Player Matchup

Scylla
Scylla
Crspys
Scylla
Level 43
God Stats
10W - 22L
1,434 SR
Queue Stats
166W - 130L
1,495 Elo+
Party 1
Chaac
Chaac
DeGOAT1234
Chaac
Level 37
God Stats
34W - 27L
1,538 SR
Queue Stats
206W - 181L
1,591 Elo+
Party 3
Cerberus
Cerberus
JewNips_OG
Cerberus
Level 84
God Stats
5W - 4L
1,313 SR
Queue Stats
167W - 139L
1,506 Elo+
Party 1
Neith
Neith
iMissPushing-
Neith
Level 65
God Stats
73W - 68L
1,512 SR
Queue Stats
300W - 270L
1,605 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jjmonkey919
Tsukuyomi
Level 102
God Stats
9W - 10L
1,434 SR
Queue Stats
178W - 149L
1,650 Elo+
Party 3
Team Averages
Level 66
1,446 SR
1,569 Elo+

VS

Team Averages
Level 39
1,476 SR
1,517 Elo+
Cthulhu
Cthulhu
Angelo37311
Cthulhu
Level 16
God Stats
1W - 3L
1,415 SR
Queue Stats
40W - 68L
1,528 Elo+
Party 4
Arachne
Arachne
Nathan CWS
Arachne
Level 67
God Stats
8W - 7L
1,492 SR
Queue Stats
48W - 58L
1,438 Elo+
Party 2
Ullr
Ullr
RunItBackTurboo
Ullr
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 19L
1,615 Elo+
Party 2
Gilgamesh
Gilgamesh
UncutFart
Gilgamesh
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 76L
1,476 Elo+
Party 2
Athena
Athena
iHave_No_Mercy
Athena
Level 31
God Stats
17W - 17L
1,474 SR
Queue Stats
112W - 151L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crspys
Scylla
16
5 / 6 / 4
10,472
499
10,005
10,626
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
18
7 / 2 / 7
11,278
537
19,762
23,987
13,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
JewNips_OG
Cerberus
16
3 / 0 / 15
10,783
513
10,427
16,736
22,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 4 / 6
12,120
577
18,994
12,226
5,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
jjmonkey919
Tsukuyomi
20
7 / 4 / 8
12,233
583
15,663
15,681
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angelo37311
Cthulhu
15
2 / 6 / 4
9,281
442
5,949
20,522
18,443
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Nathan CWS
Arachne
16
4 / 5 / 3
10,718
510
7,871
20,525
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 8 / 1
11,639
554
18,458
19,979
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
UncutFart
Gilgamesh
16
1 / 5 / 1
9,985
475
9,251
17,253
9,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 7 / 3
9,274
442
9,783
20,670
22,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
31
Kills
16
16
Deaths
31
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angelo37311
Cthulhu
2
6
4
0.67
W
Scylla
Crspys
Scylla
5
6
4
1.17
W
Chaac
7
2
7
5.25
W
Cerberus
JewNips_OG
Cerberus
3
0
15
10.5
L
Arachne
Nathan CWS
Arachne
4
5
3
1.1
L
6
8
1
0.81
L
Gilgamesh
UncutFart
Gilgamesh
1
5
1
0.3
L
3
7
3
0.64
W
9
4
6
3
W
Tsukuyomi
jjmonkey919
Tsukuyomi
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,851
Damage
51,312
79,256
Taken
98,949
51,249
Mitigated
64,130
24,945
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angelo37311
Cthulhu
5,949
293
56
4,989
20,522
18,443
283
8,028
12,494
33,537
0
W
Scylla
Crspys
Scylla
10,005
2,076
0
247
10,626
3,424
570
3,371
7,255
57,097
0
W
Chaac
19,762
5,013
85
12,911
23,987
13,923
1,352
4,579
19,408
0
77,372
W
Cerberus
JewNips_OG
Cerberus
10,427
282
243
3,172
16,736
22,279
213
3,183
13,553
31,423
6,665
L
Arachne
Nathan CWS
Arachne
7,871
5,250
0
2,831
20,525
7,267
0
3,752
16,773
0
81,728
L
18,458
8,204
0
3,601
19,979
6,506
392
2,593
17,386
0
86,665
L
Gilgamesh
UncutFart
Gilgamesh
9,251
3,316
0
2,521
17,253
9,731
92
178
17,075
0
61,609
L
9,783
2,016
0
2,988
20,670
22,183
230
5,094
15,576
28,700
0
W
18,994
10,479
0
2,563
12,226
5,037
357
1,411
10,815
0
85,541
W
Tsukuyomi
jjmonkey919
Tsukuyomi
15,663
4,397
0
5,724
15,681
6,586
904
3,188
11,563
0
95,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,886
Gold Earned
50,897
588
Minions Killed
473
0
Camps Cleared
0
2,065,490
Distance Traveled
1,879,915
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,281
442
61
3
0
356,123
1
W
Scylla
10,472
499
103
5
0
366,582
13
W
Chaac
11,278
537
124
6
0
440,495
0
W
Cerberus
10,783
513
83
4
0
411,438
0
L
Arachne
10,718
510
120
6
0
428,956
3
L
Ullr
11,639
554
140
7
0
331,446
3
L
Gilgamesh
9,985
475
106
5
0
384,732
11
L
Athena
9,274
442
46
2
0
378,658
5
W
Neith
12,120
577
128
6
0
386,210
1
W
Tsukuyomi
12,233
583
150
7
0
460,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role