Player Matchup

Charybdis
Charybdis
CURSE GHOST 14
Charybdis
Level 68
God Stats
5W - 7L
1,703 SR
Queue Stats
59W - 66L
1,441 Elo+
Solo
Athena
Athena
ThreeDaiii
Athena
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,418 Elo+
Party 1
Bellona
Bellona
VB Herb
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,477 Elo+
Party 1
Da Ji
Da Ji
VB Pump
Da Ji
Level 93
God Stats
5W - 5L
1,515 SR
Queue Stats
36W - 34L
1,415 Elo+
Party 1
Zeus
Zeus
VB Purp
Zeus
Level 81
God Stats
56W - 36L
1,619 SR
Queue Stats
70W - 60L
1,439 Elo+
Party 1
Team Averages
Level 62
1,568 SR
1,438 Elo+

VS

Team Averages
Level 84
1,452 SR
1,401 Elo+
Ratatoskr
Ratatoskr
AWIZONME_5
Ratatoskr
Level 22
God Stats
14W - 10L
1,306 SR
Queue Stats
262W - 310L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
Cannon_G41
Baron Samedi
Level 87
God Stats
58W - 42L
1,500 SR
Queue Stats
261W - 256L
1,354 Elo+
Solo
Nu Wa
Nu Wa
LDS Conch
Nu Wa
Level 100
God Stats
5W - 5L
1,405 SR
Queue Stats
48W - 56L
1,420 Elo+
Solo
Horus
Horus
TREY___DA
Horus
Level 124
God Stats
3W - 6L
1,500 SR
Queue Stats
338W - 380L
1,423 Elo+
Party 2
Odin
Odin
Tut_go_crazy
Odin
Level 87
God Stats
25W - 12L
1,548 SR
Queue Stats
251W - 250L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CURSE GHOST 14
Charybdis
12
0 / 7 / 2
7,222
451
3,733
13,399
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
ThreeDaiii
Athena
10
1 / 8 / 1
6,815
426
4,451
16,954
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
VB Herb
Bellona
13
2 / 4 / 4
8,005
500
5,696
12,640
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
VB Pump
Da Ji
14
8 / 6 / 2
8,900
556
9,662
13,719
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
VB Purp
Zeus
13
3 / 6 / 2
8,444
528
9,398
12,912
3,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AWIZONME_5
Ratatoskr
12
3 / 3 / 6
8,160
510
5,032
11,394
3,682
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Cannon_G41
Baron Samedi
13
4 / 5 / 2
8,233
515
5,524
11,806
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
LDS Conch
Nu Wa
14
6 / 4 / 7
9,080
568
15,177
9,372
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
TREY___DA
Horus
14
13 / 0 / 8
9,496
594
12,636
11,973
8,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 2 / 12
8,108
507
11,256
11,027
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
14
Kills
31
31
Deaths
14
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AWIZONME_5
Ratatoskr
3
3
6
2
L
Charybdis
CURSE GHOST 14
Charybdis
0
7
2
0.14
W
Baron Samedi
Cannon_G41
Baron Samedi
4
5
2
1
W
Nu Wa
LDS Conch
Nu Wa
6
4
7
2.38
W
Horus
TREY___DA
Horus
13
0
8
17
L
Athena
ThreeDaiii
Athena
1
8
1
0.19
W
5
2
12
5.5
L
Bellona
VB Herb
Bellona
2
4
4
1
L
Da Ji
VB Pump
Da Ji
8
6
2
1.5
L
Zeus
VB Purp
Zeus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
49,625
69,624
Taken
55,572
25,044
Mitigated
28,954
15,378
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AWIZONME_5
Ratatoskr
5,032
1,782
0
2,904
11,394
3,682
108
2,774
8,620
0
43,364
L
Charybdis
CURSE GHOST 14
Charybdis
3,733
2,019
167
4,319
13,399
2,791
217
920
12,030
0
47,723
W
Baron Samedi
Cannon_G41
Baron Samedi
5,524
203
0
3,831
11,806
4,909
120
1,841
9,965
39,137
0
W
Nu Wa
LDS Conch
Nu Wa
15,177
3,609
0
2,344
9,372
2,759
1,001
2,728
6,644
49,117
0
W
Horus
TREY___DA
Horus
12,636
5,911
798
4,425
11,973
8,933
707
3,373
8,600
0
38,300
L
Athena
ThreeDaiii
Athena
4,451
1,470
162
1,048
16,954
8,116
354
3,602
12,638
14,249
0
W
11,256
2,008
127
2,463
11,027
8,671
279
3,133
7,894
170
30,638
L
Bellona
VB Herb
Bellona
5,696
594
44
2,816
12,640
6,911
693
6,441
5,898
0
37,570
L
Da Ji
VB Pump
Da Ji
9,662
2,347
107
2,520
13,719
4,020
277
3,953
9,475
0
43,053
L
Zeus
VB Purp
Zeus
9,398
1,673
256
3,939
12,912
3,206
189
4,798
7,586
59,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,386
Gold Earned
43,077
360
Minions Killed
309
0
Camps Cleared
0
1,473,188
Distance Traveled
1,544,933
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,160
510
60
4
0
349,484
0
L
Charybdis
7,222
451
77
5
0
270,740
0
W
Baron Samedi
8,233
515
79
5
0
284,465
0
W
Nu Wa
9,080
568
72
5
0
284,313
4
W
Horus
9,496
594
60
4
0
310,532
1
L
Athena
6,815
426
28
2
0
322,215
2
W
Odin
8,108
507
38
2
0
316,139
0
L
Bellona
8,005
500
67
4
0
303,981
1
L
Da Ji
8,900
556
77
5
0
312,833
0
L
Zeus
8,444
528
111
7
0
263,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role