Player Matchup

Achilles
Achilles
Ailoviu12
Achilles
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
372W - 404L
1,415 Elo+
Party 1
Loki
Loki
GoopThicc
Loki
Level 54
God Stats
9W - 11L
1,449 SR
Queue Stats
19W - 21L
1,531 Elo+
Party 2
Hachiman
Hachiman
Kemd
Hachiman
Level 64
God Stats
6W - 5L
1,511 SR
Queue Stats
40W - 40L
1,442 Elo+
Solo
Cabrakan
Cabrakan
MrscoutSv
Cabrakan
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
365W - 394L
1,393 Elo+
Party 1
Sol
Sol
Shinglethorp
Sol
Level 56
God Stats
3W - 6L
1,478 SR
Queue Stats
12W - 13L
1,588 Elo+
Party 2
Team Averages
Level 83
1,487 SR
1,474 Elo+

VS

Team Averages
Level 93
1,482 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
AlexDeVarela
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,076 Elo+
Solo
The Morrigan
The Morrigan
Benimarusito
The Morrigan
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
250W - 243L
1,446 Elo+
Party 3
Zhong Kui
Zhong Kui
Fany丶小弟
Zhong Kui
Level 68
God Stats
33W - 36L
1,627 SR
Queue Stats
258W - 277L
1,515 Elo+
Solo
Loki
Loki
VipMars
Loki
Level 68
God Stats
2W - 3L
1,283 SR
Queue Stats
76W - 76L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ailoviu12
Achilles
12
1 / 0 / 0
6,149
512
2,222
6,678
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
11
3 / 3 / 3
6,328
527
5,274
8,402
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Kemd
Hachiman
9
1 / 3 / 3
5,618
468
6,100
8,546
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
MrscoutSv
Cabrakan
8
0 / 3 / 2
5,379
448
1,886
8,242
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 0
5,955
496
1,497
6,501
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 5
6,621
552
5,422
9,892
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
12
5 / 3 / 1
7,127
594
7,418
6,960
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Benimarusito
The Morrigan
12
6 / 1 / 3
7,433
619
5,591
2,920
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Fany丶小弟
Zhong Kui
12
0 / 0 / 0
7,149
596
2,635
4,339
2,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
VipMars
Loki
12
2 / 1 / 2
7,129
594
3,983
7,012
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
14
14
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
L
Achilles
Ailoviu12
Achilles
1
0
0
1
W
Medusa
5
3
1
1.83
W
The Morrigan
Benimarusito
The Morrigan
6
1
3
7.5
W
Zhong Kui
Fany丶小弟
Zhong Kui
0
0
0
0
L
Loki
3
3
3
1.5
L
Hachiman
Kemd
Hachiman
1
3
3
0.83
L
Cabrakan
MrscoutSv
Cabrakan
0
3
2
0.33
L
1
5
0
0.2
W
Loki
VipMars
Loki
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,979
Damage
25,049
38,369
Taken
31,123
14,637
Mitigated
14,547
13,372
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,422
1,549
0
2,019
9,892
6,336
0
1,533
8,359
21,413
5,246
L
Achilles
Ailoviu12
Achilles
2,222
274
0
3,443
6,678
4,134
0
2,769
3,909
0
29,574
W
Medusa
7,418
3,738
0
1,817
6,960
2,123
246
997
5,963
0
41,617
W
The Morrigan
Benimarusito
The Morrigan
5,591
820
0
281
2,920
1,060
0
173
2,718
36,953
2,017
W
Zhong Kui
Fany丶小弟
Zhong Kui
2,635
453
0
3,657
4,339
2,649
0
0
3,969
41,820
0
L
Loki
5,274
2,163
0
3,036
8,402
2,335
0
1,041
7,361
0
29,002
L
Hachiman
Kemd
Hachiman
6,100
3,194
0
3,343
8,546
1,731
0
1,937
6,609
0
28,378
L
Cabrakan
MrscoutSv
Cabrakan
1,886
423
149
1,920
8,242
5,126
0
3,026
5,216
12,539
0
L
1,497
717
0
1,481
6,501
1,311
1,317
2,056
4,445
23,995
0
W
Loki
VipMars
Loki
3,983
715
0
3,453
7,012
2,379
0
680
6,332
0
46,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
35,459
229
Minions Killed
398
0
Camps Cleared
0
1,086,092
Distance Traveled
1,103,763
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,621
552
37
3
0
227,004
3
L
Achilles
6,149
512
63
5
0
240,126
2
W
Medusa
7,127
594
81
7
0
213,227
2
W
The Morrigan
7,433
619
69
6
0
193,759
3
W
Zhong Kui
7,149
596
101
8
0
220,564
4
L
Loki
6,328
527
51
4
0
236,849
0
L
Hachiman
5,618
468
52
4
0
207,080
1
L
Cabrakan
5,379
448
20
2
0
216,977
3
L
Sol
5,955
496
43
4
0
185,060
2
W
Loki
7,129
594
110
9
0
249,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role