Player Matchup

Ganesha
Ganesha
Dystroyer_69
Ganesha
Level 140
God Stats
1W - 1L
1,148 SR
Queue Stats
10W - 11L
1,400 Elo+
Party 1
Erlang Shen
Erlang Shen
LordNutzington
Erlang Shen
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 115L
1,411 Elo+
Solo
Izanami
Izanami
MrFumeyFume
Izanami
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,390 Elo+
Party 1
Agni
Agni
SweetunicornLALO
Agni
Level 80
God Stats
4W - 5L
1,125 SR
Queue Stats
280W - 292L
1,388 Elo+
Party 3
Poseidon
Poseidon
infini0_0
Poseidon
Level 29
God Stats
10W - 3L
1,698 SR
Queue Stats
40W - 35L
1,413 Elo+
Party 3
Team Averages
Level 100
1,394 SR
1,401 Elo+

VS

Team Averages
Level 43
1,601 SR
1,443 Elo+
Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LmoneyBeBallin
Ymir
Level 32
God Stats
26W - 35L
1,276 SR
Queue Stats
63W - 90L
1,355 Elo+
Party 2
Medusa
Medusa
U-JustGot-Bodied
Medusa
Level 25
God Stats
5W - 2L
1,804 SR
Queue Stats
36W - 40L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
VontMoney
Cthulhu
Level 29
God Stats
4W - 5L
1,757 SR
Queue Stats
49W - 66L
1,443 Elo+
Party 2
Sobek
Sobek
brokencyde12590
Sobek
Level 45
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dystroyer_69
Ganesha
10
0 / 0 / 16
6,807
681
5,565
5,537
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
LordNutzington
Erlang Shen
11
1 / 3 / 2
6,134
613
5,187
8,587
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MrFumeyFume
Izanami
11
9 / 0 / 5
6,791
679
5,499
6,486
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 2
6,661
666
3,876
6,049
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
infini0_0
Poseidon
12
8 / 1 / 2
7,254
725
7,018
4,372
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 4 / 1
5,437
544
1,936
6,153
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 6 / 0
4,640
464
2,317
11,019
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 6 / 0
4,340
434
2,975
6,528
1,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
VontMoney
Cthulhu
9
2 / 2 / 1
5,497
550
2,725
7,912
7,201
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 4 / 1
5,017
502
2,679
9,188
6,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
22
Kills
6
6
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
1
0.63
W
Ganesha
Dystroyer_69
Ganesha
0
0
16
8
L
0
6
0
0
W
Erlang Shen
LordNutzington
Erlang Shen
1
3
2
0.67
W
Izanami
MrFumeyFume
Izanami
9
0
5
11.5
W
4
2
2
2.5
L
0
6
0
0
L
Cthulhu
VontMoney
Cthulhu
2
2
1
1.25
L
2
4
1
0.63
W
Poseidon
infini0_0
Poseidon
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,145
Damage
12,632
31,031
Taken
40,800
13,927
Mitigated
20,870
9,580
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,936
1,061
0
1,302
6,153
1,946
0
2,358
3,795
0
24,456
W
Ganesha
Dystroyer_69
Ganesha
5,565
489
101
1,311
5,537
3,654
502
1,128
4,409
14,198
0
L
2,317
306
81
1,404
11,019
3,467
0
5,293
5,726
14,936
0
W
Erlang Shen
LordNutzington
Erlang Shen
5,187
2,339
160
3,231
8,587
5,286
0
2,831
5,756
0
25,424
W
Izanami
MrFumeyFume
Izanami
5,499
3,651
364
3,112
6,486
2,011
3,298
1,692
4,794
0
38,169
W
3,876
306
0
1,000
6,049
1,645
0
810
5,239
40,318
0
L
2,975
1,820
0
845
6,528
1,334
0
3,083
3,445
0
14,834
L
Cthulhu
VontMoney
Cthulhu
2,725
533
0
1,790
7,912
7,201
0
1,051
6,861
21,175
0
L
2,679
321
0
500
9,188
6,922
0
4,674
4,514
9,852
0
W
Poseidon
infini0_0
Poseidon
7,018
1,146
0
301
4,372
1,331
418
1,260
3,112
36,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
24,931
294
Minions Killed
159
0
Camps Cleared
0
950,569
Distance Traveled
938,148
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,437
544
46
5
0
183,644
4
W
Ganesha
6,807
681
0
0
0
197,172
1
L
Ymir
4,640
464
24
2
0
187,575
1
W
Erlang Shen
6,134
613
50
5
0
185,887
2
W
Izanami
6,791
679
94
9
0
177,102
0
W
Agni
6,661
666
81
8
0
186,972
0
L
Medusa
4,340
434
27
3
0
148,377
0
L
Cthulhu
5,497
550
43
4
0
213,094
0
L
Sobek
5,017
502
19
2
0
205,458
0
W
Poseidon
7,254
725
69
7
0
203,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role