Player Matchup

Baron Samedi
Baron Samedi
Reesfro
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,784 Elo+
Party 2
Hercules
Hercules
lXl Huffy lXl
Hercules
Level 109
God Stats
4W - 3L
1,460 SR
Queue Stats
18W - 18L
1,691 Elo+
Party 2
Skadi
Skadi
swah97
Skadi
Level 109
God Stats
1W - 0L
1,644 SR
Queue Stats
16W - 19L
1,537 Elo+
Party 2
Team Averages
Level 82
1,535 SR
1,671 Elo+

VS

Team Averages
Level 62
1,581 SR
1,441 Elo+
Cthulhu
Cthulhu
ItsDiegoFuego
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Odin
Odin
Ktone777
Odin
Level 77
God Stats
185W - 282L
1,407 SR
Queue Stats
819W - 1,333L
1,324 Elo+
Solo
Sol
Sol
ZO_Olen
Sol
Level 102
God Stats
2W - 1L
1,835 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Reesfro
Baron Samedi
16
6 / 3 / 9
11,082
739
21,564
12,615
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
lXl Huffy lXl
Hercules
15
5 / 0 / 7
10,246
683
8,172
14,372
9,158
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
swah97
Skadi
16
4 / 2 / 8
10,969
731
15,228
9,864
3,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 4 / 1
10,342
689
9,780
21,953
24,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
11
1 / 5 / 2
8,490
566
2,575
15,256
6,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
13
0 / 6 / 4
8,836
589
11,543
14,688
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
4
1
1.13
L
Odin
1
5
2
0.4
W
Baron Samedi
Reesfro
Baron Samedi
6
3
9
3.5
L
Sol
0
6
4
0.33
W
Hercules
lXl Huffy lXl
Hercules
5
0
7
8.5
W
Skadi
swah97
Skadi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,964
Damage
23,898
36,851
Taken
51,897
17,391
Mitigated
36,801
19,868
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,780
352
186
1,096
21,953
24,854
0
8,623
13,330
26,222
0
L
Odin
2,575
47
499
1,929
15,256
6,984
0
6,562
8,694
0
14,499
W
Baron Samedi
Reesfro
Baron Samedi
21,564
3,029
2,338
7,441
12,615
4,993
796
7,521
5,094
57,160
0
L
Sol
11,543
3,016
0
3,444
14,688
4,963
902
6,868
7,820
43,876
0
W
Hercules
lXl Huffy lXl
Hercules
8,172
1,789
562
7,536
14,372
9,158
588
8,463
5,909
147
15,486
W
Skadi
swah97
Skadi
15,228
5,645
0
1,991
9,864
3,240
491
6,156
3,708
0
44,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
27,668
144
Minions Killed
130
10
Camps Cleared
2
791,998
Distance Traveled
771,400
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,342
689
40
3
1
281,548
0
L
Odin
8,490
566
23
2
1
263,912
1
W
Baron Samedi
11,082
739
70
5
2
243,905
4
L
Sol
8,836
589
67
4
0
225,940
1
W
Hercules
10,246
683
21
1
2
276,839
0
W
Skadi
10,969
731
53
4
6
271,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role