Player Matchup

Fenrir
Fenrir
NLE-OGRE
Fenrir
Level 61
God Stats
5W - 7L
1,500 SR
Queue Stats
151W - 168L
1,530 Elo+
Party 1
Artemis
Artemis
OneAsianBoi420
Artemis
Level 90
God Stats
4W - 4L
1,552 SR
Queue Stats
91W - 95L
1,425 Elo+
Party 2
Hades
Hades
SmiteyBoy
Hades
Level 66
God Stats
9W - 2L
1,829 SR
Queue Stats
88W - 103L
1,486 Elo+
Party 1
Set
Set
T0paz Julez
Set
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 91L
1,405 Elo+
Party 2
Jormungandr
Jormungandr
YaBoiBrendino
Jormungandr
Level 63
God Stats
5W - 3L
1,538 SR
Queue Stats
52W - 56L
1,503 Elo+
Party 1
Team Averages
Level 74
1,584 SR
1,470 Elo+

VS

Team Averages
Level 82
1,521 SR
1,519 Elo+
Janus
Janus
Iowa_Claudes
Janus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,628 Elo+
Party 3
Osiris
Osiris
TideJuulPod
Osiris
Level 56
God Stats
4W - 8L
1,863 SR
Queue Stats
67W - 70L
1,436 Elo+
Party 3
Cerberus
Cerberus
Tripp Outlaw12
Cerberus
Level 121
God Stats
7W - 14L
1,500 SR
Queue Stats
133W - 124L
1,548 Elo+
Solo
Charybdis
Charybdis
VvOVERLORDvV830
Charybdis
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,513 Elo+
Solo
Cliodhna
Cliodhna
xSOAP_ADDICTx
Cliodhna
Level 94
God Stats
2W - 5L
1,243 SR
Queue Stats
79W - 85L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NLE-OGRE
Fenrir
16
6 / 6 / 3
9,491
558
8,116
14,862
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 7
9,421
554
12,171
11,458
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
SmiteyBoy
Hades
17
11 / 0 / 6
10,890
641
10,437
11,294
7,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 0
9,761
574
10,712
14,285
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
YaBoiBrendino
Jormungandr
13
6 / 5 / 5
8,985
529
8,465
12,040
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 1
7,277
428
5,323
11,200
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
2 / 4 / 3
8,293
488
5,230
12,339
12,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
9
5 / 6 / 2
7,172
422
6,191
13,326
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
VvOVERLORDvV830
Charybdis
13
2 / 5 / 3
7,406
436
7,437
11,482
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
xSOAP_ADDICTx
Cliodhna
15
6 / 4 / 3
8,924
525
10,177
14,845
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
30
Kills
17
17
Deaths
30
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
W
Fenrir
NLE-OGRE
Fenrir
6
6
3
1.25
W
4
3
7
2.5
W
Hades
SmiteyBoy
Hades
11
0
6
14
W
3
3
0
1
L
Osiris
2
4
3
0.88
L
Cerberus
5
6
2
1
L
Charybdis
VvOVERLORDvV830
Charybdis
2
5
3
0.7
W
Jormungandr
YaBoiBrendino
Jormungandr
6
5
5
1.7
L
Cliodhna
xSOAP_ADDICTx
Cliodhna
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,901
Damage
34,358
63,939
Taken
63,192
38,165
Mitigated
27,776
24,294
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,323
302
0
283
11,200
2,884
0
7,489
3,711
33,696
0
W
Fenrir
NLE-OGRE
Fenrir
8,116
2,160
0
5,257
14,862
5,987
0
1,387
13,361
0
61,735
W
12,171
5,090
0
4,748
11,458
4,261
3,092
3,239
8,069
0
60,124
W
Hades
SmiteyBoy
Hades
10,437
528
109
7,043
11,294
7,031
200
2,927
7,907
68,918
0
W
10,712
3,683
0
5,061
14,285
10,189
504
0
14,285
0
66,040
L
Osiris
5,230
2,248
0
4,201
12,339
12,868
0
323
11,204
0
38,303
L
Cerberus
6,191
337
226
4,372
13,326
4,617
0
5,254
8,072
16,198
0
L
Charybdis
VvOVERLORDvV830
Charybdis
7,437
4,261
0
3,383
11,482
2,347
271
3,690
7,792
0
43,543
W
Jormungandr
YaBoiBrendino
Jormungandr
8,465
1,794
410
1,666
12,040
10,697
88
3,468
8,256
33,033
0
L
Cliodhna
xSOAP_ADDICTx
Cliodhna
10,177
2,880
0
2,858
14,845
5,060
0
2,146
12,489
0
45,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,548
Gold Earned
39,072
504
Minions Killed
330
0
Camps Cleared
0
1,577,071
Distance Traveled
1,419,227
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,277
428
63
4
0
278,747
3
W
Fenrir
9,491
558
100
6
0
331,441
0
W
Artemis
9,421
554
98
6
0
308,327
3
W
Hades
10,890
641
142
8
0
329,107
0
W
Set
9,761
574
124
7
0
289,879
1
L
Osiris
8,293
488
78
5
0
293,257
3
L
Cerberus
7,172
422
32
2
0
213,122
2
L
Charybdis
7,406
436
78
5
0
284,390
3
W
Jormungandr
8,985
529
40
2
0
318,317
2
L
Cliodhna
8,924
525
79
5
0
349,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role