Player Matchup

King Arthur
King Arthur
IEM dedd
King Arthur
Level 48
God Stats
5W - 5L
1,649 SR
Queue Stats
270W - 314L
1,350 Elo+
Solo
Izanami
Izanami
IzMxty-
Izanami
Level 29
God Stats
4W - 4L
1,304 SR
Queue Stats
8W - 13L
1,171 Elo+
Party 2
Athena
Athena
Ryze_WyXyYT
Athena
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 89L
1,360 Elo+
Party 2
Bakasura
Bakasura
jorgecrak543
Bakasura
Level 69
God Stats
3W - 2L
1,236 SR
Queue Stats
52W - 67L
1,291 Elo+
Party 2
Vulcan
Vulcan
ronaldocalzon
Vulcan
Level 16
God Stats
8W - 6L
1,254 SR
Queue Stats
54W - 60L
1,340 Elo+
Party 2
Team Averages
Level 46
1,389 SR
1,302 Elo+

VS

Team Averages
Level 49
1,319 SR
1,350 Elo+
Apollo
Apollo
Dexter24683
Apollo
Level 47
God Stats
9W - 20L
1,197 SR
Queue Stats
440W - 490L
1,278 Elo+
Party 3
Sun Wukong
Sun Wukong
MightyMouse7901
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,287 Elo+
Party 1
Medusa
Medusa
SL0PPY_TOPPY637
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 184L
1,362 Elo+
Party 3
Atlas
Atlas
Scoeman67
Atlas
Level 67
God Stats
9W - 19L
1,120 SR
Queue Stats
86W - 80L
1,540 Elo+
Solo
Thoth
Thoth
ThundaClappa639
Thoth
Level 99
God Stats
0W - 3L
1,276 SR
Queue Stats
787W - 844L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IEM dedd
King Arthur
10
3 / 0 / 3
6,649
604
3,521
9,751
4,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
IzMxty-
Izanami
10
2 / 2 / 2
5,891
536
5,182
6,456
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
2 / 1 / 5
6,438
585
3,589
7,257
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
jorgecrak543
Bakasura
13
4 / 0 / 4
7,287
662
3,361
6,912
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 0 / 2
6,827
621
5,610
3,107
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
1 / 2 / 0
4,894
445
2,062
7,942
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MightyMouse7901
Sun Wukong
10
0 / 4 / 0
5,628
512
2,863
6,105
3,706
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 1
5,065
460
3,687
6,594
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Scoeman67
Atlas
8
0 / 3 / 1
5,111
465
4,412
10,851
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 0
5,500
500
3,876
5,384
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
1
3
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
2
0
0.5
W
King Arthur
IEM dedd
King Arthur
3
0
3
4.5
W
Izanami
IzMxty-
Izanami
2
2
2
1.5
L
Sun Wukong
MightyMouse7901
Sun Wukong
0
4
0
0
W
Athena
2
1
5
4.5
L
0
4
1
0.13
L
Atlas
Scoeman67
Atlas
0
3
1
0.17
L
0
2
0
0
W
Bakasura
jorgecrak543
Bakasura
4
0
4
6
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
16,900
33,483
Taken
36,876
14,125
Mitigated
13,992
14,633
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,062
1,134
0
2,323
7,942
1,947
0
1,494
6,312
0
20,954
W
King Arthur
IEM dedd
King Arthur
3,521
461
0
4,797
9,751
4,980
406
2,808
6,943
0
21,063
W
Izanami
IzMxty-
Izanami
5,182
3,219
0
3,033
6,456
1,500
673
1,266
5,190
0
34,334
L
Sun Wukong
MightyMouse7901
Sun Wukong
2,863
629
0
125
6,105
3,706
102
0
5,965
0
24,710
W
Athena
3,589
876
251
2,610
7,257
3,581
0
2,121
5,136
14,216
0
L
3,687
1,910
180
1,164
6,594
1,624
0
2,021
4,508
0
23,965
L
Atlas
Scoeman67
Atlas
4,412
2,399
345
2,654
10,851
5,277
0
3,662
7,017
18,357
0
L
3,876
229
0
477
5,384
1,438
0
1,676
3,560
33,522
0
W
Bakasura
jorgecrak543
Bakasura
3,361
2,487
0
3,221
6,912
3,042
24
406
6,506
0
37,207
W
5,610
1,715
0
721
3,107
1,022
289
1,687
1,420
37,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
26,198
286
Minions Killed
241
0
Camps Cleared
0
1,163,912
Distance Traveled
1,088,753
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,894
445
42
4
0
244,138
0
W
King Arthur
6,649
604
38
3
0
224,080
0
W
Izanami
5,891
536
67
6
0
205,399
2
L
Sun Wukong
5,628
512
55
5
0
212,670
3
W
Athena
6,438
585
22
2
0
214,080
3
L
Medusa
5,065
460
50
5
0
214,578
0
L
Atlas
5,111
465
26
2
0
204,194
3
L
Thoth
5,500
500
68
6
0
213,173
2
W
Bakasura
7,287
662
82
7
0
292,174
1
W
Vulcan
6,827
621
77
7
0
228,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role