Player Matchup

Heimdallr
Heimdallr
Gloking84
Heimdallr
Level 105
God Stats
19W - 22L
1,472 SR
Queue Stats
131W - 133L
1,194 Elo+
Party 1
Thanatos
Thanatos
PRIME26TIME
Thanatos
Level 28
God Stats
11W - 18L
1,191 SR
Queue Stats
107W - 127L
1,113 Elo+
Party 1
Ymir
Ymir
Tokyo_muffin
Ymir
Level 15
God Stats
29W - 42L
1,456 SR
Queue Stats
54W - 79L
1,282 Elo+
Party 1
Nike
Nike
savario856
Nike
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 166L
1,294 Elo+
Party 1
Hades
Hades
tmcrack07
Hades
Level 44
God Stats
15W - 6L
1,601 SR
Queue Stats
196W - 226L
1,413 Elo+
Solo
Team Averages
Level 60
1,444 SR
1,259 Elo+

VS

Team Averages
Level 55
1,489 SR
1,468 Elo+
Cu Chulainn
Cu Chulainn
Cd0TBullwinkel
Cu Chulainn
Level 60
God Stats
5W - 4L
1,424 SR
Queue Stats
11W - 6L
1,476 Elo+
Party 2
Chang'e
Chang'e
DethMacoll
Chang'e
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
FREEHONGKONG116
Cernunnos
Level 8
God Stats
5W - 2L
1,568 SR
Queue Stats
11W - 5L
1,476 Elo+
Party 2
Nemesis
Nemesis
MackDaddySteve
Nemesis
Level 67
God Stats
1W - 3L
1,453 SR
Queue Stats
681W - 720L
1,318 Elo+
Solo
Anubis
Anubis
pawsxo21
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gloking84
Heimdallr
19
3 / 6 / 2
12,426
540
7,752
22,607
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
PRIME26TIME
Thanatos
19
3 / 3 / 9
12,327
536
6,478
17,352
6,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 1 / 15
11,573
503
3,088
15,277
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
10 / 2 / 13
13,868
603
19,616
19,775
18,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hades
tmcrack07
Hades
20
17 / 4 / 8
14,148
615
35,700
23,552
15,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cd0TBullwinkel
Cu Chulainn
14
0 / 9 / 7
9,053
394
5,397
19,325
12,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
DethMacoll
Chang'e
15
3 / 7 / 10
10,359
450
9,470
14,633
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
FREEHONGKONG116
Cernunnos
17
4 / 6 / 9
11,179
486
18,193
21,768
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 6
10,124
440
9,817
18,298
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
pawsxo21
Anubis
19
7 / 9 / 3
12,334
536
17,149
21,772
8,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
36
Kills
16
16
Deaths
36
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cd0TBullwinkel
Cu Chulainn
0
9
7
0.39
L
Chang'e
DethMacoll
Chang'e
3
7
10
1.14
L
Cernunnos
FREEHONGKONG116
Cernunnos
4
6
9
1.42
W
Heimdallr
Gloking84
Heimdallr
3
6
2
0.67
L
2
5
6
1
W
Thanatos
PRIME26TIME
Thanatos
3
3
9
2.5
W
3
1
15
10.5
L
Anubis
pawsxo21
Anubis
7
9
3
0.94
W
10
2
13
8.25
W
Hades
tmcrack07
Hades
17
4
8
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,634
Damage
60,026
98,563
Taken
95,796
59,474
Mitigated
37,503
36,377
Healing
27,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cd0TBullwinkel
Cu Chulainn
5,397
1,166
222
1,082
19,325
12,815
432
8,882
10,443
2,355
29,328
L
Chang'e
DethMacoll
Chang'e
9,470
1,188
4,620
3,622
14,633
2,354
466
7,726
6,907
30,722
0
L
Cernunnos
FREEHONGKONG116
Cernunnos
18,193
10,058
0
6,522
21,768
6,878
1,765
7,736
14,032
0
81,335
W
Heimdallr
Gloking84
Heimdallr
7,752
3,593
0
7,568
22,607
7,648
3,380
4,819
17,557
0
126,278
L
9,817
3,033
0
2,959
18,298
6,733
65
6,985
11,313
0
58,654
W
Thanatos
PRIME26TIME
Thanatos
6,478
1,270
0
12,062
17,352
6,057
0
3,468
13,753
0
73,135
W
3,088
608
0
3,646
15,277
11,247
0
4,317
10,768
9,718
0
L
Anubis
pawsxo21
Anubis
17,149
468
0
8,214
21,772
8,723
1,122
10,227
11,545
79,211
0
W
19,616
2,788
0
1,875
19,775
18,895
594
5,160
14,284
14,957
80,974
W
Hades
tmcrack07
Hades
35,700
1,005
1,204
10,022
23,552
15,627
2,254
8,830
14,321
108,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,342
Gold Earned
53,049
580
Minions Killed
421
0
Camps Cleared
0
2,024,556
Distance Traveled
2,113,035
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,053
394
56
2
0
407,203
0
L
Chang'e
10,359
450
51
2
0
413,487
6
L
Cernunnos
11,179
486
119
5
0
455,587
6
W
Heimdallr
12,426
540
177
8
0
389,690
1
L
Nemesis
10,124
440
76
3
0
481,179
0
W
Thanatos
12,327
536
125
5
0
427,128
3
W
Ymir
11,573
503
9
0
0
386,537
0
L
Anubis
12,334
536
119
5
0
355,579
0
W
Nike
13,868
603
143
6
0
410,841
3
W
Hades
14,148
615
126
5
0
410,360
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role