Player Matchup

Hercules
Hercules
DontCryBebe
Hercules
Level 125
God Stats
3W - 4L
1,360 SR
Queue Stats
104W - 116L
1,031 Elo+
Party 1
Sylvanus
Sylvanus
ElTuteOk
Sylvanus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 134L
1,553 Elo+
Party 2
Loki
Loki
Gaby_S09
Loki
Level 119
God Stats
2W - 7L
1,126 SR
Queue Stats
161W - 200L
1,426 Elo+
Party 2
Olorun
Olorun
NvidiaJxrome
Olorun
Level 23
God Stats
3W - 5L
1,715 SR
Queue Stats
16W - 14L
1,220 Elo+
Party 1
Artemis
Artemis
Serpii01
Artemis
Level 29
God Stats
25W - 30L
1,500 SR
Queue Stats
53W - 65L
1,500 Elo+
Party 2
Team Averages
Level 75
1,440 SR
1,346 Elo+

VS

Team Averages
Level 109
1,448 SR
1,541 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ElMasitaMolvil
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,615 Elo+
Party 3
Chaac
Chaac
MakundraMR
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,697 Elo+
Party 3
Apollo
Apollo
MeddieFrercury
Apollo
Level 153
God Stats
59W - 86L
1,314 SR
Queue Stats
770W - 891L
1,491 Elo+
Solo
Pele
Pele
plomo768perplejo
Pele
Level 58
God Stats
2W - 4L
1,428 SR
Queue Stats
34W - 55L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DontCryBebe
Hercules
11
0 / 1 / 5
6,456
646
4,397
6,260
6,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
ElTuteOk
Sylvanus
9
2 / 1 / 0
5,500
550
3,567
3,687
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
7 / 1 / 1
6,812
681
4,429
5,764
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
10
1 / 0 / 3
5,698
570
1,339
4,034
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Serpii01
Artemis
9
0 / 0 / 2
5,343
534
1,533
1,303
368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 2 / 1
5,138
514
2,396
3,786
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

8
1 / 1 / 1
5,301
530
2,552
6,622
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
11
1 / 3 / 1
6,231
623
4,854
7,990
4,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 1
6,220
622
1,813
4,955
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,398
440
852
3,351
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
3
3
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
1
0.25
W
Hercules
DontCryBebe
Hercules
0
1
5
2.5
L
1
1
1
1.5
W
Sylvanus
ElTuteOk
Sylvanus
2
1
0
2
W
Loki
7
1
1
7.5
L
Chaac
1
3
1
0.5
L
1
2
1
0.75
W
Olorun
1
0
3
2.5
W
Artemis
Serpii01
Artemis
0
0
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
12,467
21,048
Taken
26,704
11,395
Mitigated
11,900
9,416
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,396
317
92
1,056
3,786
882
0
565
3,159
21,770
0
W
Hercules
DontCryBebe
Hercules
4,397
1,828
0
3,087
6,260
6,519
0
769
5,491
0
34,539
L
2,552
699
0
804
6,622
3,988
0
1,788
4,822
11,599
0
W
Sylvanus
ElTuteOk
Sylvanus
3,567
1,600
0
1,443
3,687
1,536
245
1,026
2,621
23,028
8,922
W
Loki
4,429
1,238
0
2,520
5,764
1,871
31
496
5,268
0
34,222
L
Chaac
4,854
1,540
0
2,718
7,990
4,371
0
204
7,746
0
34,432
L
1,813
594
0
1,111
4,955
1,954
0
109
4,846
0
30,366
W
Olorun
1,339
537
0
1,710
4,034
1,101
829
1,612
2,220
25,482
0
W
Artemis
Serpii01
Artemis
1,533
791
0
656
1,303
368
271
707
500
0
16,619
L
852
106
156
745
3,351
705
0
1,381
1,970
0
14,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
27,288
309
Minions Killed
231
0
Camps Cleared
0
1,037,859
Distance Traveled
1,029,532
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,138
514
44
4
0
158,930
1
W
Hercules
6,456
646
99
10
0
216,468
2
L
Athena
5,301
530
19
2
0
242,471
0
W
Sylvanus
5,500
550
50
5
0
177,546
2
W
Loki
6,812
681
66
7
0
245,392
2
L
Chaac
6,231
623
79
8
0
224,107
1
L
Apollo
6,220
622
63
6
0
169,307
0
W
Olorun
5,698
570
47
5
0
220,544
2
W
Artemis
5,343
534
47
5
0
177,909
2
L
Pele
4,398
440
26
3
0
234,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role