Player Matchup

Ra
Ra
Gamerman0754324
Ra
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 38L
1,390 Elo+
Party 3
Loki
Loki
LesuCalvariae
Loki
Level 99
God Stats
4W - 5L
1,407 SR
Queue Stats
101W - 82L
1,525 Elo+
Party 3
Medusa
Medusa
Nourat
Medusa
Level 81
God Stats
7W - 4L
1,597 SR
Queue Stats
26W - 25L
1,522 Elo+
Party 3
Chaac
Chaac
TeddyBear628
Chaac
Level 107
God Stats
7W - 7L
1,500 SR
Queue Stats
76W - 63L
1,579 Elo+
Party 3
Bacchus
Bacchus
redned23
Bacchus
Level 40
God Stats
4W - 1L
1,363 SR
Queue Stats
15W - 17L
1,386 Elo+
Solo
Team Averages
Level 71
1,473 SR
1,480 Elo+

VS

Team Averages
Level 38
1,610 SR
1,516 Elo+
Hachiman
Hachiman
Awar
Hachiman
Level 37
God Stats
3W - 3L
1,652 SR
Queue Stats
24W - 23L
1,515 Elo+
Solo
Da Ji
Da Ji
Cookaloo
Da Ji
Level 27
God Stats
2W - 3L
1,653 SR
Queue Stats
11W - 23L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
LilMadRat
Nu Wa
Level 60
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 3L
1,600 Elo+
Party 2
Achilles
Achilles
ShaggethBeard
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,600 Elo+
Party 2
Odin
Odin
Slyptix
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,132
613
2,087
6,713
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 3
6,643
664
3,846
4,709
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Nourat
Medusa
11
10 / 3 / 2
7,356
736
8,541
6,942
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 1
6,311
631
4,293
7,826
6,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
redned23
Bacchus
9
1 / 0 / 7
6,180
618
4,328
7,629
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Awar
Hachiman
9
2 / 5 / 0
5,500
550
4,876
7,550
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Cookaloo
Da Ji
8
0 / 5 / 1
5,048
505
846
6,889
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
LilMadRat
Nu Wa
11
4 / 1 / 0
6,353
635
7,835
4,553
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ShaggethBeard
Achilles
10
2 / 2 / 0
5,557
556
3,450
8,140
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Slyptix
Odin
8
0 / 5 / 3
5,208
521
3,042
8,298
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
8
8
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Awar
Hachiman
2
5
0
0.4
L
Da Ji
Cookaloo
Da Ji
0
5
1
0.1
W
2
3
0
0.67
W
4
0
3
5.5
L
Nu Wa
LilMadRat
Nu Wa
4
1
0
4
W
Medusa
Nourat
Medusa
10
3
2
3.67
L
Achilles
ShaggethBeard
Achilles
2
2
0
1
L
Odin
Slyptix
Odin
0
5
3
0.3
W
1
2
1
0.75
W
Bacchus
redned23
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,095
Damage
20,049
33,819
Taken
35,430
16,882
Mitigated
13,193
11,398
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Awar
Hachiman
4,876
2,675
0
1,310
7,550
1,157
0
1,309
6,241
0
24,932
L
Da Ji
Cookaloo
Da Ji
846
40
0
2,020
6,889
1,784
0
540
6,349
0
22,398
W
2,087
295
47
2,203
6,713
1,509
379
4,137
2,290
30,199
0
W
3,846
1,050
0
2,513
4,709
1,233
0
975
3,662
0
35,609
L
Nu Wa
LilMadRat
Nu Wa
7,835
1,184
0
1,121
4,553
1,372
418
1,972
2,581
36,634
0
W
Medusa
Nourat
Medusa
8,541
3,991
0
2,522
6,942
1,920
0
1,090
5,798
0
47,440
L
Achilles
ShaggethBeard
Achilles
3,450
905
0
1,044
8,140
4,797
0
130
8,010
0
23,452
L
Odin
Slyptix
Odin
3,042
260
0
797
8,298
4,083
0
2,732
5,566
2,160
7,176
W
4,293
615
0
1,629
7,826
6,189
308
852
6,673
1,096
32,259
W
Bacchus
redned23
Bacchus
4,328
951
0
2,484
7,629
6,031
0
1,224
6,010
11,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
27,666
331
Minions Killed
229
0
Camps Cleared
0
1,051,471
Distance Traveled
992,604
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,500
550
43
4
0
185,577
0
L
Da Ji
5,048
505
54
5
0
201,196
0
W
Ra
6,132
613
56
6
0
207,351
3
W
Loki
6,643
664
87
9
0
234,596
3
L
Nu Wa
6,353
635
69
7
0
207,833
4
W
Medusa
7,356
736
106
11
0
189,851
1
L
Achilles
5,557
556
43
4
0
205,112
1
L
Odin
5,208
521
20
2
0
192,886
1
W
Chaac
6,311
631
73
7
0
189,261
0
W
Bacchus
6,180
618
9
1
0
230,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role