Player Matchup

Hades
Hades
GonzaloMag01
Hades
Level 119
God Stats
11W - 9L
1,505 SR
Queue Stats
55W - 70L
1,406 Elo+
Party 2
Artemis
Artemis
Matu26_
Artemis
Level 8
God Stats
8W - 5L
1,636 SR
Queue Stats
11W - 11L
1,360 Elo+
Party 2
Kukulkan
Kukulkan
ProJevvPro
Kukulkan
Level 64
God Stats
1W - 1L
1,276 SR
Queue Stats
27W - 40L
1,387 Elo+
Party 2
Arachne
Arachne
ProTrupperPro
Arachne
Level 77
God Stats
3W - 1L
1,420 SR
Queue Stats
20W - 14L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
lorecron12333
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,549 Elo+
Party 2
Team Averages
Level 74
1,467 SR
1,453 Elo+

VS

Team Averages
Level 83
1,436 SR
1,424 Elo+
Izanami
Izanami
Darkrain102
Izanami
Level 47
God Stats
3W - 3L
1,522 SR
Queue Stats
35W - 35L
1,503 Elo+
Solo
Athena
Athena
EmanuelGC44
Athena
Level 111
God Stats
3W - 4L
1,520 SR
Queue Stats
328W - 346L
1,417 Elo+
Party 1
Chaac
Chaac
TaurineTomato51
Chaac
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,431 Elo+
Solo
Chang'e
Chang'e
WonkierTunic936
Chang'e
Level 64
God Stats
0W - 5L
1,257 SR
Queue Stats
144W - 152L
1,354 Elo+
Party 1
Bastet
Bastet
murillooscar24
Bastet
Level 85
God Stats
4W - 6L
1,382 SR
Queue Stats
365W - 384L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,172
634
1,410
3,448
1,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Matu26_
Artemis
5
0 / 0 / 0
3,131
626
917
1,065
185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ProJevvPro
Kukulkan
6
0 / 0 / 0
3,687
737
553
721
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
6
0 / 0 / 1
3,580
716
527
3,023
1,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
lorecron12333
Sun Wukong
6
2 / 0 / 0
4,128
826
1,149
2,293
753

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkrain102
Izanami
5
0 / 0 / 0
3,111
622
1,900
1,913
389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
5
0 / 0 / 0
2,977
595
820
2,416
1,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 0
3,200
640
1,419
2,857
1,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,072
614
455
2,571
658
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,556
511
0
461
55
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Darkrain102
Izanami
0
0
0
0
L
Athena
0
0
0
0
W
0
0
0
0
W
Artemis
Matu26_
Artemis
0
0
0
0
W
Kukulkan
ProJevvPro
Kukulkan
0
0
0
0
W
Arachne
0
0
1
0.5
L
0
2
0
0
L
0
0
0
0
W
Sun Wukong
lorecron12333
Sun Wukong
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,556
Damage
4,594
10,550
Taken
10,218
3,292
Mitigated
3,835
4,277
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Darkrain102
Izanami
1,900
1,400
0
904
1,913
389
0
681
1,232
0
13,488
L
Athena
820
198
234
936
2,416
1,310
0
729
1,687
6,323
0
W
1,410
410
81
1,482
3,448
1,098
0
369
3,032
8,394
0
W
Artemis
Matu26_
Artemis
917
643
0
539
1,065
185
0
291
751
0
9,188
W
Kukulkan
ProJevvPro
Kukulkan
553
98
0
215
721
211
0
455
266
15,148
0
W
Arachne
527
386
0
1,210
3,023
1,045
0
0
3,023
0
17,089
L
1,419
368
0
976
2,857
1,423
0
0
2,857
0
10,368
L
455
0
0
1,724
2,571
658
0
487
2,018
10,921
0
W
Sun Wukong
lorecron12333
Sun Wukong
1,149
266
0
750
2,293
753
0
62
2,203
0
14,639
L
0
0
0
0
461
55
0
0
461
0
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,698
Gold Earned
14,916
143
Minions Killed
99
0
Camps Cleared
0
484,010
Distance Traveled
416,206
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,111
622
37
7
0
96,852
0
L
Athena
2,977
595
10
2
0
108,080
2
W
Hades
3,172
634
16
3
0
81,277
0
W
Artemis
3,131
626
15
3
0
77,157
0
W
Kukulkan
3,687
737
38
8
0
98,048
0
W
Arachne
3,580
716
43
9
0
113,028
0
L
Chaac
3,200
640
30
6
0
94,518
0
L
Chang'e
3,072
614
20
4
0
98,407
2
W
Sun Wukong
4,128
826
31
6
0
114,500
1
L
Bastet
2,556
511
2
0
0
18,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role