Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DragonFlameKid34
Susano
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
370W - 430L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
H8ME_CuzUaintMe
Kukulkan
Level 68
God Stats
7W - 9L
1,766 SR
Queue Stats
139W - 171L
1,591 Elo+
Party 3
Sylvanus
Sylvanus
TacosNation
Sylvanus
Level 108
God Stats
11W - 8L
1,500 SR
Queue Stats
308W - 337L
1,382 Elo+
Party 3
Achilles
Achilles
VortexRenegade
Achilles
Level 84
God Stats
3W - 5L
1,554 SR
Queue Stats
450W - 471L
1,390 Elo+
Party 3
Team Averages
Level 103
1,564 SR
1,461 Elo+

VS

Team Averages
Level 80
1,494 SR
1,478 Elo+
Osiris
Osiris
 
Osiris
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Ghettorider413
Arachne
Level 66
God Stats
2W - 2L
1,432 SR
Queue Stats
59W - 53L
1,476 Elo+
Solo
Athena
Athena
Italiantarheel89
Athena
Level 68
God Stats
9W - 5L
1,456 SR
Queue Stats
165W - 188L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
Poco0506
Cernunnos
Level 104
God Stats
5W - 5L
1,585 SR
Queue Stats
231W - 266L
1,422 Elo+
Party 2
Anubis
Anubis
co-heir
Anubis
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 2 / 2
8,333
556
6,667
9,348
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 5 / 4
7,291
486
7,694
10,939
7,112
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
13
2 / 5 / 2
7,766
518
3,638
6,725
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TacosNation
Sylvanus
14
2 / 4 / 4
7,880
525
6,797
11,564
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
12
0 / 3 / 1
6,682
445
2,491
10,584
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 1 / 3
9,340
623
8,026
8,380
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 3
9,389
626
6,954
12,465
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 5
7,622
508
3,837
11,706
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Poco0506
Cernunnos
15
4 / 4 / 1
9,174
612
7,578
12,434
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
co-heir
Anubis
15
3 / 1 / 3
9,055
604
5,166
4,154
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
11
Kills
19
19
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
2
2
2.5
W
Osiris
 
Osiris
4
1
3
5.5
L
3
5
4
1
W
6
2
3
3.75
L
Kukulkan
2
5
2
0.6
W
2
3
5
1.5
W
Cernunnos
Poco0506
Cernunnos
4
4
1
1.13
L
Sylvanus
TacosNation
Sylvanus
2
4
4
1
L
Achilles
0
3
1
0.17
W
Anubis
co-heir
Anubis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
31,561
49,160
Taken
49,139
22,743
Mitigated
26,294
11,894
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,667
5,048
0
2,033
9,348
2,762
822
554
8,794
0
51,290
W
Osiris
 
Osiris
8,026
3,610
0
4,464
8,380
7,201
534
1,344
6,715
0
49,889
L
7,694
1,554
29
824
10,939
7,112
168
2,220
8,719
0
32,430
W
6,954
4,971
0
3,195
12,465
5,134
0
2,779
9,686
0
65,147
L
Kukulkan
3,638
206
84
820
6,725
1,876
0
3,617
3,108
47,144
0
W
3,837
864
372
2,560
11,706
7,751
0
3,700
8,006
12,220
0
W
Cernunnos
Poco0506
Cernunnos
7,578
3,534
0
2,949
12,434
4,400
0
432
12,002
0
65,758
L
Sylvanus
TacosNation
Sylvanus
6,797
2,125
1,688
4,144
11,564
5,839
215
2,612
8,952
37,358
10,633
L
Achilles
2,491
865
0
2,272
10,584
5,154
869
0
10,584
0
26,661
W
Anubis
co-heir
Anubis
5,166
261
0
2,324
4,154
1,808
468
1,415
2,703
60,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
44,580
393
Minions Killed
435
0
Camps Cleared
0
1,378,851
Distance Traveled
1,486,458
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,333
556
88
6
0
233,400
0
W
Osiris
9,340
623
90
6
0
293,464
4
L
Susano
7,291
486
53
4
0
291,953
3
W
Arachne
9,389
626
99
7
0
328,190
2
L
Kukulkan
7,766
518
86
6
0
295,421
5
W
Athena
7,622
508
20
1
0
309,522
1
W
Cernunnos
9,174
612
123
8
0
270,624
3
L
Sylvanus
7,880
525
95
6
0
281,325
3
L
Achilles
6,682
445
71
5
0
276,752
5
W
Anubis
9,055
604
103
7
0
284,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role