Player Matchup

Arachne
Arachne
 
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
GR8V3D1GG3R
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 156L
1,554 Elo+
Party 2
Thor
Thor
JCooper54
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,496 Elo+
Party 2
Fenrir
Fenrir
Titan Slayer133
Fenrir
Level 99
God Stats
5W - 5L
1,500 SR
Queue Stats
327W - 285L
1,523 Elo+
Solo
Ravana
Ravana
WinterMarmot260
Ravana
Level 65
God Stats
0W - 1L
1,584 SR
Queue Stats
162W - 139L
1,513 Elo+
Solo
Team Averages
Level 110
1,517 SR
1,517 Elo+

VS

Team Averages
Level 100
1,454 SR
1,544 Elo+
Arachne
Arachne
GargantuannDaddy
Arachne
Level 120
God Stats
5W - 0L
1,743 SR
Queue Stats
302W - 298L
1,521 Elo+
Party 1
Janus
Janus
Triibb
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,688 Elo+
Solo
Danzaburou
Danzaburou
bedroomsink
Danzaburou
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
156W - 148L
1,520 Elo+
Solo
Artio
Artio
viasuspect
Artio
Level 58
God Stats
6W - 9L
1,319 SR
Queue Stats
78W - 104L
1,482 Elo+
Party 1
Tyr
Tyr
wormiefolk
Tyr
Level 115
God Stats
2W - 2L
1,209 SR
Queue Stats
143W - 149L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 5 / 6
7,471
575
6,958
11,442
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
GR8V3D1GG3R
Ratatoskr
9
2 / 3 / 5
6,056
466
5,219
8,483
5,593
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
9
4 / 7 / 6
6,603
508
6,605
8,883
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 4 / 3
7,064
543
5,614
9,932
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 6 / 1
6,730
518
3,530
9,119
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,497
654
5,754
9,325
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Triibb
Janus
14
6 / 1 / 1
8,648
665
6,174
5,969
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bedroomsink
Danzaburou
12
8 / 4 / 4
7,553
581
7,759
10,164
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
12
1 / 3 / 11
7,355
566
6,486
11,527
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 3
8,027
617
7,216
8,964
8,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
12
Kills
25
25
Deaths
12
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
6
1
L
Ratatoskr
GR8V3D1GG3R
Ratatoskr
2
3
5
1.5
W
5
2
5
3.75
L
Thor
4
7
6
1
L
3
4
3
1.13
W
Janus
Triibb
Janus
6
1
1
6.5
L
1
6
1
0.25
W
Danzaburou
bedroomsink
Danzaburou
8
4
4
2.5
W
Artio
1
3
11
2.17
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
33,389
47,859
Taken
45,949
20,721
Mitigated
22,366
10,083
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,958
4,035
0
2,083
11,442
2,915
0
2,811
8,485
0
42,280
L
Ratatoskr
GR8V3D1GG3R
Ratatoskr
5,219
1,211
401
1,491
8,483
5,593
0
3,132
5,313
0
20,776
W
5,754
3,351
0
4,499
9,325
4,158
239
0
9,016
0
60,212
L
Thor
6,605
2,457
404
1,103
8,883
2,066
0
3,243
5,632
0
20,936
L
5,614
1,196
0
2,743
9,932
3,371
0
2,304
7,572
0
28,447
W
Janus
Triibb
Janus
6,174
100
0
490
5,969
1,727
0
0
5,969
54,198
0
L
3,530
252
0
1,858
9,119
6,776
0
915
8,197
0
30,202
W
Danzaburou
bedroomsink
Danzaburou
7,759
2,273
0
3,053
10,164
2,987
288
0
10,064
0
50,112
W
Artio
6,486
966
670
3,804
11,527
5,213
54
0
11,527
17,766
0
W
7,216
837
100
2,783
8,964
8,281
281
0
8,421
0
37,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,924
Gold Earned
40,080
261
Minions Killed
439
0
Camps Cleared
0
1,285,134
Distance Traveled
1,405,535
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,471
575
73
6
0
270,731
0
L
Ratatoskr
6,056
466
36
3
0
264,735
1
W
Arachne
8,497
654
112
9
0
342,819
0
L
Thor
6,603
508
30
2
0
238,046
2
L
Fenrir
7,064
543
53
4
0
258,282
2
W
Janus
8,648
665
115
9
0
276,300
6
L
Ravana
6,730
518
69
5
0
253,340
0
W
Danzaburou
7,553
581
90
7
0
233,137
5
W
Artio
7,355
566
29
2
0
270,746
0
W
Tyr
8,027
617
93
7
0
282,533
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role