Player Matchup

Kukulkan
Kukulkan
Dangling Poo698
Kukulkan
Level 98
God Stats
22W - 16L
2,052 SR
Queue Stats
58W - 81L
1,512 Elo+
Party 2
Izanami
Izanami
honeywitchh
Izanami
Level 47
God Stats
6W - 4L
1,633 SR
Queue Stats
24W - 42L
1,182 Elo+
Party 2
Guan Yu
Guan Yu
picanoli
Guan Yu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,430 Elo+
Party 2
Team Averages
Level 95
1,728 SR
1,375 Elo+

VS

Team Averages
Level 62
1,638 SR
1,589 Elo+
Ah Muzen Cab
Ah Muzen Cab
ICanNotMiss
Ah Muzen Cab
Level 30
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 1
Janus
Janus
PappaGuns
Janus
Level 129
God Stats
1W - 7L
1,915 SR
Queue Stats
243W - 170L
1,768 Elo+
Solo
Zeus
Zeus
mikebike509
Zeus
Level 27
God Stats
17W - 12L
1,500 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
6 / 4 / 7
13,702
721
18,994
14,187
3,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
honeywitchh
Izanami
17
2 / 4 / 9
12,553
661
7,132
15,340
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
picanoli
Guan Yu
16
6 / 10 / 7
13,301
700
15,790
23,502
21,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ICanNotMiss
Ah Muzen Cab
20
14 / 4 / 3
15,550
818
23,761
17,131
4,916
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
PappaGuns
Janus
20
4 / 3 / 8
14,354
755
15,951
17,936
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 8
11,215
590
6,260
11,822
2,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
14
Kills
18
18
Deaths
14
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
6
4
7
2.38
W
Ah Muzen Cab
ICanNotMiss
Ah Muzen Cab
14
4
3
3.88
W
Janus
PappaGuns
Janus
4
3
8
2.67
L
Izanami
honeywitchh
Izanami
2
4
9
1.63
W
0
7
8
0.57
L
Guan Yu
picanoli
Guan Yu
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,916
Damage
45,972
53,029
Taken
46,889
30,239
Mitigated
12,460
4,966
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
18,994
293
0
716
14,187
3,950
138
7,578
6,609
66,930
0
W
Ah Muzen Cab
ICanNotMiss
Ah Muzen Cab
23,761
12,410
0
5,748
17,131
4,916
459
6,320
10,811
0
58,724
W
Janus
PappaGuns
Janus
15,951
257
70
7,713
17,936
5,110
207
7,115
10,821
82,046
0
L
Izanami
honeywitchh
Izanami
7,132
4,140
0
0
15,340
4,953
1,441
7,741
7,599
0
45,825
W
6,260
1,674
0
705
11,822
2,434
273
6,293
5,529
21,386
0
L
Guan Yu
picanoli
Guan Yu
15,790
3,296
860
3,390
23,502
21,336
50
7,281
16,221
0
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,556
Gold Earned
41,119
243
Minions Killed
251
7
Camps Cleared
11
973,385
Distance Traveled
1,002,340
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,702
721
125
7
4
380,760
0
W
Ah Muzen Cab
15,550
818
93
5
3
363,079
3
W
Janus
14,354
755
132
7
8
395,103
1
L
Izanami
12,553
661
91
5
2
291,629
0
W
Zeus
11,215
590
26
1
0
244,158
2
L
Guan Yu
13,301
700
27
1
1
300,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role