Player Matchup

Odin
Odin
 
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dracolupine1057
Cerberus
Level 95
God Stats
0W - 1L
1,741 SR
Queue Stats
57W - 76L
1,569 Elo+
Party 1
Medusa
Medusa
Los_Honeybuns
Medusa
Level 22
God Stats
0W - 9L
1,233 SR
Queue Stats
0W - 9L
1,033 Elo+
Party 1
Zeus
Zeus
killroy131313
Zeus
Level 101
God Stats
2W - 2L
1,429 SR
Queue Stats
21W - 38L
1,405 Elo+
Party 1
Team Averages
Level 96
1,481 SR
1,402 Elo+

VS

Team Averages
Level 99
1,656 SR
1,572 Elo+
Fenrir
Fenrir
BoughtenFire6
Fenrir
Level 146
God Stats
4W - 4L
1,961 SR
Queue Stats
53W - 46L
1,645 Elo+
Party 2
Charybdis
Charybdis
Dkjoker69
Charybdis
Level 149
God Stats
22W - 12L
1,713 SR
Queue Stats
100W - 84L
1,645 Elo+
Party 2
Bacchus
Bacchus
lFKl Titan
Bacchus
Level 125
God Stats
5W - 4L
1,687 SR
Queue Stats
125W - 116L
1,636 Elo+
Party 2
Athena
Athena
xXGMXxZurc
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
xZcxptiic
He Bo
Level 45
God Stats
12W - 9L
1,419 SR
Queue Stats
35W - 34L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 4 / 1
6,986
466
6,198
13,817
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
 
Athena
11
2 / 5 / 1
6,784
452
7,490
14,201
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
11
1 / 2 / 1
6,634
442
3,560
12,476
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 0
5,561
371
1,868
6,768
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 8 / 0
6,390
426
3,450
10,125
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,455
564
10,183
12,585
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Dkjoker69
Charybdis
16
10 / 0 / 1
9,605
640
12,461
9,711
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
lFKl Titan
Bacchus
13
3 / 1 / 5
8,443
563
6,210
9,964
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
xXGMXxZurc
Athena
13
2 / 0 / 5
7,928
529
7,780
8,165
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
xZcxptiic
He Bo
14
5 / 2 / 4
8,555
570
8,868
6,741
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
23
23
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
1
0.63
L
Athena
 
Athena
2
5
1
0.5
W
3
2
5
2.75
W
Charybdis
Dkjoker69
Charybdis
10
0
1
10.5
L
Cerberus
1
2
1
0.75
L
0
4
0
0
L
0
8
0
0
W
Bacchus
lFKl Titan
Bacchus
3
1
5
5.5
W
Athena
xXGMXxZurc
Athena
2
0
5
4.5
W
He Bo
xZcxptiic
He Bo
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
45,502
57,387
Taken
47,166
25,154
Mitigated
26,255
11,513
Healing
19,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,198
2,403
0
3,092
13,817
7,967
0
5,155
8,573
0
32,425
L
Athena
 
Athena
7,490
2,476
0
3,558
14,201
5,338
0
5,874
8,273
39,733
0
W
10,183
2,569
0
4,449
12,585
7,078
186
3,712
8,363
8,134
39,555
W
Charybdis
Dkjoker69
Charybdis
12,461
6,306
0
6,978
9,711
3,070
1,527
2,332
7,344
0
74,194
L
Cerberus
3,560
486
280
3,138
12,476
7,196
0
4,549
7,799
29,098
0
L
1,868
795
0
112
6,768
1,664
0
2,584
4,184
0
16,462
L
3,450
82
0
1,333
10,125
2,989
0
6,012
3,910
30,615
0
W
Bacchus
lFKl Titan
Bacchus
6,210
637
268
1,630
9,964
10,916
55
3,014
6,918
28,250
0
W
Athena
xXGMXxZurc
Athena
7,780
1,653
0
3,220
8,165
2,985
47
1,959
6,139
44,713
0
W
He Bo
xZcxptiic
He Bo
8,868
517
0
3,296
6,741
2,206
65
3,483
3,190
49,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
42,986
352
Minions Killed
415
0
Camps Cleared
0
1,431,173
Distance Traveled
1,506,355
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,986
466
85
6
0
320,162
7
L
Athena
6,784
452
76
5
0
320,047
0
W
Fenrir
8,455
564
90
6
0
280,830
6
W
Charybdis
9,605
640
113
8
0
280,446
4
L
Cerberus
6,634
442
85
6
0
293,034
5
L
Medusa
5,561
371
35
2
0
265,155
1
L
Zeus
6,390
426
71
5
0
232,775
2
W
Bacchus
8,443
563
48
3
0
310,667
3
W
Athena
7,928
529
84
6
0
354,940
1
W
He Bo
8,555
570
80
5
0
279,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role