Player Matchup

Jing Wei
Jing Wei
Anubis_hungria
Jing Wei
Level 21
God Stats
2W - 4L
1,823 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
Ceifa_Brisa
Zeus
Level 46
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 3L
1,112 Elo+
Solo
Arachne
Arachne
Strike_of_fear
Arachne
Level 46
God Stats
5W - 2L
1,568 SR
Queue Stats
12W - 20L
1,387 Elo+
Party 1
Cerberus
Cerberus
djv11605
Cerberus
Level 26
God Stats
8W - 12L
1,521 SR
Queue Stats
22W - 29L
1,325 Elo+
Party 1
Izanami
Izanami
random_neptune
Izanami
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 53L
1,333 Elo+
Party 1
Team Averages
Level 40
1,562 SR
1,331 Elo+

VS

Team Averages
Level 90
1,453 SR
1,403 Elo+
Ratatoskr
Ratatoskr
MOMMYMILKERS98
Ratatoskr
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 152L
1,357 Elo+
Party 3
Nu Wa
Nu Wa
MageHawke-
Nu Wa
Level 124
God Stats
7W - 0L
1,500 SR
Queue Stats
63W - 81L
1,443 Elo+
Party 2
Merlin
Merlin
Mile High Mexi
Merlin
Level 87
God Stats
3W - 1L
1,668 SR
Queue Stats
124W - 158L
1,428 Elo+
Party 3
Geb
Geb
TRUEH0LL0WKNIGHT
Geb
Level 126
God Stats
4W - 8L
1,490 SR
Queue Stats
65W - 80L
1,443 Elo+
Party 2
Pele
Pele
TheCosmicAxolotl
Pele
Level 26
God Stats
5W - 7L
1,106 SR
Queue Stats
45W - 44L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 7 / 4
8,040
731
6,007
12,328
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 3
8,221
747
9,371
6,917
2,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 8 / 2
8,809
801
6,377
16,702
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
djv11605
Cerberus
13
1 / 8 / 6
7,355
669
5,593
15,516
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 5 / 4
9,055
823
12,280
13,613
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MOMMYMILKERS98
Ratatoskr
17
5 / 3 / 9
8,958
814
9,429
10,881
4,472
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
17
7 / 1 / 10
9,492
863
10,465
6,654
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 11
9,172
834
10,209
9,344
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 17
9,643
877
10,586
12,256
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 2 / 9
9,828
893
13,409
11,113
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
13
Kills
31
31
Deaths
14
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
7
4
0.43
L
1
3
3
0.83
W
Ratatoskr
MOMMYMILKERS98
Ratatoskr
5
3
9
3.17
W
Nu Wa
7
1
10
12
W
5
3
11
3.5
L
4
8
2
0.63
W
5
5
17
2.7
W
9
2
9
6.75
L
Cerberus
djv11605
Cerberus
1
8
6
0.5
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
54,098
65,076
Taken
50,248
23,773
Mitigated
25,660
13,075
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,007
4,999
0
851
12,328
3,738
629
5,791
6,537
0
23,165
L
9,371
718
321
1,993
6,917
2,092
359
3,845
3,072
36,213
0
W
Ratatoskr
MOMMYMILKERS98
Ratatoskr
9,429
1,718
0
2,287
10,881
4,472
0
1,061
9,820
0
27,861
W
Nu Wa
10,465
2,373
0
1,115
6,654
2,249
755
1,851
4,779
29,996
0
W
10,209
598
0
1,676
9,344
2,820
1,578
3,645
5,583
28,454
0
L
6,377
3,782
55
2,651
16,702
5,559
0
6,577
10,125
0
31,381
W
10,586
1,350
0
428
12,256
11,375
143
4,192
7,872
22,503
0
W
13,409
4,190
0
1,464
11,113
4,744
864
3,841
7,178
0
40,484
L
Cerberus
djv11605
Cerberus
5,593
191
435
3,584
15,516
8,128
0
6,954
8,562
12,692
0
L
12,280
8,529
199
2,986
13,613
4,256
212
8,093
5,520
52
37,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
47,093
244
Minions Killed
216
0
Camps Cleared
0
995,117
Distance Traveled
1,107,887
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,040
731
44
4
0
191,974
0
L
Zeus
8,221
747
60
5
0
194,831
1
W
Ratatoskr
8,958
814
43
4
0
246,652
0
W
Nu Wa
9,492
863
43
4
0
205,552
1
W
Merlin
9,172
834
53
5
0
205,374
0
L
Arachne
8,809
801
56
5
0
224,679
1
W
Geb
9,643
877
21
2
0
210,578
1
W
Pele
9,828
893
56
5
0
239,731
1
L
Cerberus
7,355
669
35
3
0
195,890
1
L
Izanami
9,055
823
49
4
0
187,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role