Player Matchup

Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
DarkisDiego
Bellona
Gold IV
Level 108
God Stats
9W - 8L
1,399 SR
Queue Stats
88W - 89L
1,416 MMR
Solo
Thoth
Thoth
Bronze IV
Mafiaofducks
Thoth
Bronze IV
Level 156
God Stats
0W - 1L
1,872 SR
Queue Stats
30W - 23L
1,415 MMR
Solo
Hou Yi
Hou Yi
Silver II
MakeItNastyy
Hou Yi
Silver II
Level 145
God Stats
0W - 2L
1,472 SR
Queue Stats
4W - 7L
1,418 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,549 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,467 SR
1,432 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
CashMoneyMawk
Gilgamesh
Gold III
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 63L
1,421 MMR
Solo
Geb
Geb
Gold V
KINGxWEExWEE
Geb
Gold V
Level 157
God Stats
9W - 9L
1,394 SR
Queue Stats
342W - 362L
1,413 MMR
Solo
Anubis
Anubis
Silver II
ZtalDSM
Anubis
Silver II
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 70L
1,406 MMR
Solo
Janus
Janus
Gold V
yahhy33t
Janus
Gold V
Level 80
God Stats
8W - 8L
1,440 SR
Queue Stats
102W - 113L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 1 / 3
6,012
501
4,516
9,922
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
 
Cupid
4
0 / 10 / 2
4,456
371
0
6,564
1,191
Bellona
DarkisDiego
Bellona
12
2 / 3 / 0
6,836
570
4,423
10,924
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 4 / 1
7,480
623
10,074
6,819
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
11
1 / 1 / 0
6,419
535
3,662
7,455
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AtlasAgniBastet

VS

Bans
OdinFenrirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 0 / 0
7,381
615
5,903
6,828
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
CashMoneyMawk
Gilgamesh
13
5 / 0 / 4
7,882
657
9,296
9,614
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 2
6,093
508
2,231
10,494
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
ZtalDSM
Anubis
14
2 / 2 / 0
8,000
667
4,730
4,500
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
yahhy33t
Janus
12
9 / 5 / 5
7,947
662
7,284
7,724
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
19
19
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
3
2.5
L
Cupid
 
Cupid
0
10
2
0.1
W
Charybdis
 
Charybdis
1
0
0
1
W
Gilgamesh
CashMoneyMawk
Gilgamesh
5
0
4
7
L
Bellona
DarkisDiego
Bellona
2
3
0
0.67
W
2
2
2
1.5
L
5
4
1
1.38
L
Hou Yi
1
1
0
1
W
Anubis
ZtalDSM
Anubis
2
2
0
1
W
Janus
yahhy33t
Janus
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,675
Damage
29,444
41,684
Taken
39,160
17,938
Mitigated
16,015
7,702
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,516
818
0
2,087
9,922
6,219
0
2,787
7,135
11,161
0
L
Cupid
 
Cupid
0
0
0
0
6,564
1,191
0
5,041
1,523
0
0
W
Charybdis
 
Charybdis
5,903
4,138
0
4,880
6,828
1,833
146
1,003
5,825
0
59,726
W
Gilgamesh
CashMoneyMawk
Gilgamesh
9,296
3,312
0
2,869
9,614
3,703
0
1,913
7,701
0
45,085
L
Bellona
DarkisDiego
Bellona
4,423
1,495
0
3,183
10,924
6,806
0
4,730
6,194
0
39,658
W
2,231
242
346
2,447
10,494
5,583
0
5,783
4,711
11,610
0
L
10,074
320
0
500
6,819
1,947
0
1,207
5,612
50,924
0
L
Hou Yi
3,662
1,841
0
1,932
7,455
1,775
0
480
6,975
0
43,873
W
Anubis
ZtalDSM
Anubis
4,730
443
0
250
4,500
3,334
0
0
4,500
53,032
0
W
Janus
yahhy33t
Janus
7,284
555
0
1,415
7,724
1,562
0
5,891
1,833
50,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
37,303
282
Minions Killed
428
0
Camps Cleared
0
1,077,745
Distance Traveled
1,224,885
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,012
501
6
1
0
249,805
4
L
Cupid
4,456
371
0
0
0
129,287
0
W
Charybdis
7,381
615
121
10
0
243,727
3
W
Gilgamesh
7,882
657
75
6
0
301,416
1
L
Bellona
6,836
570
79
7
0
233,941
6
W
Geb
6,093
508
12
1
0
230,734
2
L
Thoth
7,480
623
97
8
0
225,914
3
L
Hou Yi
6,419
535
100
8
0
238,798
1
W
Anubis
8,000
667
125
10
0
205,128
6
W
Janus
7,947
662
95
8
0
243,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role