Player Matchup

Zhong Kui
Zhong Kui
Eli Fr0st
Zhong Kui
Level 49
God Stats
26W - 34L
1,499 SR
Queue Stats
344W - 403L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
HarbingerDC
Danzaburou
Level 54
God Stats
6W - 9L
1,500 SR
Queue Stats
406W - 561L
1,256 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SplashyyQ
Kumbhakarna
Level 66
God Stats
1W - 3L
1,644 SR
Queue Stats
105W - 162L
1,275 Elo+
Party 1
Team Averages
Level 56
1,548 SR
1,307 Elo+

VS

Team Averages
Level 76
1,513 SR
1,361 Elo+
Charybdis
Charybdis
BruinsFan08
Charybdis
Level 53
God Stats
2W - 3L
1,538 SR
Queue Stats
8W - 9L
1,349 Elo+
Party 2
Atlas
Atlas
CaptCharisma45
Atlas
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
17W - 13L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
WiltedYanksfan
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eli Fr0st
Zhong Kui
17
3 / 4 / 5
12,464
623
22,081
18,085
16,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
HarbingerDC
Danzaburou
16
1 / 9 / 4
12,098
605
16,268
16,693
6,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
SplashyyQ
Kumbhakarna
17
4 / 1 / 4
13,510
676
9,557
29,747
35,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BruinsFan08
Charybdis
19
5 / 3 / 8
13,177
659
20,813
17,692
8,008
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 0 / 6
14,726
736
17,824
25,056
38,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
WiltedYanksfan
Baron Samedi
18
2 / 5 / 10
12,840
642
14,494
19,054
10,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
14
14
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BruinsFan08
Charybdis
5
3
8
3
W
7
0
6
10
L
Zhong Kui
Eli Fr0st
Zhong Kui
3
4
5
1.38
L
Danzaburou
HarbingerDC
Danzaburou
1
9
4
0.33
L
Kumbhakarna
SplashyyQ
Kumbhakarna
4
1
4
6
W
Baron Samedi
WiltedYanksfan
Baron Samedi
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,906
Damage
53,131
64,525
Taken
61,802
58,423
Mitigated
56,494
13,719
Healing
24,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BruinsFan08
Charybdis
20,813
14,312
1,199
6,079
17,692
8,008
2,327
9,260
8,432
0
78,356
W
17,824
6,716
46
5,496
25,056
38,439
458
10,359
14,697
47,465
0
L
Zhong Kui
Eli Fr0st
Zhong Kui
22,081
1,836
0
4,365
18,085
16,129
684
9,447
8,638
44,977
0
L
Danzaburou
HarbingerDC
Danzaburou
16,268
7,624
0
2,732
16,693
6,403
629
9,532
7,161
0
58,553
L
Kumbhakarna
SplashyyQ
Kumbhakarna
9,557
862
526
6,096
29,747
35,891
181
13,339
16,408
24,192
0
W
Baron Samedi
WiltedYanksfan
Baron Samedi
14,494
1,671
4,788
7,320
19,054
10,047
494
13,124
5,930
59,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,072
Gold Earned
40,743
136
Minions Killed
236
1
Camps Cleared
13
866,592
Distance Traveled
990,046
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,177
659
113
6
7
323,694
3
W
Atlas
14,726
736
42
2
0
349,797
1
L
Zhong Kui
12,464
623
40
2
0
288,520
0
L
Danzaburou
12,098
605
73
4
1
262,014
0
L
Kumbhakarna
13,510
676
23
1
0
316,058
0
W
Baron Samedi
12,840
642
81
4
6
316,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role