Player Matchup

Anubis
Anubis
E OMEGA E
Anubis
Level 118
God Stats
18W - 8L
1,625 SR
Queue Stats
44W - 37L
1,524 Elo+
Party 2
Da Ji
Da Ji
PartyHorse8178
Da Ji
Level 89
God Stats
38W - 46L
1,479 SR
Queue Stats
310W - 320L
1,489 Elo+
Solo
Medusa
Medusa
ScaryTerryCarry
Medusa
Level 28
God Stats
3W - 3L
1,607 SR
Queue Stats
34W - 39L
1,479 Elo+
Party 2
Nox
Nox
gosthfangs
Nox
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 39L
1,292 Elo+
Solo
Bacchus
Bacchus
yagrb0mb3r
Bacchus
Level 97
God Stats
39W - 21L
1,699 SR
Queue Stats
87W - 81L
1,543 Elo+
Party 2
Team Averages
Level 74
1,582 SR
1,465 Elo+

VS

Team Averages
Level 58
1,564 SR
1,442 Elo+
Fenrir
Fenrir
Fat Throws
Fenrir
Level 36
God Stats
15W - 18L
1,508 SR
Queue Stats
52W - 70L
1,479 Elo+
Solo
Neith
Neith
NiCk_Em202
Neith
Level 47
God Stats
17W - 15L
1,447 SR
Queue Stats
33W - 36L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
NoBuu4u
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
Ryuhnnn
Ah Puch
Level 39
God Stats
4W - 6L
1,500 SR
Queue Stats
377W - 425L
1,418 Elo+
Solo
Hercules
Hercules
SanctusXXII
Hercules
Level 48
God Stats
3W - 3L
1,863 SR
Queue Stats
44W - 52L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
E OMEGA E
Anubis
12
3 / 0 / 0
6,908
691
5,076
5,311
2,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 0
6,073
607
3,715
4,327
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
8 / 1 / 2
6,575
658
8,707
4,794
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 0 / 3
5,759
576
1,431
1,790
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
yagrb0mb3r
Bacchus
9
3 / 0 / 7
6,359
636
3,663
6,331
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fat Throws
Fenrir
6
0 / 1 / 1
4,297
430
1,982
6,682
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
8
1 / 6 / 0
5,071
507
2,135
5,703
1,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
NoBuu4u
Sun Wukong
9
0 / 2 / 0
4,979
498
3,200
7,004
2,434
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Ryuhnnn
Ah Puch
8
1 / 4 / 0
4,969
497
1,304
6,323
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SanctusXXII
Hercules
7
0 / 5 / 1
4,452
445
1,673
9,948
4,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
2
2
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
E OMEGA E
Anubis
3
0
0
3
L
Fenrir
Fat Throws
Fenrir
0
1
1
0.5
L
Neith
1
6
0
0.17
L
Sun Wukong
NoBuu4u
Sun Wukong
0
2
0
0
W
4
1
0
4
L
Ah Puch
Ryuhnnn
Ah Puch
1
4
0
0.25
L
Hercules
SanctusXXII
Hercules
0
5
1
0.1
W
8
1
2
9
W
0
0
3
1.5
W
Bacchus
yagrb0mb3r
Bacchus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
10,294
22,553
Taken
35,660
10,918
Mitigated
10,572
11,229
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
E OMEGA E
Anubis
5,076
291
0
3,412
5,311
2,255
494
0
5,311
41,211
0
L
Fenrir
Fat Throws
Fenrir
1,982
436
0
1,359
6,682
1,479
0
1,953
4,729
0
15,089
L
Neith
2,135
1,211
0
410
5,703
1,087
951
1,470
4,233
0
20,661
L
Sun Wukong
NoBuu4u
Sun Wukong
3,200
462
0
957
7,004
2,434
0
3,202
3,802
0
26,208
W
3,715
807
0
2,548
4,327
1,385
0
563
3,764
0
28,411
L
Ah Puch
Ryuhnnn
Ah Puch
1,304
351
0
1,824
6,323
1,562
0
678
5,495
24,374
0
L
Hercules
SanctusXXII
Hercules
1,673
204
60
1,124
9,948
4,010
151
2,060
7,852
0
7,043
W
8,707
4,463
0
2,208
4,794
1,216
622
0
4,686
0
33,804
W
1,431
0
0
480
1,790
561
110
561
1,229
22,940
0
W
Bacchus
yagrb0mb3r
Bacchus
3,663
311
236
2,345
6,331
5,501
271
180
5,901
12,773
3,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
23,768
277
Minions Killed
185
0
Camps Cleared
0
970,761
Distance Traveled
914,500
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,908
691
87
9
0
162,643
5
L
Fenrir
4,297
430
31
3
0
203,395
2
L
Neith
5,071
507
45
5
0
156,943
0
L
Sun Wukong
4,979
498
57
6
0
211,037
2
W
Da Ji
6,073
607
55
6
0
238,450
2
L
Ah Puch
4,969
497
44
4
0
148,942
1
L
Hercules
4,452
445
8
1
0
194,183
2
W
Medusa
6,575
658
54
5
0
177,696
1
W
Nox
5,759
576
61
6
0
190,869
3
W
Bacchus
6,359
636
20
2
0
201,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role