Player Matchup

Kukulkan
Kukulkan
Dazedvida
Kukulkan
Level 16
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 4L
996 Elo+
Party 2
Horus
Horus
Stevenazo
Horus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,524 Elo+
Party 2
Merlin
Merlin
leinad6263
Merlin
Level 88
God Stats
31W - 54L
1,301 SR
Queue Stats
40W - 74L
1,254 Elo+
Party 2
Team Averages
Level 87
1,383 SR
1,258 Elo+

VS

Team Averages
Level 69
1,482 SR
1,296 Elo+
Ymir
Ymir
Freyjas_Fury
Ymir
Level 18
God Stats
4W - 3L
1,466 SR
Queue Stats
12W - 13L
1,244 Elo+
Party 1
Ah Puch
Ah Puch
IKnowKungFlu
Ah Puch
Level 127
God Stats
6W - 2L
1,430 SR
Queue Stats
87W - 119L
1,401 Elo+
Solo
Neith
Neith
xX_ToxicFox_Xx
Neith
Level 63
God Stats
3W - 1L
1,550 SR
Queue Stats
12W - 20L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dazedvida
Kukulkan
11
0 / 3 / 2
6,812
568
1,608
6,874
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Stevenazo
Horus
12
1 / 4 / 4
7,702
642
7,236
12,673
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
leinad6263
Merlin
12
4 / 5 / 1
8,160
680
7,349
8,864
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
9,021
752
2,702
9,317
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
IKnowKungFlu
Ah Puch
14
6 / 1 / 5
9,415
785
11,874
7,515
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 1 / 9
8,906
742
10,281
5,774
1,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dazedvida
Kukulkan
0
3
2
0.33
W
3
3
6
2
W
Ah Puch
IKnowKungFlu
Ah Puch
6
1
5
8.5
L
Horus
Stevenazo
Horus
1
4
4
0.75
L
Merlin
leinad6263
Merlin
4
5
1
0.9
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,193
Damage
24,857
28,411
Taken
22,606
11,464
Mitigated
10,674
3,882
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dazedvida
Kukulkan
1,608
112
0
13
6,874
1,785
0
3,461
3,193
11,565
0
W
2,702
644
0
821
9,317
6,509
0
4,518
4,143
17,934
0
W
Ah Puch
IKnowKungFlu
Ah Puch
11,874
248
0
3,796
7,515
2,262
365
2,578
4,529
31,845
0
L
Horus
Stevenazo
Horus
7,236
3,013
589
2,889
12,673
7,141
0
5,576
6,757
0
12,904
L
Merlin
leinad6263
Merlin
7,349
413
108
283
8,864
2,538
0
5,149
3,537
25,669
0
W
10,281
3,351
0
1,453
5,774
1,903
2,003
1,619
3,895
0
29,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
27,342
100
Minions Killed
128
3
Camps Cleared
7
556,422
Distance Traveled
595,996
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,812
568
30
3
0
189,989
0
W
Ymir
9,021
752
31
3
3
181,899
3
W
Ah Puch
9,415
785
44
4
1
209,199
1
L
Horus
7,702
642
22
2
0
189,016
5
L
Merlin
8,160
680
48
4
3
177,417
3
W
Neith
8,906
742
53
4
3
204,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role