Player Matchup

Bakasura
Bakasura
HABITDABOY
Bakasura
Level 15
God Stats
5W - 2L
1,740 SR
Queue Stats
40W - 54L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
MapleGanja
Nu Wa
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 24L
1,587 Elo+
Party 2
Chronos
Chronos
chipsanddip69
Chronos
Level 125
God Stats
10W - 6L
1,841 SR
Queue Stats
187W - 178L
1,502 Elo+
Party 2
Nemesis
Nemesis
efan1738z
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,563 Elo+
Party 2
Ymir
Ymir
greenjerk
Ymir
Level 29
God Stats
7W - 7L
1,929 SR
Queue Stats
7W - 8L
1,855 Elo+
Party 2
Team Averages
Level 64
1,702 SR
1,575 Elo+

VS

Team Averages
Level 60
1,476 SR
1,421 Elo+
Artio
Artio
Fizicul
Artio
Level 46
God Stats
15W - 10L
1,685 SR
Queue Stats
72W - 79L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
GucciTiger6
Ne Zha
Level 81
God Stats
3W - 4L
1,631 SR
Queue Stats
124W - 138L
1,466 Elo+
Party 1
The Morrigan
The Morrigan
SneakiDreams
The Morrigan
Level 61
God Stats
5W - 4L
1,503 SR
Queue Stats
61W - 77L
1,499 Elo+
Party 1
Charybdis
Charybdis
WinterXo
Charybdis
Level 64
God Stats
2W - 7L
1,346 SR
Queue Stats
6W - 14L
1,375 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jmoneybigbrix
Cu Chulainn
Level 47
God Stats
2W - 5L
1,214 SR
Queue Stats
3W - 11L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HABITDABOY
Bakasura
19
3 / 5 / 13
11,246
536
6,382
15,666
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
20
18 / 3 / 13
13,095
624
24,173
14,628
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
18
7 / 1 / 11
12,156
579
10,365
13,713
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
efan1738z
Nemesis
18
4 / 5 / 2
11,345
540
12,292
17,042
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
18
6 / 2 / 19
12,550
598
12,588
15,023
14,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fizicul
Artio
11
0 / 9 / 5
8,223
392
3,561
22,700
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
18
5 / 9 / 7
11,515
548
15,591
23,454
7,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
SneakiDreams
The Morrigan
16
9 / 11 / 3
11,502
548
12,493
12,666
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
WinterXo
Charybdis
16
0 / 3 / 2
9,873
470
5,081
13,465
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
jmoneybigbrix
Cu Chulainn
15
2 / 6 / 4
9,758
465
7,629
17,318
13,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
38
Kills
16
16
Deaths
38
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
Fizicul
Artio
0
9
5
0.28
L
Ne Zha
5
9
7
0.94
W
Bakasura
HABITDABOY
Bakasura
3
5
13
1.9
W
Nu Wa
18
3
13
8.17
L
The Morrigan
SneakiDreams
The Morrigan
9
11
3
0.95
L
Charybdis
WinterXo
Charybdis
0
3
2
0.33
W
Chronos
7
1
11
12.5
W
Nemesis
efan1738z
Nemesis
4
5
2
1
W
Ymir
6
2
19
7.75
L
Cu Chulainn
jmoneybigbrix
Cu Chulainn
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,800
Damage
44,355
76,072
Taken
89,603
38,844
Mitigated
41,317
22,927
Healing
21,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Fizicul
Artio
3,561
110
834
4,488
22,700
12,881
59
14,291
6,586
25,404
0
L
Ne Zha
15,591
4,662
1
8,295
23,454
7,299
0
11,779
11,172
0
84,386
W
Bakasura
HABITDABOY
Bakasura
6,382
3,164
0
6,056
15,666
7,679
276
2,103
13,563
0
73,847
W
Nu Wa
24,173
5,699
0
3,581
14,628
3,598
368
4,376
8,912
85,263
0
L
The Morrigan
SneakiDreams
The Morrigan
12,493
2,608
0
1,072
12,666
3,297
371
9,036
2,819
47,159
2,371
L
Charybdis
WinterXo
Charybdis
5,081
2,305
0
4,270
13,465
4,552
148
5,950
7,298
0
76,040
W
Chronos
10,365
3,848
0
2,637
13,713
3,950
1,115
3,666
9,471
84,327
0
W
Nemesis
efan1738z
Nemesis
12,292
5,572
0
3,235
17,042
8,873
989
1,514
15,528
0
69,234
W
Ymir
12,588
2,100
2,951
4,467
15,023
14,744
201
3,005
12,018
50,556
4,691
L
Cu Chulainn
jmoneybigbrix
Cu Chulainn
7,629
1,998
0
2,145
17,318
13,288
2,497
3,700
12,865
0
55,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,392
Gold Earned
50,871
587
Minions Killed
469
0
Camps Cleared
0
2,064,987
Distance Traveled
1,932,356
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,223
392
35
2
0
397,835
6
L
Ne Zha
11,515
548
121
6
0
436,209
0
W
Bakasura
11,246
536
124
6
0
488,459
0
W
Nu Wa
13,095
624
119
6
0
387,822
6
L
The Morrigan
11,502
548
79
4
0
341,583
5
L
Charybdis
9,873
470
141
7
0
359,670
3
W
Chronos
12,156
579
130
6
0
403,431
2
W
Nemesis
11,345
540
128
6
0
401,368
0
W
Ymir
12,550
598
86
4
0
383,907
4
L
Cu Chulainn
9,758
465
93
4
0
397,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role