Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GrimReapair
Hercules
Level 86
God Stats
3W - 7L
1,281 SR
Queue Stats
250W - 302L
1,467 Elo+
Party 1
Bastet
Bastet
Savìs
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,281 Elo+
Party 1
Team Averages
Level 65
1,427 SR
1,416 Elo+

VS

Team Averages
Level 54
1,711 SR
1,351 Elo+
Anubis
Anubis
CAPLORD
Anubis
Level 100
God Stats
13W - 3L
1,969 SR
Queue Stats
64W - 67L
1,364 Elo+
Party 2
Ne Zha
Ne Zha
ChaBoiTrump
Ne Zha
Level 59
God Stats
9W - 6L
1,663 SR
Queue Stats
97W - 96L
1,490 Elo+
Solo
Ymir
Ymir
cermatthe
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 7 / 5
9,614
641
11,387
13,915
2,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
GrimReapair
Hercules
15
3 / 4 / 3
10,243
683
4,948
16,399
11,899
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
Savìs
Bastet
13
2 / 8 / 3
9,387
626
4,616
13,454
2,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CAPLORD
Anubis
17
10 / 3 / 8
12,099
807
16,207
11,414
6,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
16
8 / 2 / 11
11,679
779
20,315
14,039
6,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
1 / 2 / 11
10,471
698
2,423
8,345
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
19
19
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
5
0.64
W
Anubis
CAPLORD
Anubis
10
3
8
4.67
W
Ne Zha
8
2
11
6.75
L
Hercules
GrimReapair
Hercules
3
4
3
1.13
L
Bastet
Savìs
Bastet
2
8
3
0.44
W
Ymir
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
38,945
43,768
Taken
33,798
16,406
Mitigated
22,681
7,471
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,387
2,191
0
2,839
13,915
2,121
0
5,366
8,549
41,065
0
W
Anubis
CAPLORD
Anubis
16,207
126
0
3,791
11,414
6,218
1,355
3,504
7,910
55,427
0
W
Ne Zha
20,315
7,586
0
2,948
14,039
6,322
596
5,416
8,623
0
50,412
L
Hercules
GrimReapair
Hercules
4,948
1,193
0
3,034
16,399
11,899
0
9,798
6,601
0
19,020
L
Bastet
Savìs
Bastet
4,616
1,181
0
1,598
13,454
2,386
0
3,794
9,660
0
22,868
W
Ymir
2,423
343
0
573
8,345
10,141
366
2,898
5,447
15,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
34,249
135
Minions Killed
139
5
Camps Cleared
8
772,615
Distance Traveled
737,508
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,614
641
52
3
3
231,624
4
W
Anubis
12,099
807
75
5
5
226,382
2
W
Ne Zha
11,679
779
38
3
3
298,497
5
L
Hercules
10,243
683
22
1
0
288,755
5
L
Bastet
9,387
626
61
4
2
252,236
1
W
Ymir
10,471
698
26
2
0
212,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role