Player Matchup

Da Ji
Da Ji
MulekeGrande18
Da Ji
Level 136
God Stats
48W - 57L
1,817 SR
Queue Stats
663W - 795L
1,485 Elo+
Solo
Xing Tian
Xing Tian
NPSyCho
Xing Tian
Level 4
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 3
Neith
Neith
Oepucon1
Neith
Level 4
God Stats
1W - 3L
1,236 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 3
Baron Samedi
Baron Samedi
elTyke
Baron Samedi
Level 123
God Stats
2W - 1L
1,832 SR
Queue Stats
11W - 17L
1,435 Elo+
Party 3
Thor
Thor
whoismatiu
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 54
1,528 SR
1,407 Elo+

VS

Team Averages
Level 80
1,530 SR
1,487 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Dotting5
Bellona
Level 33
God Stats
5W - 2L
1,483 SR
Queue Stats
17W - 11L
1,555 Elo+
Party 1
Ra
Ra
GamerJanuario
Ra
Level 46
God Stats
3W - 2L
1,281 SR
Queue Stats
114W - 122L
1,377 Elo+
Solo
Cabrakan
Cabrakan
Shairen
Cabrakan
Level 147
God Stats
3W - 0L
1,724 SR
Queue Stats
26W - 25L
1,530 Elo+
Party 1
Agni
Agni
gsntss
Agni
Level 46
God Stats
21W - 16L
1,665 SR
Queue Stats
282W - 249L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 6
11,531
1,153
13,593
17,809
6,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
NPSyCho
Xing Tian
17
0 / 5 / 10
11,997
1,200
9,710
24,394
31,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Oepucon1
Neith
17
1 / 9 / 8
11,117
1,112
10,945
16,564
5,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
elTyke
Baron Samedi
17
6 / 9 / 6
12,612
1,261
17,761
20,357
8,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 13 / 10
10,892
1,089
6,965
19,500
7,108
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
15 / 1 / 16
14,165
1,417
20,656
11,414
5,366
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Dotting5
Bellona
19
9 / 1 / 17
13,494
1,349
13,813
14,838
19,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
3 / 5 / 26
12,984
1,298
8,904
11,710
4,943
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
Shairen
Cabrakan
20
9 / 5 / 25
13,798
1,380
23,585
17,429
16,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
gsntss
Agni
20
10 / 0 / 23
13,845
1,385
25,303
8,954
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
153
12
Kills
46
46
Deaths
12
40
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
15
1
16
23
W
Bellona
Dotting5
Bellona
9
1
17
17.5
W
3
5
26
3.2
L
4
10
6
0.7
L
Xing Tian
NPSyCho
Xing Tian
0
5
10
1
L
Neith
Oepucon1
Neith
1
9
8
0.56
W
Cabrakan
Shairen
Cabrakan
9
5
25
4.3
L
Baron Samedi
elTyke
Baron Samedi
6
9
6
1
W
Agni
gsntss
Agni
10
0
23
21.5
L
1
13
10
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,974
Damage
92,261
98,624
Taken
64,345
59,394
Mitigated
49,839
10,331
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
20,656
7,793
0
2,022
11,414
5,366
0
4,922
6,492
0
36,329
W
Bellona
Dotting5
Bellona
13,813
3,133
0
1,064
14,838
19,995
0
6,494
8,344
0
18,664
W
8,904
690
2,471
633
11,710
4,943
0
4,939
6,771
47,789
0
L
13,593
1,852
0
0
17,809
6,450
0
9,844
7,716
0
17,296
L
Xing Tian
NPSyCho
Xing Tian
9,710
1,110
0
1,367
24,394
31,703
0
13,943
10,159
31,372
0
L
Neith
Oepucon1
Neith
10,945
4,151
0
1,718
16,564
5,767
0
10,650
5,839
0
39,868
W
Cabrakan
Shairen
Cabrakan
23,585
1,249
0
4,523
17,429
16,710
0
8,336
9,093
40,792
0
L
Baron Samedi
elTyke
Baron Samedi
17,761
1,430
4,382
2,824
20,357
8,366
0
12,231
7,943
44,572
0
W
Agni
gsntss
Agni
25,303
770
318
1,894
8,954
2,825
0
2,780
6,174
41,378
0
L
6,965
2,460
0
40
19,500
7,108
0
10,271
9,175
0
10,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
68,286
169
Minions Killed
216
4
Camps Cleared
9
896,995
Distance Traveled
1,065,235
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,165
1,417
31
3
3
251,486
0
W
Bellona
13,494
1,349
11
1
0
227,333
0
W
Ra
12,984
1,298
89
9
2
191,322
3
L
Da Ji
11,531
1,153
8
1
1
194,430
0
L
Xing Tian
11,997
1,200
30
3
1
209,062
1
L
Neith
11,117
1,112
68
7
0
174,446
0
W
Cabrakan
13,798
1,380
39
4
2
179,544
0
L
Baron Samedi
12,612
1,261
57
6
1
167,240
0
W
Agni
13,845
1,385
46
5
2
215,550
1
L
Thor
10,892
1,089
6
1
1
151,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role