat
MONEY JLEW
Tiamat
Level 157
God Stats
26W - 34L
1,470 SR
Queue Stats
311W - 332L
1,461 Elo+
Party 4
Janus
Janus
idk 879
Janus
Level 146
God Stats
5W - 10L
1,400 SR
Queue Stats
241W - 253L
1,571 Elo+
Party 4
Skadi
Skadi
roflkittins
Skadi
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 27L
1,746 Elo+
Party 1
Team Averages
Level 119
1,487 SR
1,618 Elo+

VS

Team Averages
Level 58
1,501 SR
1,631 Elo+
Neith
Neith
FootxLover
Neith
Level 23
God Stats
105W - 61L
1,786 SR
Queue Stats
450W - 295L
1,751 Elo+
Party 2
Nox
Nox
Megalodonald
Nox
Level 124
God Stats
29W - 30L
1,266 SR
Queue Stats
205W - 203L
1,479 Elo+
Party 3
Sylvanus
Sylvanus
NEATO177
Sylvanus
Level 107
God Stats
16W - 19L
1,532 SR
Queue Stats
140W - 141L
1,402 Elo+
Party 3
Olorun
Olorun
NemesisHenry
Olorun
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 7L
2,005 Elo+
Party 2
Thanatos
Thanatos
Silip9
Thanatos
Level 30
God Stats
4W - 5L
1,418 SR
Queue Stats
129W - 132L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BentBoi
Cu Chulainn
14
1 / 7 / 3
8,055
732
5,796
13,175
9,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 6 / 3
8,170
743
3,022
13,230
12,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
MONEY JLEW
Tiamat
14
2 / 3 / 1
8,447
768
6,903
7,650
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
idk 879
Janus
13
0 / 7 / 3
7,345
668
9,520
8,901
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 3
7,721
702
6,974
10,522
3,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 0 / 13
9,215
838
8,585
7,036
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 16
9,755
887
7,715
6,515
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
NEATO177
Sylvanus
16
5 / 2 / 14
9,489
863
6,365
12,151
7,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
17
8 / 1 / 16
10,069
915
14,207
11,386
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Silip9
Thanatos
15
5 / 2 / 15
8,948
813
9,918
10,075
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
102
5
Kills
28
28
Deaths
5
13
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BentBoi
Cu Chulainn
1
7
3
0.36
L
2
6
3
0.58
W
Neith
3
0
13
9.5
L
Tiamat
MONEY JLEW
Tiamat
2
3
1
0.83
W
7
0
16
15
W
Sylvanus
NEATO177
Sylvanus
5
2
14
6
W
Olorun
8
1
16
16
W
Thanatos
Silip9
Thanatos
5
2
15
6.25
L
Janus
idk 879
Janus
0
7
3
0.21
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
46,790
53,478
Taken
47,163
32,660
Mitigated
23,872
6,340
Healing
25,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BentBoi
Cu Chulainn
5,796
363
0
600
13,175
9,676
0
7,080
5,769
289
18,431
L
3,022
300
803
2,151
13,230
12,748
0
7,336
5,445
12,887
0
W
Neith
8,585
3,509
0
4,099
7,036
2,367
484
2,295
4,741
0
42,025
L
Tiamat
MONEY JLEW
Tiamat
6,903
270
0
1,400
7,650
4,038
0
4,415
3,164
26,663
0
W
7,715
797
0
1,635
6,515
2,453
734
3,329
3,186
33,964
0
W
Sylvanus
NEATO177
Sylvanus
6,365
1,371
2,846
2,976
12,151
7,574
340
4,845
7,306
16,792
2,192
W
Olorun
14,207
6,988
1,591
6,341
11,386
4,723
4,732
4,386
7,000
52,244
0
W
Thanatos
Silip9
Thanatos
9,918
2,587
0
5,708
10,075
6,755
566
4,873
5,202
0
18,631
L
Janus
idk 879
Janus
9,520
506
0
455
8,901
2,907
0
2,945
5,742
26,151
0
L
6,974
1,717
0
931
10,522
3,291
0
5,709
4,711
0
30,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
47,476
208
Minions Killed
248
0
Camps Cleared
0
1,027,768
Distance Traveled
1,178,460
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,055
732
40
4
0
226,743
1
L
Artio
8,170
743
27
2
0
209,745
4
W
Neith
9,215
838
69
6
0
233,387
1
L
Tiamat
8,447
768
59
5
0
188,293
0
W
Nox
9,755
887
68
6
0
231,224
4
W
Sylvanus
9,489
863
30
3
0
210,488
2
W
Olorun
10,069
915
74
7
0
236,002
0
W
Thanatos
8,948
813
7
1
0
267,359
2
L
Janus
7,345
668
33
3
0
196,455
1
L
Skadi
7,721
702
49
4
0
206,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role