Player Matchup

Hachiman
Hachiman
BigT6601
Hachiman
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 32L
1,514 Elo+
Party 1
Hercules
Hercules
Kilminth
Hercules
Level 129
God Stats
3W - 0L
1,784 SR
Queue Stats
38W - 36L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
Potatomaniac124
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Red_Man_Dunn
Chang'e
Level 118
God Stats
1W - 1L
1,180 SR
Queue Stats
9W - 7L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
stealthdm43
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,542 Elo+
Party 1
Team Averages
Level 104
1,493 SR
1,549 Elo+

VS

Team Averages
Level 62
1,533 SR
1,625 Elo+
Ratatoskr
Ratatoskr
LZYbutTALENTED
Ratatoskr
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 43L
1,755 Elo+
Party 3
Mulan
Mulan
MayoMerk
Mulan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,699 Elo+
Party 3
Sun Wukong
Sun Wukong
PepitoPingon
Sun Wukong
Level 22
God Stats
4W - 5L
1,456 SR
Queue Stats
22W - 23L
1,404 Elo+
Party 2
Sol
Sol
Sovereign8407
Sol
Level 118
God Stats
4W - 4L
1,708 SR
Queue Stats
9W - 11L
1,685 Elo+
Party 2
Skadi
Skadi
Trentiam
Skadi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigT6601
Hachiman
20
13 / 0 / 9
15,469
814
33,426
17,606
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Kilminth
Hercules
20
7 / 3 / 18
13,872
730
16,176
40,560
51,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
18
1 / 6 / 10
11,749
618
7,166
13,180
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Red_Man_Dunn
Chang'e
20
5 / 1 / 9
13,249
697
11,739
13,992
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
stealthdm43
Sylvanus
20
4 / 3 / 16
12,999
684
10,189
24,067
40,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LZYbutTALENTED
Ratatoskr
19
2 / 7 / 5
12,129
638
14,739
24,717
28,919
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
MayoMerk
Mulan
18
2 / 6 / 5
11,767
619
15,519
25,772
30,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
PepitoPingon
Sun Wukong
19
0 / 5 / 4
11,928
628
11,040
17,511
13,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 6 / 4
13,563
714
23,820
16,775
6,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Trentiam
Skadi
19
4 / 6 / 4
12,371
651
17,739
17,212
7,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
30
Kills
13
13
Deaths
30
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigT6601
Hachiman
13
0
9
17.5
W
Hercules
Kilminth
Hercules
7
3
18
5.33
L
Ratatoskr
LZYbutTALENTED
Ratatoskr
2
7
5
0.64
L
Mulan
MayoMerk
Mulan
2
6
5
0.75
L
Sun Wukong
PepitoPingon
Sun Wukong
0
5
4
0.4
W
Kukulkan
1
6
10
1
W
Chang'e
Red_Man_Dunn
Chang'e
5
1
9
9.5
L
5
6
4
1.17
L
Skadi
Trentiam
Skadi
4
6
4
1
W
Sylvanus
stealthdm43
Sylvanus
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,696
Damage
82,857
109,405
Taken
101,987
112,993
Mitigated
86,840
58,755
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigT6601
Hachiman
33,426
21,438
0
6,874
17,606
8,050
6,441
2,119
15,326
0
113,473
W
Hercules
Kilminth
Hercules
16,176
4,070
321
19,298
40,560
51,292
502
7,824
32,542
0
32,942
L
Ratatoskr
LZYbutTALENTED
Ratatoskr
14,739
2,257
0
3,351
24,717
28,919
371
5,706
18,444
0
41,307
L
Mulan
MayoMerk
Mulan
15,519
2,337
0
4,758
25,772
30,875
351
6,078
19,167
0
38,385
L
Sun Wukong
PepitoPingon
Sun Wukong
11,040
1,695
0
1,202
17,511
13,222
0
5,841
11,222
0
48,100
W
Kukulkan
7,166
1,704
0
322
13,180
6,449
282
4,784
8,396
21,389
0
W
Chang'e
Red_Man_Dunn
Chang'e
11,739
934
9,288
7,819
13,992
6,571
1,887
3,895
10,097
39,801
0
L
23,820
9,750
0
5,148
16,775
6,350
2,671
6,911
9,555
66,000
0
L
Skadi
Trentiam
Skadi
17,739
10,532
415
4,455
17,212
7,474
419
3,199
13,541
0
42,220
W
Sylvanus
stealthdm43
Sylvanus
10,189
3,079
7,321
7,512
24,067
40,631
986
5,198
18,787
19,973
3,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,338
Gold Earned
61,758
306
Minions Killed
343
0
Camps Cleared
0
1,606,375
Distance Traveled
1,792,430
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,469
814
127
7
0
353,746
0
W
Hercules
13,872
730
45
2
0
342,410
1
L
Ratatoskr
12,129
638
65
3
0
388,488
3
L
Mulan
11,767
619
28
1
0
355,022
0
L
Sun Wukong
11,928
628
76
4
0
380,763
0
W
Kukulkan
11,749
618
37
2
0
245,647
0
W
Chang'e
13,249
697
62
3
0
337,796
0
L
Sol
13,563
714
110
6
0
340,164
0
L
Skadi
12,371
651
64
3
0
327,993
0
W
Sylvanus
12,999
684
35
2
0
326,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role