Player Matchup

Neith
Neith
EensyZiak
Neith
Level 27
God Stats
6W - 5L
1,538 SR
Queue Stats
11W - 8L
1,594 Elo+
Party 1
King Arthur
King Arthur
SMYLS4KILLS
King Arthur
Level 80
God Stats
1W - 0L
1,295 SR
Queue Stats
37W - 25L
1,535 Elo+
Party 1
Ganesha
Ganesha
The Bassoli
Ganesha
Level 62
God Stats
4W - 1L
1,692 SR
Queue Stats
27W - 16L
1,535 Elo+
Party 1
Team Averages
Level 56
1,508 SR
1,554 Elo+

VS

Team Averages
Level 67
1,423 SR
1,353 Elo+
Merlin
Merlin
Brutal Alpha
Merlin
Level 16
God Stats
7W - 4L
1,500 SR
Queue Stats
14W - 24L
1,339 Elo+
Party 2
Anhur
Anhur
JCorpus
Anhur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 36L
1,339 Elo+
Party 2
Osiris
Osiris
Jetcloud21
Osiris
Level 60
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 7L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EensyZiak
Neith
16
10 / 0 / 8
11,135
857
10,082
7,027
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
SMYLS4KILLS
King Arthur
15
11 / 1 / 4
10,859
835
10,383
13,450
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
The Bassoli
Ganesha
15
0 / 1 / 19
10,529
810
9,007
9,989
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 6 / 1
8,277
637
10,538
8,888
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
JCorpus
Anhur
12
1 / 6 / 1
7,980
614
4,951
9,920
3,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Jetcloud21
Osiris
10
0 / 9 / 1
7,688
591
5,645
14,992
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
21
Kills
2
2
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
1
0.25
W
Neith
EensyZiak
Neith
10
0
8
14
L
Anhur
JCorpus
Anhur
1
6
1
0.25
L
Osiris
Jetcloud21
Osiris
0
9
1
0.06
W
King Arthur
SMYLS4KILLS
King Arthur
11
1
4
13
W
Ganesha
The Bassoli
Ganesha
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
21,134
30,466
Taken
33,800
18,846
Mitigated
12,676
11,888
Healing
1,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,538
821
0
91
8,888
2,203
0
3,367
5,354
29,706
0
W
Neith
EensyZiak
Neith
10,082
4,013
0
1,695
7,027
2,885
1,724
3,589
3,438
0
44,275
L
Anhur
JCorpus
Anhur
4,951
1,476
0
549
9,920
3,015
0
1,572
8,039
0
24,295
L
Osiris
Jetcloud21
Osiris
5,645
2,125
251
846
14,992
7,458
0
4,346
10,366
0
14,877
W
King Arthur
SMYLS4KILLS
King Arthur
10,383
1,588
688
6,240
13,450
7,299
334
4,038
9,412
0
32,549
W
Ganesha
The Bassoli
Ganesha
9,007
720
0
3,265
9,989
8,662
193
4,026
5,963
27,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
23,945
161
Minions Killed
110
10
Camps Cleared
3
723,322
Distance Traveled
605,264
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,277
637
47
4
1
197,659
0
W
Neith
11,135
857
102
8
3
225,087
1
L
Anhur
7,980
614
47
4
1
209,187
3
L
Osiris
7,688
591
16
1
1
198,418
6
W
King Arthur
10,859
835
57
4
7
250,481
1
W
Ganesha
10,529
810
2
0
0
247,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role