Player Matchup

Chiron
Chiron
Animalls
Chiron
Level 32
God Stats
0W - 2L
1,717 SR
Queue Stats
24W - 25L
1,503 Elo+
Party 2
Chang'e
Chang'e
ElKiyokii
Chang'e
Level 148
God Stats
0W - 1L
1,873 SR
Queue Stats
12W - 11L
1,495 Elo+
Party 2
Apollo
Apollo
Johalter
Apollo
Level 109
God Stats
11W - 9L
1,652 SR
Queue Stats
37W - 40L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
madninja6969
Sylvanus
Level 27
God Stats
1W - 3L
1,713 SR
Queue Stats
10W - 11L
1,607 Elo+
Party 2
Thanatos
Thanatos
spiritranger9900
Thanatos
Level 125
God Stats
1W - 1L
1,705 SR
Queue Stats
23W - 24L
1,527 Elo+
Party 2
Team Averages
Level 88
1,732 SR
1,531 Elo+

VS

Team Averages
Level 87
1,580 SR
1,704 Elo+
Baron Samedi
Baron Samedi
ChocoboGoesKweh
Baron Samedi
Level 108
God Stats
1W - 0L
1,554 SR
Queue Stats
22W - 9L
1,716 Elo+
Party 1
Loki
Loki
CoolArmTyr
Loki
Level 138
God Stats
7W - 6L
1,536 SR
Queue Stats
145W - 129L
1,629 Elo+
Party 1
Jing Wei
Jing Wei
CräzyAsian
Jing Wei
Level 124
God Stats
1W - 4L
1,811 SR
Queue Stats
35W - 29L
1,665 Elo+
Party 1
Heimdallr
Heimdallr
DuaneBarry
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,781 Elo+
Party 1
Anubis
Anubis
GodFistMeSin
Anubis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Animalls
Chiron
20
8 / 5 / 5
13,824
576
13,510
18,420
7,133
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ElKiyokii
Chang'e
18
1 / 4 / 12
12,041
502
11,544
19,973
21,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Johalter
Apollo
19
5 / 6 / 8
12,408
517
11,889
21,787
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
madninja6969
Sylvanus
14
0 / 7 / 12
9,842
410
4,095
23,226
24,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 9 / 5
11,284
470
9,757
21,005
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChocoboGoesKweh
Baron Samedi
19
4 / 4 / 12
14,315
596
12,458
17,817
22,235
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 5 / 6
14,460
603
20,238
17,790
8,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
CräzyAsian
Jing Wei
20
2 / 2 / 9
14,660
611
15,543
18,790
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
DuaneBarry
Heimdallr
20
12 / 3 / 4
15,053
627
24,626
19,228
8,423
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
20
3 / 5 / 3
14,491
604
9,223
14,131
8,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
65
18
Kills
31
31
Deaths
19
42
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
Animalls
Chiron
8
5
5
2.1
W
Baron Samedi
ChocoboGoesKweh
Baron Samedi
4
4
12
2.5
W
10
5
6
2.6
W
Jing Wei
CräzyAsian
Jing Wei
2
2
9
3.25
W
Heimdallr
DuaneBarry
Heimdallr
12
3
4
4.67
L
Chang'e
ElKiyokii
Chang'e
1
4
12
1.75
W
Anubis
3
5
3
0.9
L
Apollo
Johalter
Apollo
5
6
8
1.5
L
Sylvanus
madninja6969
Sylvanus
0
7
12
0.86
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,795
Damage
82,088
104,411
Taken
87,756
69,440
Mitigated
54,915
33,804
Healing
29,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Animalls
Chiron
13,510
4,363
977
6,011
18,420
7,133
616
3,507
14,890
0
89,625
W
Baron Samedi
ChocoboGoesKweh
Baron Samedi
12,458
1,862
4,086
4,045
17,817
22,235
484
3,498
14,319
59,201
6,721
W
20,238
7,007
0
2,290
17,790
8,215
1,350
2,311
15,479
0
106,339
W
Jing Wei
CräzyAsian
Jing Wei
15,543
14,211
0
8,798
18,790
7,628
4,738
3,214
15,415
0
134,027
W
Heimdallr
DuaneBarry
Heimdallr
24,626
12,861
0
5,187
19,228
8,423
4,311
3,724
15,504
0
125,770
L
Chang'e
ElKiyokii
Chang'e
11,544
821
3,381
6,619
19,973
21,846
561
4,661
15,312
72,531
0
W
Anubis
9,223
376
0
5,101
14,131
8,414
2,408
3,638
10,493
95,240
0
L
Apollo
Johalter
Apollo
11,889
6,799
0
3,724
21,787
8,317
2,260
1,364
20,423
0
87,780
L
Sylvanus
madninja6969
Sylvanus
4,095
1,654
1,986
2,087
23,226
24,640
341
6,608
16,618
11,467
0
L
9,757
2,719
0
9,019
21,005
7,504
0
4,843
16,158
0
56,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,399
Gold Earned
72,979
529
Minions Killed
786
0
Camps Cleared
0
2,366,171
Distance Traveled
2,246,915
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,824
576
152
6
0
480,929
11
W
Baron Samedi
14,315
596
96
4
0
423,703
6
W
Loki
14,460
603
132
6
0
484,085
3
W
Jing Wei
14,660
611
194
8
0
518,879
3
W
Heimdallr
15,053
627
176
7
0
450,944
0
L
Chang'e
12,041
502
120
5
0
468,504
9
W
Anubis
14,491
604
188
8
0
369,304
4
L
Apollo
12,408
517
138
6
0
507,361
6
L
Sylvanus
9,842
410
25
1
0
444,026
7
L
Thanatos
11,284
470
94
4
0
465,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role