Player Matchup

Nox
Nox
Mercy_Lacroix_
Nox
Level 129
God Stats
7W - 9L
1,823 SR
Queue Stats
432W - 394L
1,600 Elo+
Party 2
Hera
Hera
alphavalkyrie-
Hera
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
271W - 265L
1,445 Elo+
Party 2
Anubis
Anubis
pvtos
Anubis
Level 18
God Stats
3W - 7L
1,471 SR
Queue Stats
12W - 33L
1,199 Elo+
Party 1
Vamana
Vamana
scaret maze3
Vamana
Level 123
God Stats
0W - 6L
1,237 SR
Queue Stats
12W - 33L
1,199 Elo+
Party 1
Erlang Shen
Erlang Shen
squishiely
Erlang Shen
Level 79
God Stats
3W - 7L
1,837 SR
Queue Stats
283W - 285L
1,537 Elo+
Party 2
Team Averages
Level 80
1,574 SR
1,396 Elo+

VS

Team Averages
Level 90
1,597 SR
1,530 Elo+
Discordia
Discordia
BrotherSquiwell
Discordia
Level 87
God Stats
13W - 11L
1,510 SR
Queue Stats
90W - 107L
1,396 Elo+
Party 3
Nemesis
Nemesis
Levil56
Nemesis
Level 105
God Stats
3W - 1L
1,704 SR
Queue Stats
14W - 14L
1,570 Elo+
Party 3
Charybdis
Charybdis
LordBigsky
Charybdis
Level 106
God Stats
4W - 3L
1,518 SR
Queue Stats
42W - 40L
1,490 Elo+
Party 3
Ares
Ares
NamelessHero117
Ares
Level 44
God Stats
7W - 8L
1,704 SR
Queue Stats
7W - 10L
1,707 Elo+
Party 3
Erlang Shen
Erlang Shen
YOUNG CEE187
Erlang Shen
Level 107
God Stats
6W - 5L
1,548 SR
Queue Stats
79W - 95L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,227
439
5,505
16,133
10,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 2
8,275
394
8,772
13,419
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
pvtos
Anubis
13
1 / 7 / 0
8,273
394
4,691
15,806
6,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
14
0 / 2 / 0
8,815
420
3,101
10,142
6,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
squishiely
Erlang Shen
15
1 / 6 / 2
9,236
440
9,299
18,041
11,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrotherSquiwell
Discordia
18
5 / 0 / 6
11,234
535
11,454
5,606
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Levil56
Nemesis
19
10 / 2 / 5
12,014
572
15,857
17,881
9,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
LordBigsky
Charybdis
20
6 / 2 / 5
12,489
595
14,746
14,583
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 0 / 6
10,246
488
4,268
12,073
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
YOUNG CEE187
Erlang Shen
18
1 / 0 / 5
11,149
531
8,214
12,661
10,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
24
24
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
BrotherSquiwell
Discordia
5
0
6
8
W
Nemesis
Levil56
Nemesis
10
2
5
6.25
W
Charybdis
LordBigsky
Charybdis
6
2
5
4.25
L
2
2
1
1.25
W
2
0
6
5
W
Erlang Shen
YOUNG CEE187
Erlang Shen
1
0
5
3.5
L
0
7
2
0.14
L
Anubis
pvtos
Anubis
1
7
0
0.14
L
Vamana
0
2
0
0
L
Erlang Shen
squishiely
Erlang Shen
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
54,539
73,541
Taken
62,804
39,194
Mitigated
36,657
16,706
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BrotherSquiwell
Discordia
11,454
456
0
1,856
5,606
2,000
386
2,144
3,400
65,935
0
W
Nemesis
Levil56
Nemesis
15,857
7,367
0
2,832
17,881
9,267
0
6,696
11,131
0
94,684
W
Charybdis
LordBigsky
Charybdis
14,746
9,593
0
9,071
14,583
5,915
2,600
4,379
9,680
0
123,748
L
5,505
1,367
538
3,108
16,133
10,979
90
4,367
11,437
54,684
0
W
4,268
270
385
2,448
12,073
9,063
89
3,537
8,346
19,081
4,947
W
Erlang Shen
YOUNG CEE187
Erlang Shen
8,214
3,862
0
3,740
12,661
10,412
0
1,540
11,081
0
80,118
L
8,772
2,192
138
3,282
13,419
3,240
21
2,468
10,853
50,096
0
L
Anubis
pvtos
Anubis
4,691
127
0
5,058
15,806
6,883
1,136
4,472
10,862
46,903
0
L
Vamana
3,101
1,175
0
1,621
10,142
6,733
702
521
9,581
0
48,396
L
Erlang Shen
squishiely
Erlang Shen
9,299
4,044
0
2,961
18,041
11,359
0
2,625
15,279
0
74,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
57,132
476
Minions Killed
606
0
Camps Cleared
0
1,826,934
Distance Traveled
2,058,633
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,234
535
115
5
0
407,473
7
W
Nemesis
12,014
572
127
6
0
442,817
7
W
Charybdis
12,489
595
188
9
0
385,964
9
L
Nox
9,227
439
97
5
0
362,525
0
W
Ares
10,246
488
25
1
0
396,880
1
W
Erlang Shen
11,149
531
151
7
0
425,499
2
L
Hera
8,275
394
88
4
0
360,871
3
L
Anubis
8,273
394
87
4
0
323,080
3
L
Vamana
8,815
420
103
5
0
386,450
0
L
Erlang Shen
9,236
440
101
5
0
394,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role