Player Matchup

Bastet
Bastet
EL_KEVIN_20
Bastet
Level 59
God Stats
56W - 61L
1,481 SR
Queue Stats
348W - 495L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Oxisoo_
Cthulhu
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 100L
1,368 Elo+
Party 1
Chang'e
Chang'e
pachu5838_C
Chang'e
Level 93
God Stats
3W - 3L
1,418 SR
Queue Stats
47W - 60L
1,218 Elo+
Party 1
Team Averages
Level 91
1,466 SR
1,322 Elo+

VS

Team Averages
Level 55
1,428 SR
1,414 Elo+
Medusa
Medusa
Chrisbfried
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
X_ASAPxFERG_X
King Arthur
Level 31
God Stats
42W - 46L
1,500 SR
Queue Stats
444W - 620L
1,359 Elo+
Party 2
Freya
Freya
ZayFxndi
Freya
Level 90
God Stats
4W - 5L
1,285 SR
Queue Stats
241W - 327L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
5 / 3 / 8
11,485
676
14,149
12,437
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Oxisoo_
Cthulhu
17
3 / 1 / 13
11,668
686
13,778
16,934
12,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
pachu5838_C
Chang'e
17
8 / 1 / 5
12,284
723
12,234
10,007
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 7 / 2
10,127
596
8,932
13,946
4,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
X_ASAPxFERG_X
King Arthur
13
1 / 6 / 3
10,320
607
5,531
22,654
22,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
ZayFxndi
Freya
14
2 / 3 / 1
9,806
577
7,713
10,585
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
2
0.43
W
Bastet
5
3
8
3
W
Cthulhu
Oxisoo_
Cthulhu
3
1
13
9.5
L
King Arthur
X_ASAPxFERG_X
King Arthur
1
6
3
0.42
L
Freya
ZayFxndi
Freya
2
3
1
0.83
W
Chang'e
pachu5838_C
Chang'e
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,161
Damage
22,176
39,378
Taken
47,185
21,739
Mitigated
30,520
12,410
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,932
3,890
34
1,374
13,946
4,312
0
7,600
6,047
0
29,002
W
Bastet
14,149
3,922
232
1,985
12,437
4,964
671
3,759
8,678
0
33,880
W
Cthulhu
Oxisoo_
Cthulhu
13,778
418
950
1,445
16,934
12,799
423
2,859
12,195
55,723
0
L
King Arthur
X_ASAPxFERG_X
King Arthur
5,531
1,401
0
1,802
22,654
22,438
0
10,645
11,404
0
16,948
L
Freya
ZayFxndi
Freya
7,713
2,662
0
2,086
10,585
3,770
0
6,924
3,337
32,860
2,284
W
Chang'e
pachu5838_C
Chang'e
12,234
1,155
3,257
4,541
10,007
3,976
1,322
1,334
8,673
38,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
30,253
173
Minions Killed
140
10
Camps Cleared
3
947,342
Distance Traveled
834,753
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,127
596
56
3
1
251,592
4
W
Bastet
11,485
676
31
2
6
324,511
2
W
Cthulhu
11,668
686
82
5
1
316,660
4
L
King Arthur
10,320
607
18
1
0
290,824
0
L
Freya
9,806
577
66
4
2
292,337
5
W
Chang'e
12,284
723
60
4
3
306,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role