Player Matchup

Gilgamesh
Gilgamesh
And_One2k
Gilgamesh
Level 105
God Stats
1W - 3L
1,702 SR
Queue Stats
76W - 84L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
ItalianHoagie
Cthulhu
Level 49
God Stats
5W - 6L
1,550 SR
Queue Stats
20W - 41L
1,336 Elo+
Party 2
Medusa
Medusa
Liv1nLikeLarry
Medusa
Level 76
God Stats
6W - 1L
1,471 SR
Queue Stats
44W - 54L
1,524 Elo+
Party 2
Ra
Ra
Nater baiter331
Ra
Level 3
God Stats
1W - 0L
1,263 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
bandj6
Vulcan
Level 89
God Stats
9W - 11L
1,376 SR
Queue Stats
74W - 57L
1,479 Elo+
Party 1
Team Averages
Level 64
1,472 SR
1,455 Elo+

VS

Team Averages
Level 53
1,509 SR
1,317 Elo+
Jormungandr
Jormungandr
FutureMantis860
Jormungandr
Level 58
God Stats
0W - 3L
1,540 SR
Queue Stats
28W - 41L
1,406 Elo+
Party 3
Thanatos
Thanatos
QUICKscopeCASH
Thanatos
Level 100
God Stats
0W - 1L
1,310 SR
Queue Stats
10W - 15L
1,105 Elo+
Party 3
Vamana
Vamana
VeggieVader6969
Vamana
Level 65
God Stats
3W - 3L
1,485 SR
Queue Stats
141W - 158L
1,427 Elo+
Party 3
Apollo
Apollo
vH1T
Apollo
Level 16
God Stats
4W - 2L
1,741 SR
Queue Stats
11W - 10L
1,540 Elo+
Party 3
Kukulkan
Kukulkan
x9Kurama9x
Kukulkan
Level 24
God Stats
1W - 4L
1,471 SR
Queue Stats
2W - 4L
1,105 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
And_One2k
Gilgamesh
20
8 / 0 / 11
14,001
824
19,402
21,176
18,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
19
3 / 4 / 15
12,443
732
15,081
30,197
22,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
10 / 2 / 8
13,550
797
13,905
9,599
4,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 4 / 5
11,635
684
5,099
11,522
4,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vulcan
bandj6
Vulcan
20
6 / 1 / 8
14,333
843
21,177
9,938
4,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FutureMantis860
Jormungandr
18
0 / 4 / 10
11,081
652
14,310
15,641
16,801
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
18
5 / 6 / 3
11,713
689
16,684
19,537
7,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 6 / 4
11,303
665
10,993
24,788
24,682
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
vH1T
Apollo
16
1 / 7 / 2
10,369
610
7,391
15,272
5,451
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
x9Kurama9x
Kukulkan
17
1 / 4 / 5
10,933
643
9,980
10,522
3,804
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
27
Kills
11
11
Deaths
27
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
And_One2k
Gilgamesh
8
0
11
13.5
L
Jormungandr
FutureMantis860
Jormungandr
0
4
10
1.25
W
Cthulhu
3
4
15
2.63
W
10
2
8
7
W
0
4
5
0.63
L
Thanatos
5
6
3
1.08
L
4
6
4
1
W
Vulcan
bandj6
Vulcan
6
1
8
10
L
Apollo
vH1T
Apollo
1
7
2
0.29
L
Kukulkan
x9Kurama9x
Kukulkan
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,664
Damage
59,358
82,432
Taken
85,760
55,023
Mitigated
58,311
31,116
Healing
18,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
And_One2k
Gilgamesh
19,402
5,639
0
8,892
21,176
18,973
1,483
5,521
15,655
0
49,782
L
Jormungandr
FutureMantis860
Jormungandr
14,310
2,757
300
682
15,641
16,801
0
8,997
5,889
47,912
0
W
Cthulhu
15,081
409
763
12,963
30,197
22,805
720
10,462
19,735
27,697
0
W
13,905
5,389
0
1,885
9,599
4,717
3,182
2,192
7,407
0
45,148
W
5,099
870
1,106
2,421
11,522
4,108
3,476
3,271
8,251
34,572
0
L
Thanatos
16,684
1,889
0
9,220
19,537
7,573
0
6,425
12,610
0
35,380
L
10,993
3,548
134
4,391
24,788
24,682
0
11,383
12,780
0
43,090
W
Vulcan
bandj6
Vulcan
21,177
5,263
548
2,538
9,938
4,420
2,910
2,844
7,094
79,313
0
L
Apollo
vH1T
Apollo
7,391
4,510
0
2,169
15,272
5,451
0
6,923
7,759
0
28,969
L
Kukulkan
x9Kurama9x
Kukulkan
9,980
803
92
1,943
10,522
3,804
0
5,987
4,110
41,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,962
Gold Earned
55,399
312
Minions Killed
281
0
Camps Cleared
0
1,855,201
Distance Traveled
1,584,435
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,001
824
54
3
0
392,267
3
L
Jormungandr
11,081
652
62
4
0
325,644
1
W
Cthulhu
12,443
732
21
1
0
358,622
0
W
Medusa
13,550
797
55
3
0
381,471
0
W
Ra
11,635
684
70
4
0
317,348
1
L
Thanatos
11,713
689
48
3
0
357,315
2
L
Vamana
11,303
665
56
3
0
337,071
1
W
Vulcan
14,333
843
112
7
0
405,493
4
L
Apollo
10,369
610
52
3
0
280,893
1
L
Kukulkan
10,933
643
63
4
0
283,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role