Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Lindemannlt
Chaac
Level 157
God Stats
1W - 2L
1,487 SR
Queue Stats
92W - 57L
1,702 Elo+
Party 2
Hera
Hera
Risk0x
Hera
Level 129
God Stats
2W - 3L
1,509 SR
Queue Stats
39W - 22L
1,620 Elo+
Party 2
Team Averages
Level 138
1,499 SR
1,607 Elo+

VS

Team Averages
Level 71
1,558 SR
1,641 Elo+
Cabrakan
Cabrakan
WeXxZ
Cabrakan
Level 92
God Stats
2W - 1L
1,269 SR
Queue Stats
31W - 28L
1,603 Elo+
Party 1
Ra
Ra
crazykiller0502
Ra
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
16W - 9L
1,644 Elo+
Party 1
Neith
Neith
maxisanchezpy
Neith
Level 93
God Stats
3W - 2L
1,675 SR
Queue Stats
23W - 14L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
6 / 8 / 9
10,542
753
12,546
15,153
6,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 5 / 11
10,732
767
11,026
15,195
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Hera
Risk0x
Hera
16
11 / 4 / 7
12,038
860
15,051
10,336
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
WeXxZ
Cabrakan
16
8 / 8 / 5
11,834
845
9,852
16,344
9,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 8
11,262
804
5,741
9,861
2,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 8 / 12
11,062
790
12,600
17,382
4,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
21
Kills
16
17
Deaths
21
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
8
9
1.31
L
4
5
11
1.9
L
Hera
Risk0x
Hera
11
4
7
3.63
W
Cabrakan
WeXxZ
Cabrakan
8
8
5
1.31
W
5
5
8
1.8
W
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,623
Damage
28,193
40,684
Taken
43,587
23,912
Mitigated
16,647
11,214
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,546
2,803
0
2,300
15,153
6,418
622
6,064
8,863
0
39,486
L
11,026
1,363
199
7,050
15,195
14,886
292
5,548
9,455
0
35,810
L
Hera
Risk0x
Hera
15,051
2,695
0
1,665
10,336
2,608
548
4,680
5,382
50,958
0
W
Cabrakan
WeXxZ
Cabrakan
9,852
1,249
0
767
16,344
9,313
402
5,927
10,195
19,714
0
W
5,741
983
1,989
1,728
9,861
2,695
432
2,190
7,472
41,432
0
W
12,600
5,614
0
2,653
17,382
4,639
2,094
6,934
10,355
0
31,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
34,158
155
Minions Killed
131
9
Camps Cleared
3
720,881
Distance Traveled
708,273
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,542
753
38
3
3
237,459
5
L
Chaac
10,732
767
46
3
4
250,641
1
L
Hera
12,038
860
71
5
2
232,781
1
W
Cabrakan
11,834
845
25
2
2
229,737
4
W
Ra
11,262
804
75
5
0
257,792
3
W
Neith
11,062
790
31
2
1
220,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role